Anyone else notice the fact that the suspension settings in this game are BACKWARDS? Lower settings = stiffer!? For example, the default settings for my M3 have the rear settings higher than the front, despite the car being heavier in the front (granted, the M3 is like 51/49, but it would make no sense for the rear to be stiffer than the front, regardless).
So, I began messing with the settings (which do not have anywhere near the effect that they should, as extreme adjustments only net vague changes in car behavior
), and to my confusion, increasing the Kgf/mm nets the opposite result it should. With the rear settings set to max, and the front set to min, the car understeers. With the opposite, it oversteers! Now, assuming this backwards system works the way it does, which is ridiculous, the effects of these extreme settings is so slight in terms of how it changes the behavior of the car that it's almost pointless to even tune!
LSD and center diff settings seem very vague in effect as well, and on some cars (like the EVO X), don't even seem to function at all. On my EVO X, increasing the rear accel setting, even all the way to full lock, won't step the rear out at all on corner exit (EVEN WITH THE CENTER DIFF SET TO 90% REAR!). WTF is wrong with this game?!?!?!?!?!?!? How can I be the only person who has noticed this?