- 662
- New Jersey
Let me first say, this question is just that, a question, not a means in which to start a fight regarding the physics of the game, or which Sim is better, etc.
So my question is: For those who have actually had the privilege to drive the Porsche GT3 RS (I saw one at my golf course the other day, so yes, real people do drive them), does the back end really swerve as much as it does in the game? Or is it a bit overdone in the game? I can't imagine driving at 65 MPH or so on my local back roads and having the rear fishtailing as much as it seems to do in the game.
My brother says it's overdone, but then again, he's never actually driven one, so he's just being his usual know it all, without actually knowing.
And I do have a second question, regardless if it's overdone or not, is there a way to limit how much the back end slides? I ask because, in custom races, it's the kind of street car that's fun to race against the AI in a Group 4 race. However, it's tough to do when you're constantly fighting the back end against cars more designed for circuit racing.
So my question is: For those who have actually had the privilege to drive the Porsche GT3 RS (I saw one at my golf course the other day, so yes, real people do drive them), does the back end really swerve as much as it does in the game? Or is it a bit overdone in the game? I can't imagine driving at 65 MPH or so on my local back roads and having the rear fishtailing as much as it seems to do in the game.
My brother says it's overdone, but then again, he's never actually driven one, so he's just being his usual know it all, without actually knowing.
And I do have a second question, regardless if it's overdone or not, is there a way to limit how much the back end slides? I ask because, in custom races, it's the kind of street car that's fun to race against the AI in a Group 4 race. However, it's tough to do when you're constantly fighting the back end against cars more designed for circuit racing.