Ps3 question!!!!!!!!!!

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ICEYOU

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"Okay so this has got a lot to do with PS2 games working on a PS3 unit. Now from what I know many of the newer PS3 models have restricted PS2 compatibility since the PlayStation 2 hardware was removed, making the only models capable of playing PS2 games being the original run 20GB, 60GB, and 80GB models (while the 80GB runs on an emulator rather than the old CPU). Now I would of checked this out myself with my older PS3, but except from my Slim being PAL, my Original PS3 is a Japanese NTSC-J version and so wouldn't work with my European games for me to do a test myself, which is where I need your help.



What I'm trying to find out is the video resolution during gameplay from PS2 games on the PS3. The final outputted video resolution from a PlayStation 2 unit via RCA cables is 720x576i. But since on the PlayStation 3 we have access to better hardware performance and can output with HDMI and Component HD cables and do upscalling, what would be the final picture size that would be displayed, and more importantly, would said signal still be interlaced or done by progressive scan?"

Can someone please answer my friend's question?
 
I just had a look around the net and apparently you can upscale DVD's, PS2 and PS1 games up to 720P, 1080i and 1080P (the DVD upscaling only works if you are using a HDMI cable). You also have a choice of expanding 4:3 aspect games to 16:9 and also you can smooth the textures.

You must have a backwards compatible PS3 and the regions must match up with everything other than the PS3 games which are region free.

I hope that helps 👍

Robin.
 
I'm assuming by RCA cables you mean composite video? That would be your limiting factor, not the PS2 hardware. Depending on the game, the PS2 was not limited to SD interlaced resolution. RCA jacks would have been, but S-video or composite would go progressive, and North American GT4 would go 1080i with component connections.

My point being that it wasn't the PS2 that was resolution-limited, it would be the composite connection.

As for the PS3 upscaling, I couldn't answer that specifically, I have a newer non-PS2-compatible version.
 
The video output would be whatever your PS3 is currently set to output as (unless you have Upscaling turned off, or the game has a Progressive Scan option built in that you turn on). It will always be interlaced (converted to progressive if your display settings deem it so, but never rendered in progressive mode unless your game supports 480p).

Some games look notably better upscaled to 1080p than they did at 480i/p. Same games look near as makes no difference. Some games look massively worse. It really depends on the type of game you are throwing at it.


RCA jacks would have been, but S-video or composite would go progressive, and North American GT4 would go 1080i with component connections.
S-Video doesn't support 480p. It is basically just the same as Composite, but with notably more clarity.
 
The video output would be whatever your PS3 is currently set to output as (unless you have Upscaling turned off, or the game has a Progressive Scan option built in that you turn on). It will always be interlaced (converted to progressive if your display settings deem it so, but never rendered in progressive mode unless your game supports 480p).

Some games look notably better upscaled to 1080p than they did at 480i/p. Same games look near as makes no difference. Some games look massively worse. It really depends on the type of game you are throwing at it.



S-Video doesn't support 480p. It is basically just the same as Composite, but with notably more clarity.

Another question from him

"So if I understand correctly, it will make games output in progressive scan if the game is able to do so, and if not it'll convert it? Is there any options or buttons I need to press to turn on the progressive scan feature for the PS2 games or does it come on automatically?


Also concerning upscaling. I was playing some PSN games last night and while I set the PS3 on 1080p, when I started playing the PSN games it switched down to 720p, so I'm guessing I haven't turned on upscalling (thought it would of done it automatically actually). Any idea on how we do that?"
 
"So if I understand correctly, it will make games output in progressive scan if the game is able to do so, and if not it'll convert it?
It converts it, yes, but it isn't really progressive scan. The game isn't being rendered as a Progressive Scan image. It is being rendered as an interlaced image and converted after the fact. This means the game may look worse at 1080p than it would at 1080i, where no conversion takes place.

Is there any options or buttons I need to press to turn on the progressive scan feature for the PS2 games or does it come on automatically?
That depends entirely on the game. Sony never implemented a policy for how Progressive Scan was to be turned on in games that supported the option, so different games have different ways of turning it on. Some games automatically pop up a menu when you start the game (OutRun 2006 does this). Some (mostly first and second party) games have an in-game menu option to switch on the fly at any time (the later Ratchet and Clank titles do this, as does Gran Turismo 4). Same games require a button (usually Triangle, IIRC) to be held when the PlayStation 2 logo pops up until a menu pops up (King of Fighters '98 UM is like this). It never simply comes on automatically, though.

Keep in mind that if you enable Progressive Scan for games that have the option, the game will be locked at 480p and not upscaled regardless of your settings. Generally games with Progressive Scan look better with the option turned on and locked at 480p then they do with the option turned off and the 480i signal upscaled/converted to 1080p, but there are exceptions (KoF 98 being one of them).



Also concerning upscaling. I was playing some PSN games last night and while I set the PS3 on 1080p, when I started playing the PSN games it switched down to 720p, so I'm guessing I haven't turned on upscalling (thought it would of done it automatically actually). Any idea on how we do that?"
If it is a PS3 game, it is up to the developer to set what resolution it displays at. Not all PS3 games (PSN titles included) will automatically upscale to the max resolution. Some max out at 720p because they look best at that resolution so the developers didn't enable upscaling automatically.

You can force the PS3 to display at 1080p by unchecking the 720p box in the display settings menu, but this will only make the game look worse. It also generally introduces graphical problems not seen at the native resolution, with screen tearing being the most common one.
 
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S-Video doesn't support 480p. It is basically just the same as Composite, but with notably more clarity.

Absolutely correct, typing in a hurry.

S-video is higher bandwidth than composite, by separating chroma and luminance, but still not capable of progressive scan frequency.

I wuz just checking to see who wuz payin' attention.

(Anybody buying it?) :crazy:
 
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