syntex123
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The theme this fortnight: Le Mans Team Work. If you could make your own team, or an existing one, what would it look like? Let's find out. Image and liveries by @Cytoria. - (click for full-size)
This Fortnight's Theme
Team racing. Project CARS had a lot of good variety in terms of team liveries available to choose from. A nice feature more games should implement. In GT Sport however, you can create a set of team liveries yourself, and this is the task you will perform in this fortnight's theme: Le Mans Team Work. Let's hear what @Cytoria has to say:
With the 2018 edition of the 24 hours of Le Mans just around the corner, it's time to do a tribute to this event.
Gr.1 cars are not very popular, and since the LEC is about pushing ourselves, I've decided that they will be the cars of the week. Not all Gr.1, though, only the ones which actually race in the Sarthe.
In addition to that, you'll have to create a team of two cars (or three if you are inspired) with the "same" livery but with distinctive elements. Changing the side mirrors colours and the numbers will not be enough. It is more in the spirit of the two choices of colours for the GT1/GT2 racing modifications or special models, and also like the Black/Red/Yellow Audi R8 '01.
My demo cars push the distinction a little bit further, so you can clearly understand what I mean.
CARS: "Real" Gr.1 cars
Audi R18 '11
Audi R18 '16
Porsche 919 '16
Peugeot 908 '10
Nissan GT-R LM '15
Toyota TS030 '12
Toyota TS050 '16
LIVERIES: Colour variations of the same livery
USER MADE DECALS: Allowed
LOCATIONS: Shiretoko for the main pics
1) Choose the Shiretoko scape (found by searching all locations and refining by 'Japan'and 'Snow'):
View attachment 729370
2) Apply the following settings:
Camera
Camera Settings
Aperture: F 2.8
Shutter Speed: 1/60 (as it's not a panning shot I don't know that this is important)
Focus: Single AF
Environment Settings
Aspect: 16:9
Orientation: Landscape
Resolution: High
Effects
White Balance
Temperature: 9800 K
Colour Cast Correction: -0.060
Exposure correction: EV +2.0
Special Effects
Chromatic Aberration: 5
Screen Effect 1
Mask: Background
Filter: None
Individual Colour Tone Correction:
Saturation: 0
Brightness: 50
Contrast: 250
Highlight: 100
Midpoint Correction: 100
Blackpoint Correction: -5
Car Effects
Filter: None
Individual Colour Tone Correction:
Saturation: 150
Brightness: 75
Contrast: 120
Highlight: 500
Midpoint Correction: 500
Blackpoint Correction: 0
3) Place your car in the middle of the scape at a suitable angle:
View attachment 729371
4) Zoom in to 102mm (certain cars may require more or less to fit in the viewfinder) and move the camera until you're happy that the car is centred in the shot:
View attachment 729372
5) Move the focus to the nearest corner of the car (I normally centre on the headlamp closest to the centre of the image) and take your shot.
6) For a shot of the rear, go back to the Car tab and hit R2, switch to Camera and refocus (again I use the tail lamp nearest the centre) and take the shot. If the car has moved off-centre then move the viewfinder and adjust the zoom as you see fit.
For new cars/liveries simply find the scape in your library and reopen and change the car, then rinse and repeat as above.
Images, GIFs, entry format and tutorial made by @BLiTZ
View attachment 729370
2) Apply the following settings:
Camera
Camera Settings
Aperture: F 2.8
Shutter Speed: 1/60 (as it's not a panning shot I don't know that this is important)
Focus: Single AF
Environment Settings
Aspect: 16:9
Orientation: Landscape
Resolution: High
Effects
White Balance
Temperature: 9800 K
Colour Cast Correction: -0.060
Exposure correction: EV +2.0
Special Effects
Chromatic Aberration: 5
Screen Effect 1
Mask: Background
Filter: None
Individual Colour Tone Correction:
Saturation: 0
Brightness: 50
Contrast: 250
Highlight: 100
Midpoint Correction: 100
Blackpoint Correction: -5
Car Effects
Filter: None
Individual Colour Tone Correction:
Saturation: 150
Brightness: 75
Contrast: 120
Highlight: 500
Midpoint Correction: 500
Blackpoint Correction: 0
3) Place your car in the middle of the scape at a suitable angle:
View attachment 729371
4) Zoom in to 102mm (certain cars may require more or less to fit in the viewfinder) and move the camera until you're happy that the car is centred in the shot:
View attachment 729372
5) Move the focus to the nearest corner of the car (I normally centre on the headlamp closest to the centre of the image) and take your shot.
6) For a shot of the rear, go back to the Car tab and hit R2, switch to Camera and refocus (again I use the tail lamp nearest the centre) and take the shot. If the car has moved off-centre then move the viewfinder and adjust the zoom as you see fit.
For new cars/liveries simply find the scape in your library and reopen and change the car, then rinse and repeat as above.
Images, GIFs, entry format and tutorial made by @BLiTZ
UNIQUE RESTRICTIONS:
- The liveries must use the in-game mandatory number plate (red). For Gr.1 cars, this is not a real problem, so it will make all entries "Sport mode friendly".
- The liveries can be inspired by real ones or fantasy.
- The two main pics will follow the rules of the previous weeks. Idealy you'll have both cars on each pic so two will be enough (It will help for the poll). One bonus pic must be taken on one of Le Mans scapes.
- The distinction between the liveries must be clear enough to be seen without further explanation. You can still describe your idea in your presentation text.
Please, ensure you read and understand all requirements for this poll. Failure to follow the rules may result in disqualification. If you have questions, start a convo with me.
- The only way you can take part is to be a member of the GTPlanet forums. If you haven't created your account yet, click here.
- Do not vote for your own entry.
- Do not try to sway the poll.
- Please, view each image in its full size, or view the full 360° GIF before voting.
- In the event of a tie, a 24H tiebreaker poll will be posted. All contestants in the tiebreaker are asked to vote; if one person doesn't, all other contestants votes won't count.
- You have three votes. Use them wisely!
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Deadline
May 27, 2018 (midnight, CEST/GMT+2)
Last edited: