- 1,019
- johnkiller2
I'm in an online racing league. So far we've been racing in Public Lobby but to avoid uninvited guests entering and messing up the race we're thinking of switching to Private Lobby.
The tire wear/temp physics are slightly different in Private comparred to Public lobby (another PD surpise). In Private tires don't heat up in the same way as in Public. Also tire wear seems to be more dependant on temp, ie hot tires wear quicker and cold slower comparred to in Public.
Some also some state there is "a bug" in Private. Randomly after a pit stop, tire temparature stay can cold and will never get worm. When this happens, the affected driver will have no chance as lap times are seconds slower on cold.
Any insight on this subject. I'm especially interested in "the bug" if any of you have noticed it.
I posted this also in the "Online racing forum". But "Tuners" have in many cases a better insight in the game physics so I wanted to get input on this subject from this great crowd too.
Hope you understand. Thanks
The tire wear/temp physics are slightly different in Private comparred to Public lobby (another PD surpise). In Private tires don't heat up in the same way as in Public. Also tire wear seems to be more dependant on temp, ie hot tires wear quicker and cold slower comparred to in Public.
Some also some state there is "a bug" in Private. Randomly after a pit stop, tire temparature stay can cold and will never get worm. When this happens, the affected driver will have no chance as lap times are seconds slower on cold.
Any insight on this subject. I'm especially interested in "the bug" if any of you have noticed it.
I posted this also in the "Online racing forum". But "Tuners" have in many cases a better insight in the game physics so I wanted to get input on this subject from this great crowd too.
Hope you understand. Thanks