Flowering00
(Banned)
- 79
- United Kingdom
Can we please just have more AI on track, both in Arcade and Simulation mode? Would be pretty amazing having ~50-60 and even more cars on Le Mans, Daytona and other famous endurance racing circuits.
Just simply make it an option only on ps5 version of the game. Because I don't believe that ~9 years CPU on ps4 can handle it.
As well as perhaps remove raytracing in a replay if there is such amount of AI as even with 20 cars in heavy rain at night/overcast ps5 can't really handle that much shininess.
It'll allow for an ultimate itteration of endurance racing in GT series. Compare to what's given in previous installments.
Such as Nurburgring 24 Hours Endurance Race.
Multiclass, which can be fully implemented (maybe at half of it) from official said race in real life.
-Gr.3 (SP9)
-Gr.4 (SP10)
-And other cars, which I still have no clue why PD haven't implemented them yet, as they even sponsor that race, such cars as Porsche 911 Cup Car, KTM X-Bow GTX, Newer GT3 cars.
As well as Daytona and Lemans 24 Hours races can be in Gr.1/Gr.3 Multiclass respectively. Also classic itterations of them, which can finally utilize all of these legendary cars, such as Porsche 917K '70, Ford Mark IV '67 and etc.
Notably, PS4 version can have 24 cars on the grid.
This can solve issues for quite amount of time, such as:
-Grind races/Earning Credits
-Use of more cars in events, especially legendary ones
-Use of latest hardware
-Finally Endurance Racing
Also I think length of the races can be adjusted, player can choose of minimum 2.4 hours to full 24 hours.
For example one race can give 10,000,000 Cr. in full-cycle race and shortest one gives 10x less of that.
Also honestly just please make an option to change livery on AI in "choose car" option in Custom Races, so you wouldn't have to buy same cars.
Just simply make it an option only on ps5 version of the game. Because I don't believe that ~9 years CPU on ps4 can handle it.
As well as perhaps remove raytracing in a replay if there is such amount of AI as even with 20 cars in heavy rain at night/overcast ps5 can't really handle that much shininess.
It'll allow for an ultimate itteration of endurance racing in GT series. Compare to what's given in previous installments.
Such as Nurburgring 24 Hours Endurance Race.
Multiclass, which can be fully implemented (maybe at half of it) from official said race in real life.
-Gr.3 (SP9)
-Gr.4 (SP10)
-And other cars, which I still have no clue why PD haven't implemented them yet, as they even sponsor that race, such cars as Porsche 911 Cup Car, KTM X-Bow GTX, Newer GT3 cars.
As well as Daytona and Lemans 24 Hours races can be in Gr.1/Gr.3 Multiclass respectively. Also classic itterations of them, which can finally utilize all of these legendary cars, such as Porsche 917K '70, Ford Mark IV '67 and etc.
Notably, PS4 version can have 24 cars on the grid.
This can solve issues for quite amount of time, such as:
-Grind races/Earning Credits
-Use of more cars in events, especially legendary ones
-Use of latest hardware
-Finally Endurance Racing
Also I think length of the races can be adjusted, player can choose of minimum 2.4 hours to full 24 hours.
For example one race can give 10,000,000 Cr. in full-cycle race and shortest one gives 10x less of that.
Also honestly just please make an option to change livery on AI in "choose car" option in Custom Races, so you wouldn't have to buy same cars.