Questions about the game

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rickyboy123abc
Hey guys, as you probably know Assetto Corsa is on sale on steam today and I'm thinking about buying it. I just have a few questions and wanted to get a few opinions on the game.

Firstly, how many cars are actually in the game. I understand there won't be a huge amount, but roughly what are we looking at, 40/50 cars? Is the game upgraded with new cars and tracks and if so, do you have to pay for these upgrades. Lastly, I just want to know some of your opinions on the game in general, including handling physics, graphics and your overall satisfaction of the game.
 
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Not much when you compare to other Sims or semi Sim games but the driving physics are top notch, so fun to drive. Assuming you have a wheel, I highly recommend this at 19.99. Not sure about actual count but I think cars are 30ish and tracks number 12 I think, including drag strips.
 
Not much when you compare to other Sims or semi Sim games but the driving physics are top notch, so fun to drive. Assuming you have a wheel, I highly recommend this at 19.99. Not sure about actual count but I think cars are 30ish and tracks number 12 I think, including drag strips.
Thanks for the speedy reply. I have the game now and I'm just getting into it. One question about the steering. Is it possible to adjust the steering settings so that my steering matches the in game steering. For example, at the moment I turn the wheel 90 degrees and the on the game it registers as full lock at 900 degrees.
 
Umm, I have only messed with the degree steering angle settings so I am only guessing here but you should be able to mimic screen to wheel. The setting is located in Options>Controls and under the Wheel/Custom tab is all of your settings. Degrees of Rotation is what I believe you are looking for. Be sure to save any adjustments you make.
 
I figured out what the problem was. The in-game settings don't work for my wheel. I have to use the installed software that came with my Logitech wheel but it's working now, thanks for your support though.
 
Firstly, how many cars are actually in the game. I understand there won't be a huge amount, but roughly what are we looking at, 40/50 cars? Is the game upgraded with new cars and tracks and if so, do you have to pay for these upgrades. Lastly, I just want to know some of your opinions on the game in general, including handling physics, graphics and your overall satisfaction of the game.


There are many tracks and cars available by downloading mods that other people have made, I've downloaded an extra 50 or so tracks myself and about another 20 cars, as well as modified sounds. They can vary in quality and some will still be a work in progress, but most are pretty good. There's a thread in this forum discussing new mods as they are released.

The two best places to get high quality mods are from the Assetto Corsa site itself, and Race Department. They're super easy to install, you just find the folder where your Assetto Corsa game is installed and unzip the downloaded mod into it, job done.

Location of the game folder is: (Hardrive letter):/SteamLibrary/SteamApps/Common/AssettoCorsa. From there select the "Content" folder and install a new track into the "Tracks" folder, cars into the "Cars" folder and so on. You can also download new liveries and sounds for cars as well.

When you've got used to that, you can start looking into customising those modded cars as deeply as you like physics wise, but not as much with Kudos' official cars. Each modded car has a "Data" folder where everything from the tyres, engine, suspension and so on is stored, and can be edited with Notepad.

If you can think of something you want to change, you can!
* Tyre width, radius, pressures, grip, compound, heat build up, wear rate, rolling resistance, road noise
* Engine sound, power, power curve, rev limiter, even how quickly the rev limiter bounces, fuel efficiency
* Turbos, turbo lag/spool time, turbo boost pressure, turbo peak operating rpm, turbo sound itself, as well as blow off valve adjustments
* Suspension - everything is adjustable
* Drivetrain swaps, fully customisable gear ratios, amount of gears, time it takes to upshift and downshift, wobble effect on the transmission when you change gear (speed and frequency), drivetrain noise, drivetrain volume and how much that volume increases.
* Backfire sounds, volume, RPM and throttle range when backfire happens, where and when backfire flames appear (including intensity, you can also change how the flames look)

And more. Believe me when I say you can make 3 hours feel like 30 minutes when you really get into tweaking and testing all of this stuff, and it's remarkably easy to do.
 
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There are many tracks and cars available by downloading mods that other people have made, I've downloaded an extra 50 or so tracks myself and about another 20 cars, as well as modified sounds. They can vary in quality and some will still be a work in progress, but most are pretty good. There's a thread in this forum discussing new mods as they are released.

The two best places to get high quality mods are from the Assetto Corsa site itself, and Race Department. They're super easy to install, you just find the folder where your Assetto Corsa game is installed and unzip the downloaded mod into it, job done.

Location of the game folder is: (Hardrive letter):/SteamLibrary/SteamApps/Common/AssettoCorsa. From there select the "Content" folder and install a new track into the "Tracks" folder, cars into the "Cars" folder and so on. You can also download new liveries and sounds for cars as well.

When you've got used to that, you can start looking into customising those modded cars as deeply as you like physics wise, but not as much with Kudos' official cars. Each modded car has a "Data" folder where everything from the tyres, engine, suspension and so on is stored, and can be edited with Notepad.

If you can think of something you want to change, you can!
* Tyre width, radius, pressures, grip, compound, heat build up, wear rate, rolling resistance, road noise
* Engine sound, power, power curve, rev limiter, even how quickly the rev limiter bounces, fuel efficiency
* Turbos, turbo lag/spool time, turbo boost pressure, turbo peak operating rpm, turbo sound itself, as well as blow off valve adjustments
* Suspension - everything is adjustable
* Drivetrain swaps, fully customisable gear ratios, amount of gears, time it takes to upshift and downshift, wobble effect on the transmission when you change gear (speed and frequency), drivetrain noise, drivetrain volume and how much that volume increases.
* Backfire sounds, volume, RPM and throttle range when backfire happens, where and when backfire flames appear (including intensity, you can also change how the flames look)

And more. Believe me when I say you can make 3 hours feel like 30 minutes when you really get into tweaking and testing all of this stuff, and it's remarkably easy to do.



hello
can u explain to me where can i get that drivetrain wobble effect?
i dont know where to look.
dont know if its related to car inertia, drivetrain itself, tyres, colliders or something else.
Pleaseeee help me
 
hello
can u explain to me where can i get that drivetrain wobble effect?
i dont know where to look.
dont know if its related to car inertia, drivetrain itself, tyres, colliders or something else.
Pleaseeee help me

Welcome to GT Planet and congratulation on your first post.
Drive train wobble effect! I have over 1600 hours in Assetto Corsa and I have no idea what you are asking.
Their is 3 slides in the Control menu under the advanced tab, Kerb, Road and Skip, those are additional effect you might want to play with. I and many other prefer the FFB as it is in AC as it already convey a lot of information without having to add any "canned" effects.
 
Drive train wobble effect! I have over 1600 hours in Assetto Corsa and I have no idea what you are asking.

He's talking about altering the physics files found in a cars data folder.

I would assume it's in drivetrain.ini, but don't know for sure.
 
Wiz
He's talking about altering the physics files found in a cars data folder.

I would assume it's in drivetrain.ini, but don't know for sure.

I have to admit that you are better at reading mind that I am LOL.
As you know, the only data file we can open are the data file from the Mod cars, not even all of them. In any case, their is no " driving train wobble effect" whatever that really means, that can be adjusted in AC, or any other SIM for that matters.

@ dudaims, if that first post is anything to judge what you are going to post about, I am definitely curious to see what your second post will be about. if you are serious about finding out about " driving train wobble effect", I would suggest you try Assetto Corsa support forum.
 
hello
can u explain to me where can i get that drivetrain wobble effect?
i dont know where to look.
dont know if its related to car inertia, drivetrain itself, tyres, colliders or something else.
Pleaseeee help me

I worded this very poorly in the past, haha. I was on about the sounds that are made when you shift gear in a race car.

@Wiz was correct, there used to be some values you could adjust in either the engine.ini, drivetrain.ini or sound.ini files that used to come in each cars files. In the game`s early access days, one of the things you could adjust was the pitch and character of the transmission whine during acceleration/lifting off and gear changes.

I`m sure that option disappeared a long, long time ago now and everything is done through Fmod. Some old modded cars might still have the adjustable data but I highly doubt they would work, and even if they did, those values are probably ignored by the game.
 
I worded this very poorly in the past, haha. I was on about the sounds that are made when you shift gear in a race car.

@Wiz was correct, there used to be some values you could adjust in either the engine.ini, drivetrain.ini or sound.ini files that used to come in each cars files. In the game`s early access days, one of the things you could adjust was the pitch and character of the transmission whine during acceleration/lifting off and gear changes.

I`m sure that option disappeared a long, long time ago now and everything is done through Fmod. Some old modded cars might still have the adjustable data but I highly doubt they would work, and even if they did, those values are probably ignored by the game.

Can u guys watch this aston martin Dbr9. notice when he changes gears its not a ''smoth'' trasaction gear to gear. i dont know the name of the effect.
Also if u guys download the Bmw M3 e36 or the Fiat Punto mod u guys will notice that those mods have that effect =(
here is the link to the Aston martin video
 
If u guys are interested here is the M3 mod

http://assetto-db.com/car/bmw_m3_e36

Accelerate in 2 to 3k or 3.5k lift the accelerator and throtle again and keep on doing it i think you guys will notice that RPM bumps or wobbles =S
its not that agressive as the aston martin changing gears but the effect is there
sry for my english
 
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1. there are litterally 100s of mods for this game, the problem is most of them are crap in certain areas (like sound/physics FFB) and some get useless with new updates to the game.
2. The game will get better over time, so far they update at least once a month
3. the online is laggy and restricted to certain dlc packs etc not enough people play
4. the roadcars don't feel like roadcars even supercars like audi R8 handle like boats.
5. almost the entire roster of cars are european, minus the GTR...where is big american muscle...viper anyone?

I've had this game for over a year, I think I'm in it for the long run apparently these devs will update it for a few years so only time will tell, but in the meantime I might just Pick up PCARS as it seems allot more fun than this with better car roster and the sounds/graphics are impressive coming from shift/2...but then again PCARS2 might be coming in a few months so its a tossup! :crazy:
 
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3. the online is laggy and restricted to certain dlc packs etc not enough people play

I might just Pick up PCARS

If you think AC is bad online (in my experience it works great), good luck with PCars! :lol: Might want to read up on the PCars online problems first, I don't have any firsthand experience but by a lot of reports it's catastrophically bad. :sly:

Also, AC online isn't limited to DLC packs, you can race any car/track combo that you own. And there's usually quite a lot of people racing online at any given time (more than most of the other sims I believe, except iRacing).
 
Also, AC online isn't limited to DLC packs, you can race any car/track combo that you own. And there's usually quite a lot of people racing online at any given time (more than most of the other sims I believe, except iRacing).

ok so 800 servers are up and only 15 are running with players on? That's 785 servers empty.
Also HALF of those you either:
need DLC
need to be minor rating class A or B (which takes around a month of just practicing & driving online)
no more slots
that cuts down to 7 servers running. is that really a big number to you?
 
ok so 800 servers are up and only 15 are running with players on? That's 785 servers empty.
Also HALF of those you either:
need DLC
need to be minor rating class A or B (which takes around a month of just practicing & driving online)
no more slots
that cuts down to 7 servers running. is that really a big number to you?


Depends on what you're comparing it to. R3E probably has 2 or 3 running right now, SCE probably has zero. It also depends on the time you're looking, check back in a few hours and there will probably be more. Or spend a little time to get your Mino rating up and then you'll have a lot more options. PCars might have more, but half the people will probably get disco'd before the race is over.
 
Depends on what you're comparing it to. R3E probably has 2 or 3 running right now, SCE probably has zero. It also depends on the time you're looking, check back in a few hours and there will probably be more. Or spend a little time to get your Mino rating up and then you'll have a lot more options. PCars might have more, but half the people will probably get disco'd before the race is over.
it will take allot of clean driving time to get from C to B so "a little" won't do it for the casual player. He'll need at least a week jusst to learn to overtake cleanly :lol: Not to mention it has to be done on a Minorrating-compatible server and if there are none online, well then you're SOL
 
it will take allot of clean driving time to get from C to B so "a little" won't do it for the casual player. He'll need at least a week jusst to learn to overtake cleanly :lol: Not to mention it has to be done on a Minorrating-compatible server and if there are none online, well then you're SOL

Heaven forbid you actually have to spend time racing in your racing game! Especially with the goal of improving your race craft! :crazy: But as we know, with a lot of sim racers their first interest is bitching, their second interest is arguing with strangers, and actually racing is a distant third.
 
Heaven forbid you actually have to spend time racing in your racing game! Especially with the goal of improving your race craft! :crazy: But as we know, with a lot of sim racers their first interest is bitching, their second interest is arguing with strangers, and actually racing is a distant third.

Well the thing is,
A. I will not put in time now, I cannot wake up the neighbors this time of night
B. you also know nothing of my racing history
C. I am referring to casual players, FYI who will not enjoy AC because of this
 
Well the thing is,
A. I will not put in time now, I cannot wake up the neighbors this time of night
B. you also know nothing of my racing history
C. I am referring to casual players, FYI who will not enjoy AC because of this

Fair enough, I have to be mindful of the neighbors too so I put my headset on if I'm racing at an unpolite hour.

I meant "you" in the generic sense, not necessarily you specifically. For me, any excuse to jump in the rig is good enough, even if it's just honing my racecraft.

Casual players may not have much interest in racing online in the first place, and some of them probably would have no business racing online anyway (hence the use of minorating). But it doesn't have to take much effort to find some racing online should they want to, and in my experience AC (on average) generally has more people online at any given time than most of the other sims.

AC certainly isn't perfect or "complete" and I've been as vocal a critic as anyone. But for some reason it's the one I gravitate to most (and I have pretty much all of them).
 
Fair enough, I have to be mindful of the neighbors too so I put my headset on if I'm racing at an unpolite hour.

I meant "you" in the generic sense, not necessarily you specifically. For me, any excuse to jump in the rig is good enough, even if it's just honing my racecraft.

Casual players may not have much interest in racing online in the first place, and some of them probably would have no business racing online anyway (hence the use of minorating). But it doesn't have to take much effort to find some racing online should they want to, and in my experience AC (on average) generally has more people online at any given time than most of the other sims.

AC certainly isn't perfect or "complete" and I've been as vocal a critic as anyone. But for some reason it's the one I gravitate to most (and I have pretty much all of them).
I'll take that as passive-aggressive abuse.

Disagree. How often do you race? Not everyone has enough time to be on the rig every day, hence casual once-aweek types, doesn't mean they are bad like you say. If you stopped driving after a week would you be able to pick up where you left? exactly.

I guess different stroke for different folk. I do think the default setups on all the roadcars really suck tho, it's kinda off-putting not knowing how to properly tune then being thrown into a sh**t setup
 
I'll take that as passive-aggressive abuse.

Disagree. How often do you race? Not everyone has enough time to be on the rig every day, hence casual once-aweek types, doesn't mean they are bad like you say. If you stopped driving after a week would you be able to pick up where you left? exactly.

I guess different stroke for different folk. I do think the default setups on all the roadcars really suck tho, it's kinda off-putting not knowing how to properly tune then being thrown into a sh**t setup

No abuse intended at all, in fact I was trying to be civil. And I didn't say all casual racers are bad, but some of them are. Some serious racers are bad too. In fact I run a club where I encourage and welcome all levels of racers. I'm on the rig almost daily, but if I went a week or two without it I'd have no problem picking up where I left off. But I've been doing it for 15 years so it's as natural as putting on my shoes. I do somewhat doubt that many once-a-week casual racers are looking for online races though, but if they are they're certainly welcome in my club so they can learn. I'm going to have Minorating running soon too with the express intent of helping people get their rating up so they can get into the higher class races.

I'm 100% useless at tuning so I drive all cars with default setups (unless someone sends me a setup for a certain race), I manage to get around ok (perpetual mid-packer). But I've also spent a lot of time driving different cars with stock tunes and learning how to adapt to each one, it made me a more well-rounded driver. You can probably find setups for the road cars in the forums, and they're a cinch to install which is great for people like us who arent very good with a spanner.
 
No abuse intended at all, in fact I was trying to be civil. And I didn't say all casual racers are bad, but some of them are. Some serious racers are bad too. In fact I run a club where I encourage and welcome all levels of racers. I'm on the rig almost daily, but if I went a week or two without it I'd have no problem picking up where I left off. But I've been doing it for 15 years so it's as natural as putting on my shoes. I do somewhat doubt that many once-a-week casual racers are looking for online races though, but if they are they're certainly welcome in my club so they can learn. I'm going to have Minorating running soon too with the express intent of helping people get their rating up so they can get into the higher class races.

I'm 100% useless at tuning so I drive all cars with default setups (unless someone sends me a setup for a certain race), I manage to get around ok (perpetual mid-packer). But I've also spent a lot of time driving different cars with stock tunes and learning how to adapt to each one, it made me a more well-rounded driver. You can probably find setups for the road cars in the forums, and they're a cinch to install which is great for people like us who arent very good with a spanner.

On second thought I might be having some input lag recently as I was getting around 40FPS if I recall, much lower than usual
I really do think there is something "loose" about the tire physics in AC but I have had some good races in the past, even got 5th place once or twice in a full 16 pack ABC server
 
On second thought I might be having some input lag recently as I was getting around 40FPS if I recall, much lower than usual
I really do think there is something "loose" about the tire physics in AC but I have had some good races in the past, even got 5th place once or twice in a full 16 pack ABC server

If you use Vsync try turning it off, it can cause input lag. You can also change the frame render rate (forget how to do it off the top of my head) which helps with input lag.

I find some of the cars loose, some I find very grippy, just depends on the car and track conditions. Hopefully more of the cars will be on V6 tires soon which should help.
 
3. the online is laggy and restricted to certain dlc packs etc not enough people play

Online is not laggy. A person hosting a race might individually have lag, but that is not the game's fault. I have only seen two people lag, ever. One has a history of network problems within their home, and another was live-streaming. Neither of those things can be blamed on a game or its developers.
 
I don't have the fastest Internet connection (less than 1Gb down) and I have no problems with AC online and have only seen a half dozen or so others with lag issues. Certainly GT6 was far worse for comparison purposes.
 
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