Project CARS 2 sign up is open!

  • Thread starter DrJustice
  • 411 comments
  • 24,770 views
Great for PC owners (probably..?) but seems like a dud investment for console only gamers if pCARS1 launch is anything to go on.

Another good new trend in the industry this 'crowd-funding'. Build the game features you want*

*"maybe, possibly. In a forthcoming update. In-fact it's not that big a deal."
 
Working on the second game and needing money already? What the hell.
You do realize that the first payments/profits don't start until three months after release of the game? SMS has not received a single euro/pound yet from Project CARS 1 and they won't for another month and a half or so.

PD Wasn't asking for money.
I see you fail to understand the concept of crowdfunding vs corporate funding.
 
Yup. EA taught SMS well. All about the money. Why brother making a finished game, when you can just develope one game over the course of a decade, while receiving full price payments several times. Of course we're talking about a company that announces cars that will be in their games many months before release, only to have them as paid DLC.
  • Jun. 22, 3:44pm
    Maddad44
    Posted this on the news page, have to agree with you and what is that about not being an investment?
    You said it. Don’t I remember something about a game that just didn’t live up to what it could be and how this bunch we’re going to strip it down and rebuild it da da da. Maybe they have worked out just how much it costs to fix a bugged game so why bother? You have our money. You won’t be getting my investment or my custom for project give me more money! Sad to see them go the way of so many others, here’s hoping asseto ports over well!
 
PD Wasn't asking for money.

When isn't a company asking for money? Any interviews, commercials, comments, Reddit AMAs are all about raising brand awareness in hopes that you'll buy their product.


Jerome
 
Working on the second game and needing money already? What the hell. Atleast go 5/6 months after release before you start pushing crowdfunding. It comes off as we want more money rather than help make another game.

Like the 1-2 year notice WMD members had?

Maybe this time they won't change the perks and funding multiple times, and end up screwing people.

Which if I recall, was only changed because the law demanded it.
 
You do realize that the first payments/profits don't start until three months after release of the game? SMS has not received a single euro/pound yet from Project CARS 1 and they won't for another month and a half or so.


So... It's a month after game release, they haven't gotten anything paid yet... Then why start asking fans who already gave their own money for another game, when the game they paid for isn't even complete yet? Oh sure they could of done it the day after and people would still fork over cash, but the point is, is that this early in a game's life cycle, to ask fans for money again is sketchy, and looking like they just want money. Besides, most of you defending this are the same people who probably complained when EA kept putting out NFS yearly cause "EA is money hungry rabble rabble rabble" Even though EA just made a game, put it out, and repeated, and didn't start crowdfunding.

I see you fail to understand the concept of crowdfunding.

No, I understand the idea entirely when it's not seen as a shill and put to use with games and developers that actually promise to give you a game and extras, like Drift Stage. That dude raised 20k over his initial goal and promised more cars, which he did. SMS made a game that was amazing during beta and then flopped, yet still sold, and now want even more money.

You know what happened with Driveclub when the launch was rough? Evolution promised free DLC, which they did. Each month a new free car, plus paid DLC available. They didn't go asking for donations for Driveclub 2. And If they did, it'd be the same as this now where people would be seeing it as just a money grab.


When isn't a company asking for money? Any interviews, commercials, comments, Reddit AMAs are all about raising brand awareness in hopes that you'll buy their product.


Jerome

Isn't that a bit different then directly saying "hey, pay for this game already, even though the previous is only a month old"

Like the 1-2 year notice WMD members had?



Which if I recall, was only changed because the law demanded it.

Well, maybe if laws come into play, it's a good sign to stay away?
 
Which if I recall, was only changed because the law demanded it.

And that brings up another matter of discussion: ignorantia legis neminem excusat, my friend. The ignorance of the law excuses nobody, not even game developers, who ought to seek proper legal counsel before starting their crowdfunding campaign. They didn't, they ended up shafting people. Was it intentional? Unlikely. Does it bring down their reputation, at least for me? Hell yes it does.

When isn't a company asking for money? Any interviews, commercials, comments, Reddit AMAs are all about raising brand awareness in hopes that you'll buy their product.

It's one thing to raise brand awareness and fidelize customers hoping they will give your money, receiving in exchange a product; it's another to ask people for money to fund a project that may not even end up producing anything (what if SMS goes bankrupt before they can deliver pCars 2? It's not something that is in the realm of impossibility, while it surely may seem unlikely).
 
When isn't a company asking for money? Any interviews, commercials, comments, Reddit AMAs are all about raising brand awareness in hopes that you'll buy their product.


Jerome

Would that be promoting or marketing the product, which basically selling ? Commercials / ads cost money for them.

Asking for money to work on a future product release is different IMO, and this time there won't be profit share. I wonder how many will take the platinum, 10,000 pounds is a lot of money to be spent for a game software and special rights/treatments ( perks )
 
And that brings up another matter of discussion: ignorantia legis neminem excusat, my friend. The ignorance of the law excuses nobody, not even game developers, who ought to seek proper legal counsel before starting their crowdfunding campaign. They didn't, they ended up shafting people. Was it intentional? Unlikely. Does it bring down their reputation, at least for me? Hell yes it does.
That's why you are staying away. Problem solved :)

I personally don't care too much about rally, so I'll wait to see what other stuff is going to be announced. For now, with the upcoming patches, pCARS for me is going to be the game I need. Plus I want a short brake from the 3.5 years testing :)

Anyway, no one is forcing anyone to buy into the new game. If you feel interested to learn more about the development and have some input into it, then it's for you. Otherwise probably not.
 
This is quickly turning into bellyaching simply for the sake of bellyaching.

Well, maybe if laws come into play, it's a good sign to stay away?

Which is why there are no returns for 2.

And that brings up another matter of discussion: ignorantia legis neminem excusat, my friend. The ignorance of the law excuses nobody, not even game developers, who ought to seek proper legal counsel before starting their crowdfunding campaign. They didn't, they ended up shafting people. Was it intentional? Unlikely. Does it bring down their reputation, at least for me? Hell yes it does.

Or it could have changed afterwards, which, again, I'm admittedly not drawing complete pictures, I believe to have been the case.
 
...Working on the second game and needing money already? What the hell. Atleast go 5/6 months after release before you start pushing crowdfunding. It comes off as we want more money rather than help make another game...
Yes, of course they have started working on a new game. They're a game development studio. That's how it works.

And they don't need lots of funding (although every bit helps); the sign up will be open for a limited time. WMD/pCARS 2 is an opportunity for enthusiasts to be on the inside and be part of the development process :)
 
Last edited:
I just hope that they can fix the AI and get rid of some bugs on the first Pcars and I'm good to go. Everything else is just icing on the cake. But damn I was not expecting this announcement this early. This could of been private for awhile. I just hope that the features they add to Pcars 1 don't effect the game and add more bugs. That's the last thing we need. That's what usually happens when new features get put in a game and that's what I'm scared of. Then they have to worry about going back to Pcars 1 while trying to develop Pcars 2 just to fix those bugs which would probably take time away from development for Pcars 2. I just hope Pcars 1 can turn out good in the next couple of months. It's not a lot of bugs that's gaming breaking but still. Then there's the AI which needs a lot of work when it comes to aggression and awareness. Which is terrible right now.
 
That dude raised 20k over his initial goal and promised more cars, which he did. SMS made a game that was amazing during beta and then flopped, yet still sold, and now want even more money.?

Is he trying to make a profitable business out of that venture? (honest question)

I'm not sure if you've ever noticed, but sales of anything relating to entertainment usually only go down after the initial release. I'm guessing it would be kind of hard to continue updating PCARS1 a year from now when the game is only moving a few thousand copies a month.

Also, if I had to bet on the subject, I would say that every successful developer on earth starts trying to secure funds for their next project right around the time their current title launches. The only thing that's different with SMS is that their preferred method is through crowdfunding instead of the traditional ways developers get money.
 
It's not worth trying . People dont want to read that it is a new game(rallycross),they wont to understand that it was not a port....

I don't work in IT or program games for a living so this is a genuine question...

Is it not possible to update and put rally cross cars and stages into the game as it is now?

So much people on here who don't want to listen what the studio says (still 40 people on pcars 1) or how the gaming industry works....

With respect, when people keep stating that 40 staff are still working on pCARS 1, that's kind of what I expect, but some are making it sound like they are doing us a great favour by still supporting their game just months after release.
 
I don't work in IT or program games for a living so this is a genuine question...

Is it not possible to update and put rally cross cars and stages into the game as it is now?
It is. Lower the grip on the track and just change the color of what would be tire smoke and voila pcars 2.
 
So, lemme get this all right.

I pay some amount of money, let's say $159 for Gold, that gets me access to pCARS 2 from now on. I assume at its base it is pCARS 1, no? If pCARS 2 is going to cost me $50 at release, I'm paying $110 for "early access" AND some swag and input into the game's development.

This does not necessarily seem like such a bad deal. Aside from the animosity over the WMD looking for a handout, am I missing something?

With them aiming for a budget of £7,000,000, I hope we get some mainstream car manufacturers licenses.
What was the budget for the first one?
 
It is. Lower the grip on the track and just change the color of what would be tire smoke and voila pcars 2.

I thought that may be the case but then I thought that maybe it was a physics thing where they had to change it completely.

I suppose that the individual FFB for each car would take care of it?
 
AKxzGJk.png
 
I don't work in IT or program games for a living so this is a genuine question...

Is it not possible to update and put rally cross cars and stages into the game as it is now?.
The new game will have significant changes, like new subsystems, refactoring of existing subsystems, new ways of doing things etc. At some point you have to make a clean break to open for progress and forays into new territory. That is to say, if they were to use pCARS 1 as an "ongoing experiment" for all new things, that would be counter productive and risky. The best things for pCARS 1 is to become more solid, expanding some on features that are easily slotted in or already partially developed and to get all the planned content finished.
 
I'll gladly pay $60, so that I don't have to ever tweak FFB ever again. :lol:

In all seriousness, I'm really torn on this. I would have much preferred this announcement in like 4 months when these terrible launch issues weren't so palatable. Most people on these forums are enthusiasts, so I don't think its a stretch that any of us would support a project like this. But I feel a bit dirty putting more money into this game so recently when we've had such issues just experiencing the features that the Devs told us would be a priority - namely the freaking borked wheel support on console.
 
I don't work in IT or program games for a living so this is a genuine question...

Is it not possible to update and put rally cross cars and stages into the game as it is now?
It is. Lower the grip on the track and just change the color of what would be tire smoke and voila pcars 2.
You're quite the expert I see :lol:

A big part of pCARS 2 is the development of loose surface physics and all that which goes with it (already started). Not something which is easy or quickly done.
 
Last edited:
Back