Post any oddities you've noticed in GT 2

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Korndawg
ah theyve scammed us again!! lol isnt it funny just how many things are wrong with the game? its ok polyphony, we still love you

It's true! In that other thread i listed 22 major things wrong with gT2 that i can think of...but i can't stop playing it! gt2 is like that screwed up, alcolholic brother that you keep forgiving!
 
^Agree with you there. It's like the game can get a grip on you, and with its faults you kinda forget about them since your focus is on winning the race, and hopefully winning that car you always wanted. Well that's my opinion.

Oddities I noticed:
I have a 85 Trueno but in the replays it says it's a 83.
The Trueno "S.S." Version is not in the game, but it IS in GT1/3/4.
 
dropzone
^Agree with you there. It's like the game can get a grip on you, and with its faults you kinda forget about them since your focus is on winning the race, and hopefully winning that car you always wanted. Well that's my opinion.

Oddities I noticed:
I have a 85 Trueno but in the replays it says it's a 83.
The Trueno "S.S." Version is not in the game, but it IS in GT1/3/4.

Yeah, that Trueno SS is pretty wicked. I never noticed it in GT1 but went up against it in the FR series of GT3 and it's quite a challenge with its 9,000 rpm redline.
 
In GT1 it's not noted as an "S.S." but I dubbed it that since it had the eight spoke black rims (Watanabe RS). If I can recall I was mad that after all that time I spent doing some tough race(s) I ended up with a Trueno. When you do the racing modification with it you get gold wheels, the regular Trueno doesn't. In the GT2 car lists/FAQs I've read its not listed anywhere so I guess the BP Kraft Trueno replaces it.
 
A bit off-topic on the SS:

In GT3, my first car was the venerable Trueno (AE86). It's an awesomely fun car, since it's kinda slow. Anyways, I had huge trouble against the SS (at Seattle reverse, I recall). Only after getting together a little cash and heavily tuning my Trueno was I able to keep up with the SS. By the by, my second car was a snow-white NSX Type S Xero. ;) Awesome!

On topic, this may have been posted, but I'm too lazy to read 300 posts. This has happened to me twice. The first car in the garage gets corrupted and has colossal horsepower (22 000?) and like 90 pounds. If you try to go into a race, you'll just sit at the starting line, since it can't seem to accelerate (or reverse). A weird-o red light flickers through the screen, which is probably the tach meter. My car was the Pennzoil Skyline, by the way.
 
flamingwonky
On topic, this may have been posted, but I'm too lazy to read 300 posts. This has happened to me twice. The first car in the garage gets corrupted and has colossal horsepower (22 000?) and like 90 pounds. If you try to go into a race, you'll just sit at the starting line, since it can't seem to accelerate (or reverse). A weird-o red light flickers through the screen, which is probably the tach meter. My car was the Pennzoil Skyline, by the way.

That's one of the symptoms of what happens just before the garage theif strikes--that super powerful car that doesn't do anything. I'm not sure if it's been posted in this thread or not (probly has by now). I read the entire thing a couple weeks ago and it's all a blur!
 
Parnelli Bone
That's one of the symptoms of what happens just before the garage theif strikes--that super powerful car that doesn't do anything. I'm not sure if it's been posted in this thread or not (probly has by now). I read the entire thing a couple weeks ago and it's all a blur!

Nah, the super powerful car is harmless by itself. It always just sits in the garage. To safeguard your cars from the thief, just avoid the machine tests (I can't remember which of them in particular is the dangerous one). Or if you need to, save, test till you turn blue, and then reset off the console. ;)

The powerful car sure is pretty sweet, though!

Anyways, all this GT2 talk is gonna make me turn it on for a few hours. Cheers! :cheers:
 
Ha ha, i just noticed you quoted me about the sniffing glue comment! Sounds like something i'd say--i dont' remember when, tho.

It's funny how that theif operates, it seems to vary from garage to garage. whenever i saw that insane-hp car, i knew it was only a matter of time before my cars all went bye-bye, especially if the mystery car was called ‘no name no name’. One day i caught the theif red handed on one of my memory cards...sold the high-hp car, and haven't seen the theif since. :) The max speed test is supposed to be the one that messes up your cars, supposedly.

It's true what you say...this forum has that effect on me also: i read a bunch of posts here and then i get all psyched to race!
 
Parnelli Bone
The max speed test is supposed to be the one that messes up your cars, supposedly.

this may be why i havnt had the garage theif thing happen yet. i rarely do the max speed test, and when i do i rarely finish it. once my car tops out i quit the round. i prefer putting all my records on paper or on the comp so i can see more than 8 cars speeds
 
Parnelli Bone
Ha ha, i just noticed you quoted me about the sniffing glue comment! Sounds like something i'd say--i dont' remember when, tho.

It's funny how that theif operates, it seems to vary from garage to garage. whenever i saw that insane-hp car, i knew it was only a matter of time before my cars all went bye-bye, especially if the mystery car was called ‘no name no name’. One day i caught the theif red handed on one of my memory cards...sold the high-hp car, and haven't seen the theif since. :) The max speed test is supposed to be the one that messes up your cars, supposedly.

It's true what you say...this forum has that effect on me also: i read a bunch of posts here and then i get all psyched to race!

I was really busy, so I slacked off a few hours and read some of your awesomely hilarious GT2 Car Reviews. I believe that the quote came from the Venturi Atlantique 300 review. :sly:

Well, I went and played GT2... didn't last very long. My eyes started hurting because of the simplistic layout and crappy graphics. It's funny how we get used to improvement and take it for granted. :indiff:

Korndawg: It may be that you have a later version of the game. Those don't have this error, along with some other changes. One way to tell is by looking at the Muscle Car Special Races. If they all require an I-A license, you have a buggy game. Otherwise, you're safe. At least, this seems to be how I remember it! 👍
 
flamingwonky
I was really busy, so I slacked off a few hours and read some of your awesomely hilarious GT2 Car Reviews. I believe that the quote came from the Venturi Atlantique 300 review. :sly:

Well, I went and played GT2... didn't last very long. My eyes started hurting because of the simplistic layout and crappy graphics. It's funny how we get used to improvement and take it for granted. :indiff:

Ha haa, i forgot about that one! I tend to write those reviews, edit them a few times and then forget them for months. Check out the Nissan Silvia one. I think that was the very first one i ever wrote. No humor at all, just dry text. I can't write like that anymore, it bores me to even try and read what i wrote.

BOT: Here's another oddity, or several of them. We all know about the carbon driveshaft for the Venturi Atlantique 300, but also, it does not come with 2 turbos (the 400 does, though). Nor is it equipped with a 2,946 cc engine (the real car has 2,975 cc's, and it's only a single-cam engine with 2 valves per cylinder...not a twin cam with 4). Also, the power figures are way off, which is absolutely mysterious. The real-life 300 with its Peugeot engine has 277 hp, not 213. Perhaps Gran Turismo was quoting the KW figure (or trying to), which is 206 in real-life. To make matters more complicated, Gran Turismo quotes the Atlantique 300 as having 302 hp in their info. WTF? And lastly...it's spelled Atlantique with a U. GT's spelling of this word varies throughout the game: sometimes it's spelled with a 'u' and sometimes it isn't.
 
The Fiat 500R '75 and the Fiat 500 '98 have the model descriptions reversed.
 
benzoboy
Can you post a pic please?

I dont' think that's gonna happen, considering the guy who wrote that bowtie comment posted his find over 3 years ago! :embarrassed:

Anyways, i've unearthed a couple more oddities! (do they ever end?)

1> When you're at Grand Valley full course, crossing the bridge...look to your right. There's a huge rock wall here. Yet in GT3, there is nothing but empty space and a large inlet of water with scenery way in the background.

2> I was doing an Event Generator and my first track was at Route 5. I practiced, did the race, everything was fine. My next track was Tahiti reversed. Again everything was fine, but the Charger's lights were still on during my practice run! The game shut them off during the actual race, tho.
 
Parnelli Bone
I dont' think that's gonna happen, considering the guy who wrote that bowtie comment posted his find over 3 years ago! :embarrassed:

Oh, But I'm Sure One Of You Great Guys Could Post A Pic For Your Dear Friend Benzoboy, Eh? ;)
 
benzoboy
Oh, But I'm Sure One Of You Great Guys Could Post A Pic For Your Dear Friend Benzoboy, Eh? ;)
I don't know about chevy emblem, but here is GT90 picture upclose
gt90emblemsmall4au.jpg
gt90emblemsmall21je.jpg


Maybe someone already post this but I notice that honda accord sirt and type have switched desc. and acura integra R is heavier than honda integra

acuraintegra1ay.jpg
hondaintegra6jh.jpg
 
That's just because 3000GT was GTO, until they had to change the name because of Pontiac threatening copyright infringement.

uh actually GTO is the japanese name of it. 3000GT is the American name.

srry if i'm digging up a really old thread.
 
acura integra R is heavier than honda integra

The Honda Integra Type-R sold in the UK (I think it was exactly the same as the Japanese model) was stripped-out, while the North American Acura-badged version retained all of the creature comforts of the other Integra models. There is a weight difference between them in reality.

I don't know if any of these have been posted yet, but here goes:
The VW Golf V6 becomes a Golf V5 when purchased. The engine specs and logos are correct, it just ends up with 50hp less than it should have, easily fixed with a power multiplier (and correcting the HP value). It also has no description, and the text shared by the other 3 Golfs don't mention it. It may have just been a quick fix to fill in a gap left by the unexplained removal of the Polo.

Another Acura oddity, the Japanese version of the game includes all of the Acura cars, but they have no menu logos, defaulting to the RX7 LM, and as there is no Acura dealership, no tuner. All of the parts still exist, they just can't be bought (unless you change the tuner obviously). The American release however has fully-implemented Acuras, and all of the Hondas still work exactly as the original version. Not only that, but only two Acura NSXes have descriptions, one for the '91 and one '97. The rest lack them completely. The Honda NSX S-Zero however has a full Acura-specific writeup, despite not being available in the game. I haven't checked the European GT2 yet, but I presume the Acuras will be complete from the NA game, but again untunable.

One last thing, this is less something that can be spotted from casual gameplay, but more an intriguing part of the code. The Prius was originally intended to have a race-mod, but the value used to specify a race-modded car (and add the [R] to the name) was also used to denote a car without the option of manual gears. The lack of choice doesn't even matter with the 1-speed Prius (the worst CVT representation I've ever seen :P), so why on earth is it even there? Obviously anyone who hybrid-race-mods a Prius is going to make it more potent (I personally use the 3S-GTE with a five-speed and hence don't need the auto-only setting), but it's bizarre that PD would stop themselves in this way. Perhaps it was actually going to represent a car that uses completely different gearbox code to simulate a CVT, but the code was omitted for simplicity/time constraints. No game is ever truly complete after all...
 
uh actually GTO is the japanese name of it. 3000GT is the American name.

srry if i'm digging up a really old thread.

It's okay, this is a pretty good thread. As we can see in some other posts, GT2 is full of glitches even i didn't know about...like that one about the Ai car that went off course and vanished.
 
One last thing, this is less something that can be spotted from casual gameplay, but more an intriguing part of the code. The Prius was originally intended to have a race-mod, but the value used to specify a race-modded car (and add the [R] to the name) was also used to denote a car without the option of manual gears. The lack of choice doesn't even matter with the 1-speed Prius (the worst CVT representation I've ever seen :P), so why on earth is it even there?

I'm not sure why the Prius race mod was deleted, but the CVT drivetrain can handle all sorts of power (with a hybrid motor swap, of course) without acting as if it's under-geared. I swapped a TVR Speed 12 motor into the Prius, and it didn't have any trouble hitting 210mph at the end of the main straight at Red Rock Valley. Trouble was, it sound like a vacuum cleaner perpetually running over the same bit of carpet; it was slamming the redline almost the entire way, but it kept gaining speed all the way.
 
IT's funny to see the Prius become a rather dominant car in some lower races in GT4! The fact that a race-mod for the Prius exists as a code in GT2 suggests perhaps PD was thinking about having Prius-only races (with and without race-mod) which is a bit ridiculous since you can't modify the Prius engine, drivetrain, suspension, etc.
 
Prius Rally Car?

Anyway, won the Altezza LM.

The little pic when you watch the car talks about the Altezza LM, in my car list it is the Lexus IS 200 LM Edition, and in the race results it is the Toyota IS200 LM Edition
 
Here's a rather minor oddity. The north-American version of GT2 has a Lexus IS200 (comparable to the Altezza) yet so far as i know Lexus has never even sold us the 2.0 straight-6 found in this car...we always get the larger 3.0 and 4.0 engines! :dunce: The 2.0 version is sold maybe in CAnada but certainly not in America.
 
Skyline GTS-t Type M
The GTS-T Type M and GTS werer powered by a 2.0 liter I-6 DOHC Turbo RB20DET, and it's NA version, the RB20DETT, resulting in 212hp/195.2 lb*ft and 152hp/195.2 lb*ft respectively.
weird huh?
 
Here's a rather minor oddity. The north-American version of GT2 has a Lexus IS200 (comparable to the Altezza) yet so far as i know Lexus has never even sold us the 2.0 straight-6 found in this car...we always get the larger 3.0 and 4.0 engines! :dunce: The 2.0 version is sold maybe in CAnada but certainly not in America.

I think all versions of GT2 had the Lexus IS 200; it was a Europe-only car. I think one is actually marked as "Lexus IS (E)" denoting it as the only European-spec-only car in the game.

By the way, no 4.0-liter V8s made it into the Altezza/IS-series cars, except in the aftermarket and a TRD-assisted one-off special.
 
I think all versions of GT2 had the Lexus IS 200; it was a Europe-only car. I think one is actually marked as "Lexus IS (E)" denoting it as the only European-spec-only car in the game.

By the way, no 4.0-liter V8s made it into the Altezza/IS-series cars, except in the aftermarket and a TRD-assisted one-off special.

Gotcha. Yeah you would know, being employed at a Lexus dealership and all.
 
Skyline GTS-t Type M
The GTS-T Type M and GTS werer powered by a 2.0 liter I-6 DOHC Turbo RB20DET, and it's NA version, the RB20DETT, resulting in 212hp/195.2 lb*ft and 152hp/195.2 lb*ft respectively.
weird huh?

Sounds like (yet another) slip by a computer jock not paying attention as he/she entered specs!
 
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