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Great stuff.
@ post #362:
have you recoginzed the "FACE of a girl with a ribbon in her hair" in the upper right corner??? Is that maybe Kaz's daugther or so?...
And the fact that it only works on SOME of the tracks, and only SOME of the cars have working wipers tells me this was a tacked on feature late in the development process.
"I know Polyphony Digital can do weather effects better than the PGR4 team!"
"I know Polyphony Digital can do weather effects better than the PGR4 team!"
1). How do you know that? You're just hoping, you don't know though. Those weather effects in PGR looked great. The rain in that GT5 trailer looked good, the snow didnt look too great to me.
2). And the fact that it only works on SOME of the tracks, and only SOME of the cars have working wipers tells me this was a tacked on feature late in the development process.
1).
2). I think rain or snow will be available on all tracks in Gran Turismo 5[/I]].
1). After seeing the weather reveal trailer and the gameplay videos of it - I can safely say that Polyphony Digital can definitely do weather better than the PGR4 team - better than any racing sim developer I have yet seen if fact!
The snow looked amazing. I have driven in snow and that's exactly how it looks.
2). I think rain or snow will be available on all tracks in Gran Turismo 5 - it just won't be dynamic and cycling in anything other than the Endurance Races. The other tracks that are not Endurance tracks will most likely feature static, randomly assigned weather from the very start of the race that lasts [without changing] through to the end of the race. This allows for a weather forecast during the pre-race screen that is accurate and allows you to set up your vehicle for the race accordingly [rain on the track means you would want to equip Rain Slicks and snow would mean equipping dirt/snow tires].
For the Endurance Races, we will also receive a forecast for the weather, but as Kazunori Yamauchi pointed out the forecast isn't always 100% accurate, just like real life - meaning the you might have only a 10% chance of rain at the start of your 99 laps, but after 20 laps it may dynamically change the weather into a thunderstorm causing you to take the necessary precautions; like going to the Pit Lane and equipping the proper tires.
The only weather effect I haven't noticed is the rain and snow beading-up on the chassis' of the vehicles. PGR4 had that effect and it looked incredible. I'm sure Polyphony Digital will add this small detail as it would dynamically increase the realism and immersion factor.
Well the weather thing is just opinion, I thought the rain looked great, the snow looked weak to me.
As far as what will actually be done in the game, you're just speculating. All we know for sure is on the official site, it says that weather effects are limited to certain tracks. That sure sounds to me like there will not be weather on every track.
Some will say this makes sense and is realistic, personally I cant help but feel the game is incomplete. Only some tracks have weather, only some cars have interiors. I wont make excuses for that or try to justify it. I just look at how long this game has been in development, and after all that time it sounds to me like it still needs another year or 2 to actually finish it.
I love racing games in general, I am not a GT fanboy, so its not hard for me to avoid making excuses for things I view as shortcomings.
we have seen cloud movement, someone round hear made a great GIF showing it in the gif thread.
EDIT: hear it is in picture form
Well the weather thing is just opinion, I thought the rain looked great, the snow looked weak to me.
As far as what will actually be done in the game, you're just speculating. All we know for sure is on the official site, it says that weather effects are limited to certain tracks. That sure sounds to me like there will not be weather on every track.
Some will say this makes sense and is realistic, personally I cant help but feel the game is incomplete. Only some tracks have weather, only some cars have interiors. I wont make excuses for that or try to justify it. I just look at how long this game has been in development, and after all that time it sounds to me like it still needs another year or 2 to actually finish it.
I love racing games in general, I am not a GT fanboy, so its not hard for me to avoid making excuses for things I view as shortcomings.
Well the weather thing is just opinion, I thought the rain looked great, the snow looked weak to me.
As far as what will actually be done in the game, you're just speculating. All we know for sure is on the official site, it says that weather effects are limited to certain tracks. That sure sounds to me like there will not be weather on every track.
Some will say this makes sense and is realistic, personally I cant help but feel the game is incomplete. Only some tracks have weather, only some cars have interiors. I wont make excuses for that or try to justify it. I just look at how long this game has been in development, and after all that time it sounds to me like it still needs another year or 2 to actually finish it.
I love racing games in general, I am not a GT fanboy, so its not hard for me to avoid making excuses for things I view as shortcomings.
As far as what will actually be done in the game, you're just speculating. All we know for sure is on the official site, it says that weather effects are limited to certain tracks. That sure sounds to me like there will not be weather on every track.
Gran Turismo Official SiteJust imagine racing as the early evening sky turns purple. You start to see sprinkles of rain hit your windshield. Rain drops are lit by headlights ahead of you, and mist from the tires of the car in front of you blankets your windshield. You hit the wipers to clear your view of the road and get back to the task at hand: finishing the race and hopefully coming in first.
*Note that not all courses will incorporate these visual effects.
*Note that windshield wipers will only operate on premium model cars.
I just don't know how you call the game incomplete This game delivers more content than any racing game to date i have played. Its very understandable that PD could not get everything they wanted in, but to call this game incomplete is a little harsh IMO. What other game has snow looking better than GT5. It did not look weak to me in that trailer.
Just imagine racing as the early evening sky turns purple. You start to see sprinkles of rain hit your windshield.
I know there are 1000 cars in the game, but I think Forza 3 had 400 cars, all with interiors. Right there that game already has twice as many interiors.
The demo I played this past weekend didn't have rain or snow effects. I will say, though, I'd love to imagine racing in this game in rain or snow conditions. It all began with a rain-soaked Special Stage Route 5 in GT3. Then came a wet Tsukuba followed by the debut of snow/ice racing in GT4. Now look- we're heading towards racing in the rain and/or snow for various tracks. I can really imagine doing Grand Valley in the wet. Trial Mountain in the wet would be a nightmare since I think that's a rally course that thinks it's a road course. The prospect alone of racing these courses is more than enough reason to be excited for racing these courses in GT5.
I must admit... I am terrible in games when rain and/or snow is involved. What you know about racing on dry courses goes out the window as you have to battle Mother Nature. You have to worry about finding a dry line and trying to make overtakes on wet roads. It will be a brand-new challenge for sure. If it helps, practice racing in the rain in other racing games to prepare yourself for Gran Turismo 5 rain racing.
Just another way of looking at it... and remember we do get weather for ALL tracks, just not dynamic for all.
I cannot wait for wet racing, it will be a whole new kind of challenge, especially the tracks with dynamic weather, having to pre-judge what tyres to use and quickly pull into the pits to change when the weather changes. GT5 will take over my life!
Yes - all of the 400 cars have interior/cockpit views in Forza 3 - but they are very rudimentary and they don't recreate or convey the movement of what it looks like to drive from inside a vehicle.
Gran Turismo 5 has that movement and vibration associated with driving a vehicle from a cockpit view, so even if only 200+ vehicles have this feature; it's better than none at all. The "standard" vehicles are still GT5 quality on the outside, so even though there may not be a cockpit view for those models, at least they look fantastic!
I am very happy to see they officially announced weather in this game. Thats one thing that made PGR4 such a unique experience. And the physics were excellent whenever you drove through a huge water puddle in the road or huge snow drift. They did an excellent job with the weather effects in PGR4.
hmm i know snow is fun and wanted feature but for normal races other than WRC is impractical.
Especialy for Supercars or all RWD cars.
MC12 + Snow :