Polyphony Digital has made a detailed and gorgeous game. Is it too late to jump in?

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I haven't spent much time with GT Sport, but the updates that I have been hearing about, as well as the work they've been doing to make racing interesting and fair, it has been on my radar for quite some time, enough to make me want a PS4 Pro, a racing wheel and a 7.1 headset. With the new generation of consoles coming, I'm questioning if it's worth dropping a nice coin, or just waiting.

This is the video that spurred this post:


To put it simply, for games, I just am not interested in halfway approaches to realism as a sacrifice for fun. With PD's presentation, I think that they can nail the idea of what the racing genre needs.

They know a racing game can be classy, yet realistic, and that is what I am loving from their latest approach with the updates.

Just look at that detail!
 
I haven't spent much time with GT Sport, but the updates that I have been hearing about, as well as the work they've been doing to make racing interesting and fair, it has been on my radar for quite some time, enough to make me want a PS4 Pro, a racing wheel and a 7.1 headset. With the new generation of consoles coming, I'm questioning if it's worth dropping a nice coin, or just waiting.

This is the video that spurred this post:


To put it simply, for games, I just am not interested in halfway approaches to realism as a sacrifice for fun. With PD's presentation, I think that they can nail the idea of what the racing genre needs.

They know a racing game can be classy, yet realistic, and that is what I am loving from their latest approach with the updates.

Just look at that detail!

Do buy all of that but be aware that you will probably not be using VR much because it's a very limited separate mod. Its more like a demo.
 
Ultimately it's up to you but that's a lot of cheddar to drop just for GTS. Even though there's all this talk about GT7 being a launch title, we all know PD can, have and will disappoint. You might be waiting longer than planned for on GT7.
GTS is nice for what it is but it is not without it's faults. The best thing you can do if you get into creating a rig is to enjoy a multitude of race titles. With a wheel you can properly try out AC or PC2 as well as GTS and they can fill some of the voids that GTS has.
 
Guess it depends on your budget right now and how often you think you'll be playing GTS until late 2020. The PS5 will release in a year, and will be backward compatible with GTSport and most likely same wheel support as PS4.

The vid you posted is with a PSVR headset that will cost extra. The graphical presentation in VR is probably the best VR on console for a racer, but it's also limited to just time trial or a one-on-one race with a slow AI. PD will be able to do a whole lot more for VR on PS5.
 
I haven't spent much time with GT Sport, but the updates that I have been hearing about, as well as the work they've been doing to make racing interesting and fair, it has been on my radar for quite some time, enough to make me want a PS4 Pro, a racing wheel and a 7.1 headset. With the new generation of consoles coming, I'm questioning if it's worth dropping a nice coin, or just waiting.

This is the video that spurred this post:


To put it simply, for games, I just am not interested in halfway approaches to realism as a sacrifice for fun. With PD's presentation, I think that they can nail the idea of what the racing genre needs.

They know a racing game can be classy, yet realistic, and that is what I am loving from their latest approach with the updates.

Just look at that detail!


At this point i would propably buy a used base PS4, GTS for 15 bucks from ps store and either cheapish second hand t300, t150 or g29 - or then go all out on T-GT or Fanatech and trust they are supported in future consoles.

Currently i have ps4 pro and t-gt - but at this point i would save some for ps5 and get the base ps4.
 
It's never too late to jump in. GTS is great, I have over 2,100 hours of pure driving time in the game in 606 days, that's how addictive it can be. I play a bit, usually a lot, every day. For entertainment value per hour, you will be set.

PS5 should be backwards compatible yet that's still a year and a half away and you should be able to re-use all the other stuff. It's just the ps4 pro that you'll want to replace. BTW if you don't have a 4K screen you can make do with a vanilla ps4 until the ps5 hits. Even if you have a 4K screen, the standard ps4 can still output HDR which is the real benefit. The resolution upgrade doesn't matter that much. (1800p checkerboard on pro)

However if you can't wait to try VR, do get a pro. There it makes a big difference. The resolution is still limited by the headset (comparable to 360p on tv) but the image looks sharper on ps4 pro. (super sampled)
 
I haven't spent much time with GT Sport, but the updates that I have been hearing about, as well as the work they've been doing to make racing interesting and fair, it has been on my radar for quite some time, enough to make me want a PS4 Pro, a racing wheel and a 7.1 headset. With the new generation of consoles coming, I'm questioning if it's worth dropping a nice coin, or just waiting.

This is the video that spurred this post:


To put it simply, for games, I just am not interested in halfway approaches to realism as a sacrifice for fun. With PD's presentation, I think that they can nail the idea of what the racing genre needs.

They know a racing game can be classy, yet realistic, and that is what I am loving from their latest approach with the updates.

Just look at that detail!


I agree with @Haitauer. You should get a base model 1215A or B model. The A and B is 500Gb and 1Tb hard-drives that come with the console. Unless you have a compatible 4K television set, mind you not all 4K televisions are supported by PS4 Pro or the games played on them, the Pro has more problems than it is worth. Personally, in your position, I would get a nice used console, take it apart and clean it, maybe factory reset it and then buy GT Sport, Project Cars 2, Assetto Corsa and a DiRT game. I would recommend DiRT Rally or DiRT Rally 2.0. DiRT 4 is okay but the tracks are randomly generated after a certain point and it contains weird instances of deja vu as you drive through the same generated sector over and over on one stage. These few racing games cover all levels or realism and difficulty as well while covering most styles of racing.

As for the wheel, I have done great with a T150 that comes with the larger Pro Pedal set and it leaves room to grab a TH8A shifter to add on if you wish. If you decided to grab a T150, I recommend setting the Force Feedback to 65-75% of the maximum output for each game. This is because the steering gears inside the wheel base are hard plastic and with high force feedback, for example, while drifting, the wheel snapping back and forth between full lock can snap the teeth because the feedback motor is belt driven and that belt connects to a spline drive. That then connects to the plastic driving gears attached to the wheel's bearing.

I have seen people who don't lower the F.F. a bit often trash their wheels after 6-8 months. I have maintained mine for over 18 months with no problems other than having to clean the potentiometers on the accelerator pedal and about 2 months ago, I lost the Tactical Shift Click in the right paddle shifter but this is after about 80,000 virtual kilometers. This was easily fixed with the help of a few Sim Racing Garage videos on Youtube and the use of two mechanical pencil springs that I added to the original springs for reinforcement. It still works great! The reason I recommend the entry level Thrustmaster wheel is because of the impending PS5 launch. No disc games have been backwards compatible since the PS3. It would play PS1 games but not PS2 after a certain update and PS4 drives have no chance at reading PS1, PS2 or PS3 discs as far as I know...so will the PS5 continue the trend and deny us backwards disc compatibility for the PS4? Probably....it keeps the market going by forcing new sales when we as consumers used to be able to enjoy games through multiple consoles. Now it's upgrade or get left behind.
 
Ultimately it's up to you but that's a lot of cheddar to drop just for GTS. Even though there's all this talk about GT7 being a launch title, we all know PD can, have and will disappoint. You might be waiting longer than planned for on GT7.
GTS is nice for what it is but it is not without it's faults. The best thing you can do if you get into creating a rig is to enjoy a multitude of race titles. With a wheel you can properly try out AC or PC2 as well as GTS and they can fill some of the voids that GTS has.
I personally don't think one can enjoy Project Cars once they've played GT enough to get decent at it, and to go further I think it would be a real waste of a nice rig to spend any amount of time playing this turd built on NFS Shift foundations.
As to Assetto Corsa, I see the PS4 version as a demo of the real thing, which is on PC with endless possibilities.

Edit: Dirt is also ridiculously bad, and Id rather be stuck forever on a GT Sport dirt track (even though they're very disappointing compared to gt5/6) or in Sega Rally Championship than suffer the phenomenal boredom of having to drive a "car" in a Codemasters game.
 
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That's a great opinion and you can certainly like what you like.
I personally think GTS is a waste of a nice rig when everything feels like your driving on a pool table with lifeless tracks, lifeless track camber, cars not being unsettled by track elevation changes, cars feeling very similar to each other and all having that horrible vibration understeer effect that's just ghastly. I mean in every car it's the same, whether its the S800 or a Formula one car, the same rattle grab your wheel crap.
The immersion level and realistic-ness of PC2 is what I enjoy. The feeling of being thrown around in the car through the wheel is great and how they incorporate elevation change and weight distribution into the FFB is wonderful.
Somebody else not liking PC2 isn't going to make me like it any less then me being disappointed in GTS should make anyone like GTS less.
Assetto Corsa is in a whole different district on PC. Having 2000+ cars and 500+ tracks through the awesome modding community is amazing.
There's more classic Gran Turismo content in Assetto Corsa than there is in Gran Turismo Sport itself.
This is what my opinion is and it's fine if absolutely no one agrees with me.
 
That's a great opinion and you can certainly like what you like.
I personally think GTS is a waste of a nice rig when everything feels like your driving on a pool table with lifeless tracks, lifeless track camber, cars not being unsettled by track elevation changes, cars feeling very similar to each other and all having that horrible vibration understeer effect that's just ghastly. I mean in every car it's the same, whether its the S800 or a Formula one car, the same rattle grab your wheel crap.
The immersion level and realistic-ness of PC2 is what I enjoy. The feeling of being thrown around in the car through the wheel is great and how they incorporate elevation change and weight distribution into the FFB is wonderful.
Somebody else not liking PC2 isn't going to make me like it any less then me being disappointed in GTS should make anyone like GTS less.
Assetto Corsa is in a whole different district on PC. Having 2000+ cars and 500+ tracks through the awesome modding community is amazing.
There's more classic Gran Turismo content in Assetto Corsa than there is in Gran Turismo Sport itself.
This is what my opinion is and it's fine if absolutely no one agrees with me.
I like your answer. And Ive tried it hoping it would be good.
But it felt absolutely terrible. I mean they had to add that drift miata in the first one specially for people to be able to drift. The sorry videos of people trying to drift looked exactly like NFS Shift, and even with the special car it was still super ugly. What does that say about the physics/ffb?

Im not sure about the cars all feeling similar to each other in GT Sport, perhaps you should try the new online time trial feature. And see if that Porsche doesnt get unsettled by elevation changes.
 
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That's a great opinion and you can certainly like what you like.
I personally think GTS is a waste of a nice rig when everything feels like your driving on a pool table with lifeless tracks, lifeless track camber, cars not being unsettled by track elevation changes, cars feeling very similar to each other and all having that horrible vibration understeer effect that's just ghastly. I mean in every car it's the same, whether its the S800 or a Formula one car, the same rattle grab your wheel crap.
The immersion level and realistic-ness of PC2 is what I enjoy. The feeling of being thrown around in the car through the wheel is great and how they incorporate elevation change and weight distribution into the FFB is wonderful.
Somebody else not liking PC2 isn't going to make me like it any less then me being disappointed in GTS should make anyone like GTS less.
Assetto Corsa is in a whole different district on PC. Having 2000+ cars and 500+ tracks through the awesome modding community is amazing.
There's more classic Gran Turismo content in Assetto Corsa than there is in Gran Turismo Sport itself.
This is what my opinion is and it's fine if absolutely no one agrees with me.
Your opinion mate...personally i feel totally the opposite, to me driving experience on GT is so natural and compelling compare to project cars and also compared to some cars on Assetto Corsa which are in my opinion totally messed up.And im'not the only one to feel this way,i've seen many other sim racers appreciating GT physics (almost a blasfemy nowdays)



 
The Porsche does get unsettled. I like that car.
I personally don't drift anything so there's no love loss there. Look, I understand this is the Gran Turismo Sport forum page for GTPlanet. I wouldn't expect any other answers than the ones given here. Gran Turismo Sport is good for what it does and part of that is accommodating ten year old's on a controller that just got done playing Fortnite. I'm fine with that. They also create an easy going driving experience that many can jump into and go.
Not a lot of people want to do 10 laps around BRNO to see if they have the right tire pressure and camber settings. I don't blame them for not wanting to do that. I do want to do that. I want to setup a car and get what I can out of it. It's how real racing is done and I like being a part of that.

If showing a couple somewhat biased videos makes you think you've proved your point then fine. Personally I didn't really get anything out of what he was trying to convey and on another note, his steering input was herky jerky as hell. What I gather from the videos is that he's not better with a more realistic feeling Assetto and he's not willing to take the time to get better and therefore the easier driving GTS is what he prefers. Basically what I've been saying all along.
Assetto Corsa with Custom Shaders, SOL mod and Fonsekers Sound is bliss. If you're trying to fault AC for giving console goers a shot at their creation then ok but I don't see why.
I'll take the heat though. Go to Assetto or PC2 forums and talk like GTS is all high and mighty and they'll laugh you out of there in similar ways to how people forcefully defend GTS in here.
What we can derive from this is that there are different options nowadays for different people who like different things. I'm pretty happy with that.
 
The Porsche does get unsettled. I like that car.
I personally don't drift anything so there's no love loss there. Look, I understand this is the Gran Turismo Sport forum page for GTPlanet. I wouldn't expect any other answers than the ones given here. Gran Turismo Sport is good for what it does and part of that is accommodating ten year old's on a controller that just got done playing Fortnite. I'm fine with that. They also create an easy going driving experience that many can jump into and go.
Not a lot of people want to do 10 laps around BRNO to see if they have the right tire pressure and camber settings. I don't blame them for not wanting to do that. I do want to do that. I want to setup a car and get what I can out of it. It's how real racing is done and I like being a part of that.

If showing a couple somewhat biased videos makes you think you've proved your point then fine. Personally I didn't really get anything out of what he was trying to convey and on another note, his steering input was herky jerky as hell. What I gather from the videos is that he's not better with a more realistic feeling Assetto and he's not willing to take the time to get better and therefore the easier driving GTS is what he prefers. Basically what I've been saying all along.
Assetto Corsa with Custom Shaders, SOL mod and Fonsekers Sound is bliss. If you're trying to fault AC for giving console goers a shot at their creation then ok but I don't see why.
I'll take the heat though. Go to Assetto or PC2 forums and talk like GTS is all high and mighty and they'll laugh you out of there in similar ways to how people forcefully defend GTS in here.
What we can derive from this is that there are different options nowadays for different people who like different things. I'm pretty happy with that.
May I suggest you try the other online trial event and have fun setting up a Civic that won't be destroyed too badly by the fastest time in there?
I agree with you that GT Sport does a good job at making the cars controllable through a joystick, is it a problem I think not, just pretty amazing that the top players on joystick can get close to the top players on wheel, not like they're coming out on top though.
I wouldn't know how PCars2 handles on a dualshock cause I obviously tried it on the wheel. Yes this is the GT Sport forum, but please believe me that I was hyped for years about Project Cars, right until it became apparent that it was a huge disappointment, I'd go as far to say deception when you think of all the money that they raised by promising something amazing only to put out Need for Speed Shift 3, just a magnificient scam they pulled with a few screenshots and well calculated teasers. I tried PCars2 just to be sure but again believe me that I would have loved it to be good, I'm just looking for a good time.
Now you say you don't drift at all, which is fine. But what you can't deny is that any rwd car with a bit of power and a LSD should be able to drift without people having to make ffb and physics mod, unless said physics are from the start completely flawed utter fabricated crap based on no real physical universe ever. Maybe because building anything from a sad EA arcade game for 10 year olds is as bad an idea as it sounds.


Edit: you really have to give it to the PCars guys though, that they did such a great job making everybody drool before anybody tried anything, that their giant turd is still to this day even talked about in the same breath as AC and GT
 
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Gran Turismo Sport is good for what it does and part of that is accommodating ten year old's on a controller that just got done playing Fortnite.
In reality yours is an inaccuracy as most GT users are vaccinated adults...nice try

f showing a couple somewhat biased videos
I don't think the guy needs to make biased videos towards GT since his channel is mostly if only about sim racing games like AC and IR, it's not in his interest...i think he is pretty much genuine on what he is saying.


Go to Assetto or PC2 forums and talk like GTS is all high and mighty and they'll laugh you out of there in similar ways to how people forcefully defend GTS in here.

If it were true what you are saying then the only thing I can recommend to these communities is to grow up...no way im'going to discuss with this kind of people with such a childish and toxic mentality


As for PJC 2 that you believe is a real ultra mega sim look at what David Perel (real racing driver) have to say about...

 
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Not it is not too late...

Look at me: I just started about 2 months ago...

Me enjoying as much as I can until the next one comes, and in my case I will most likely not buy the next GT as it comes out...

Cheap investment right now...
As said by others, you can find everything at half price ... And you would be getting yourself ready for the next one if you putting your rig together now....
 
@phillkillv2 Do whatever you want. You want to get GT Sport, get it. Don't listen to all of these biased and somewhat aggressive arguments above. Each game does things extremely well and other things extremely bad. GT Sport will be great if you were an avid fan of the past GT games but be prepared for it to feel a bit lacking in "Campaign Mode". It's more like the Driving Missions and Time Trials from previous games without a lot of actual campaign play. DiRT works great for rallying but you will have to have some knowledge of setting up cars and suspensions as the stock setups are just that, stock setups from road going versions and it's apparent when starting out and driving a Mini. The back just won't break loose and slide around unless you tune the car. Assetto Corsa is the bomb on P.C. but it does really well on PS4 as well. I mean come on, IT HAS MORE ACCURATELY LASER SCANNED TRACKS THAN ANY OTHER CONSOLE GAME TO DATE!!! I personally don't care for the trailing camera settings the game starts out with but a few gameplay and controls adjustments will do you just fine. Finally, Project Cars 2. I recently started playing this game after playing GT Sport pretty much since it was released and all I can say is, get it. The game has dynamic weather, dynamic time that can be set to real or multiplied, a great physics system and plenty of tracks compared to GT Sport. PC2 may look a bit arcade like but what it lacks in graphics, the game makes up for in physics models. Also, setting up car in PC2 takes even more know how than GT Sport, DiRT Rally 2.0 and WRC 7 combined. I haven't found any real faults in playing PC2 myself and I have kinda stopped playing GT Sport except for maybe once every two weeks. The F.I.A. races were all I did on there and then everyone saw the World Tour broadcasts and it became a slam-dance competition where dirty driving is okay as long as you're not the one who accrues the penalty after late braking, dive bombing and then sideswiping to pass. The penalty system still needs a lot of work in GT Sport and some of those highly respected sim racing "teams" actually use multiple different people on one account according to who is fastest in whatever car and track setup with is clearly against the rules but no one gets penalized for cheating or having multiple accounts...so yeah, no more GT Sport for me. Was running in the top 16 in the Toyota RZ Cup for North America a certain player became really toxic and I always seemed to be lobbied together with them so I stopped. Self proclamations of how good one is mean nothing, it's all about driving etiquette and championship points. Just got tired of people shunting me into corners, cut blocking, pit maneuvering and generally cheating and exploiting penalty system glitches to "win".
 
We love to argue about these games. lol
:cheers:
I would rather be all your friends first and foremost because we're all here for the same premise. We love racing.
I hope the original poster tries ALL of them out and makes his own decision because as you can see, everyone is passionate about what they like.
I can't urge you enough to get a wheel and start racing with it. Tons of fun and a great way to waste time.
 
@phillkillv2 Do whatever you want. You want to get GT Sport, get it. Don't listen to all of these biased and somewhat aggressive arguments above. Each game does things extremely well and other things extremely bad. GT Sport will be great if you were an avid fan of the past GT games but be prepared for it to feel a bit lacking in "Campaign Mode". It's more like the Driving Missions and Time Trials from previous games without a lot of actual campaign play. DiRT works great for rallying but you will have to have some knowledge of setting up cars and suspensions as the stock setups are just that, stock setups from road going versions and it's apparent when starting out and driving a Mini. The back just won't break loose and slide around unless you tune the car. Assetto Corsa is the bomb on P.C. but it does really well on PS4 as well. I mean come on, IT HAS MORE ACCURATELY LASER SCANNED TRACKS THAN ANY OTHER CONSOLE GAME TO DATE!!! I personally don't care for the trailing camera settings the game starts out with but a few gameplay and controls adjustments will do you just fine. Finally, Project Cars 2. I recently started playing this game after playing GT Sport pretty much since it was released and all I can say is, get it. The game has dynamic weather, dynamic time that can be set to real or multiplied, a great physics system and plenty of tracks compared to GT Sport. PC2 may look a bit arcade like but what it lacks in graphics, the game makes up for in physics models. Also, setting up car in PC2 takes even more know how than GT Sport, DiRT Rally 2.0 and WRC 7 combined. I haven't found any real faults in playing PC2 myself and I have kinda stopped playing GT Sport except for maybe once every two weeks. The F.I.A. races were all I did on there and then everyone saw the World Tour broadcasts and it became a slam-dance competition where dirty driving is okay as long as you're not the one who accrues the penalty after late braking, dive bombing and then sideswiping to pass. The penalty system still needs a lot of work in GT Sport and some of those highly respected sim racing "teams" actually use multiple different people on one account according to who is fastest in whatever car and track setup with is clearly against the rules but no one gets penalized for cheating or having multiple accounts...so yeah, no more GT Sport for me. Was running in the top 16 in the Toyota RZ Cup for North America a certain player became really toxic and I always seemed to be lobbied together with them so I stopped. Self proclamations of how good one is mean nothing, it's all about driving etiquette and championship points. Just got tired of people shunting me into corners, cut blocking, pit maneuvering and generally cheating and exploiting penalty system glitches to "win".
Can you do a video of you drifting any rwd car on PC2 physics and ffb (PS4 game)? And without the car's reactions looking hilarious? Just a regular road rwd car, not a drift car that they make specially.
This is a genuine question I'd love to be proven wrong.

We love to argue about these games. lol
:cheers:
I would rather be all your friends first and foremost because we're all here for the same premise. We love racing.
I hope the original poster tries ALL of them out and makes his own decision because as you can see, everyone is passionate about what they like.
I can't urge you enough to get a wheel and start racing with it. Tons of fun and a great way to waste time.
You are right it's cool that were having passionate discussions about these. But I demand a simple video of a road rwd car drifting in PC2 without the games awful physics being on full display.
Surely to be discussing PC2 physics in a GT Forum with that kind of passion, you guys have the basic car control skills to drift a nice car round a track meanly. I will be waiting for the video.
 
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I'll see what I can do. I am by no means a "drifter" but I've had the rear end slide out many a time as to what I would consider to be my 2 seconds of drifting fame.
or provide me with a link to an existing video that meets these criteria, because I have no luck finding them.

found something interesting which goes to support the awful physics argument, though not being as catastrophic as pc1
 
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Can you do a video of you drifting any rwd car on PC2 physics and ffb (PS4 game)? And without the car's reactions looking hilarious? Just a regular road rwd car, not a drift car that they make specially.
This is a genuine question I'd love to be proven wrong.


You are right it's cool that were having passionate discussions about these. But I demand a simple video of a road rwd car drifting in PC2 without the games awful physics being on full display.
Surely to be discussing PC2 physics in a GT Forum with that kind of passion, you guys have the basic car control skills to drift a nice car round a track meanly. I will be waiting for the video.

Clearly you like conflict. I'm not here to prove anyone wrong, in fact I made no claims about drifting at all. I saw the post and as an all around GT lover since the original for PSX, I felt like recommending the game to another lover of the series.

Tuning in PC2 is insanely touchy and precise as to how the car handles. In order to drift, you need to know how to set up a drift car in real life. It's not like GT Sport where tuning is pretty much the same for all cars of similar drive terrains. Prove yourself wrong by learning to tune a drift car, translate that into a simulation tune and learning to drift from that. I have no interest in drifting or arguing about it.
 
Clearly you like conflict. I'm not here to prove anyone wrong, in fact I made no claims about drifting at all. I saw the post and as an all around GT lover since the original for PSX, I felt like recommending the game to another lover of the series.

Tuning in PC2 is insanely touchy and precise as to how the car handles. In order to drift, you need to know how to set up a drift car in real life. It's not like GT Sport where tuning is pretty much the same for all cars of similar drive terrains. Prove yourself wrong by learning to tune a drift car, translate that into a simulation tune and learning to drift from that. I have no interest in drifting or arguing about it.
I don't enjoy conflict but I see no reason to let it go. heres the thing: To drift a car in real life you need it to be rwd with any kind of lsd. And you're good to go. Theres no need to find some kind of jackpot tune.
You're equating difficulty with realism but in reality driving/drifting a car is nothing complicated.
I can see you're very fast but I question your judgement on this.

If you watch the video I posted in previous post above you should be able to see how bad PC2 moves compared to AC. And the guy does not sound biased nor like somebody who's got no clue about the real thing.
 
I personally think GTS is a waste of a nice rig when everything feels like your driving on a pool table with lifeless tracks, lifeless track camber, cars not being unsettled by track elevation changes, cars feeling very similar to each other...

These nuances may be more pronounced in other simulators, but definitely not all nonexistent in GTS.
 
I don't enjoy conflict but I see no reason to let it go. heres the thing: To drift a car in real life you need it to be rwd with any kind of lsd. And you're good to go. Theres no need to find some kind of jackpot tune.
You're equating difficulty with realism but in reality driving/drifting a car is nothing complicated.
I can see you're very fast but I question your judgement on this.

I'm not fast, I just practice a lot. As for just needing a RWD and LSD, it's a good place to start but without setting up bump stomps, spring rates, dampening, camber, caster, toe and ride height, it's almost impossible to drift a stock production car without breaking something. That or the electronic traction control and ABS loses its mind and tries correcting the cars loss of traction even when you turn these things off. At the least, people often throw in after market coil overs that are stiffer to combat body role. Watch Donut's youtube video on the Falken S14.5 and it's long time driver, Odi Bakchis. It talks about how parts were specifically designed to allow for more steering lock when turning on full power...physically impossible in most productions cars stock, straight off the line. Maybe once you get into $40,000+ and entry level sports cars or big brother top trims of $30,000 base trim models with special suspension, tires and rims. Even then, most of that is just controlled power sliding. Once you try to flick the car between turns, the softness of stock suspensions often have too much body roll and this causes a loss of traction and control.
 
I haven't spent much time with GT Sport, but the updates that I have been hearing about, as well as the work they've been doing to make racing interesting and fair, it has been on my radar for quite some time, enough to make me want a PS4 Pro, a racing wheel and a 7.1 headset. With the new generation of consoles coming, I'm questioning if it's worth dropping a nice coin, or just waiting.
I was, until fairly recently, playing Forza on Xbox with a controller. I had played GT games before then, but when GTS and FM7 came out around the same time, I was tempted onto Xbox by the Xbox One X's superior graphics and better hardware design (the PS4 Pro was said to be quite noisy at the time, don't know if it still is). Eventually I got fed up with Forza's locking of content where you have to do specific activities at specific times to unlock content, and decided to move away from it. I started off by getting a wheel, a Fanatec that works with PC or Xbox, and trying PC2 and F1 2017. Neither of those games really did it for me, they both seemed to have really glaring problems, particularly with leaderboards, and the player numbers in PC2 were terrible, the leaderboards are really empty. So I decided it was worth buying a PS4 just to try GTS. I only got the base PS4, and also got a Drive Hub to be able to use my wheel with it. I have no regrets about it, I feel it is by far the most coherent overall online racing experience available on a console, and the next gen is still quite some time (at least a year) away. It does have some problems, but everything else on a console has far bigger problems in terms of the things I value, other people may see it differently if they attach value to different things. I'm expecting to be able to use my wheel with a PS5 via the Drive Hub (maybe with it needing a firmware update), I'd be pretty unhappy if it turned out to be totally impossible to use it with a PS5.
 
For me I feel like the cost of a std. PS4 + the cheap price of GT Sport is a great diversion until PS5 arrives.

I'm uncertain of the worth of the PS4Pro given its about twice the price of a PS4 here.

I have an Xbox and even the Forza 5-7 series + the Horizon 2-4 series didnt hook me as much as GT Sport and that's either a sad indictment of Forza or some praise for GT Sport... or both.

I think its sad that GT Sport carries the Turismo banner from 2014 = 2020 (!!!)... i mean in a similar time frame we got GT5/6 but still.. its worth it still just to ride on Polyphony's largess until it ends.

I get that people dont want to buy a console largely for one game however this isnt typical of the person here.
 
I think its sad that GT Sport carries the Turismo banner from 2014 = 2020 (!!!)... i mean in a similar time frame we got GT5/6 but still.. its worth it still just to ride on Polyphony's largess until it ends.
Development cycles are only going to increase on next gen, these days even iterative sequels like CoD, BF, Assassins Creed take at least 3 years to develop, this is with a lot of reused assets and tons of outsourcing. 5-6 years for a completely fresh game is the standard already and it's only gonna get worse.
 
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