PorpoisingF1 22 

  • Thread starter Ultrasonic
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United Kingdom
United Kingdom
So after four races it looks like porpoising of 2022 season cars isn't going to go away any time soon. I wonder if this will be present in the game, and to what extent players would want it to be? It's certainly an important factor affecting real-life performance this season but just as I'm sure the real drivers aren't enjoying it, I don't suppose players generally would either.

Interestingly it seems technically possible to create porpoising using the current physics model of the F1 2021 game, just with the values of some existing parameters being changed:

Edit: This is a link to a video by Alex Gillon. His videos don't normally get blocked by FOM like this one has been :grumpy:. It will play OK if opened via the YouTube link shown.

 
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I don't think they should include it to be honest. It's unintended and not meant to be part of the handling of the cars. Adding it to the official game would kind of suggest it's a feature, rather than a bug so to speak.
 
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