REAL RACING SIM - Gallardo vs. GT-R @ Nurb GP/F, SUN 2/10, 9PM EST

  • Thread starter kirktreks
  • 12 comments
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224
United States
Near Louisville, KY
kirktreks
Capn Kirk Treks
Real Racing Sim - Sunday Endurance Race

Lamborghini Gallardo vs. Nissan GT-R
@
Nürburgring GP/F
in

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Thanks to asdfg11 for the countdown timer!


General Info About Races: Our goal is to provide a racing simulation experience for everyone. Real off-road grip, weak slipstream, tire wear on, and yes, heavy damage! ABS is optional.

The potential for damage encourages respect and sportsmanship among everyone, making penalties unnecessary -- GT5's penalty system is easily gamed, often penalizes the victim and does nothing to further the "racing simulation".

The races are usually long enough to require at least one pit for tires and/or gas depending on the car. We also enjoy racing real life cars, and offer a wide range of racing experiences, from VW Buses to F1's, some tuned, some untuned, you name it. Feel free to check out the Facebook page ( http://tinyurl.com/GT5-LPP ) to post race suggestions and say hello!

Date & Time:
Sunday February 10, 9:00 PM EST
Sunday February 10, 6:00 PM PST
Monday February 11, 2:00 AM GMT
Time zone converter here

Race Officials: alefin, kirtrkeks or anyone designated by them

Host: Private lounge of alefin, kirktreks or wherever designated by race officials

Race Length: 70 minutes (not including qualifying)

Requirements: Fun, clean and fair drivers

Course:
Nürburgring GP/F
Length: 3.20mi Longest Straight: 0.39mi Elevation Change: 186.0ft Corners: 17
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Room & Car Regulations:
Lamborghini Gallardo LP 560-4 '08
Nissan GT-R SpecV '09

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538 Performance Points Maximum
(engine limiting may be needed to meet the PP limit)

Tuning Prohibited room
Sports Soft tires
Everything goes as long as you can get on the track
(Oil changes, engine rebuilds, rim changes etc are allowed)

You must pit at least once before the race timer reaches 55 minutes

  • Standard race quality
  • Standard microphone quality
  • Collisions on
  • Heavy damage
  • No penalties
  • Weak slipstream
  • Tire wear/Fuel consumption on "Normal"
  • Real grip reduction on wet/edge
  • Visual damage on
  • ABS available
  • All other assists off
Qualifying & Rolling Starts:
  • Qualifying begins promptly at 9:00 PM Eastern (refer to the countdown timer above if you're not on the east coast) and will last 15 to 30 minutes.
  • Qualifying will have collisions off and be on light damage.
  • When you have a time you like, pull over to a secluded spot or drive into the pits, while we record your time. If you are unable to complete a qualifying lap in the time allotted, or if you leave or exit the track before we record your lap time, you will start at the back of the pack.
  • If lap times are not registering properly on my screen, I will tell everyone to keep track of their lap times.
  • At the start of the race, drivers will manually line up in formation for a ROLLING START. When the race timer counts down, and the race START message appears, DO NOT MOVE. Stay in the starting grid until the starting line up is called out.
  • We will manually line up in qualifying order. Once everyone is in the correct order, the driver in the pole position will set a pace not exceeding 60 MPH / 96 KPH, and begin the race by breaking that pace. Please do not overtake other drivers until the pole/pace car breaks pace and begins accelerating to race speed. Then, THE RACE IS ON.
Full Course Caution Until Clean Start:
  • This policy applies until we complete one continuous clean lap or two continuous minutes of clean racing on longer courses, without multi-car incidents. Cautions will only be available at the beginning of the race. We will repeat it as many times as necessary to get an incident free start.
  • If there are any multi-car incidents, where any driver is knocked well off the track by another driver, we will call a FULL COURSE CAUTION. The policy does not apply to individual drivers losing control, even if an offending driver has minor contact with other drivers who continue racing.
  • Once a caution is issued, please do not overtake any drivers, even if you are heading to the pits.
  • All drivers (not in the pits) will form-up for another Manual Rolling Start behind the current race leader, who will maintain pace speed until everyone is in formation again, and restart according the approach used at the beginning of the race.
Prizes:
  • First place (Lvl 17 car ticket)
  • Second place ( Lvl 6 car ticket)
  • Car paints for at least the top half of the participants including Chrome paints
Other Notes: The GTPlanet Online Racing Rules & Guidelines applies with some changes/additions.
  1. Bump drafting is allowed where it makes sense.
  2. Keep racing on the track, regardless of incident, unless cars behind you are approaching. Time, depending on severity of incident, will be added to your final race time once complaints are filed and replays checked. If you decide to allow the other driver(s) to pass because of a collision, be absolutely sure that you will not be in the way of other drivers. When in doubt, keep racing.
  3. Drivers that are to be lapped are under no obligations to move out of the way, as long as they are not intentionally blocking. Most tracks have many sections to overtake. If you're faster, you'll find a way to pass.
  4. There will be no race restarts for people that disconnect, unless something extreme happens like half the room disconnects at the same time. Common sense will dictate what's appropriate. People that disconnect will still earn points (where applicable) depending on when they disconnected.
  5. Anyone found violating the car regulations will be harshly penalized, i.e. dropped into last place in the race results. "I didn't know" is not a valid reason.
  6. Track boundaries are generally the same as those enforced by the GT5 penalty system and as defined by section 16: Offline Racing in the GTPlanet Online Racing Rules linked above. See the illustration below. Occasional unintended infractions will be tolerated, particularly if you visibly attempt to correct a bad line by braking, etc. or you have lost control of your vehicle. Patterns of abuse will not be tolerated, and complaints will be investigated as noted in #2 above.
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How to Sign-Up: Just post > GTPlanet username (Playstation Network username)

Current GTPlanet Participants:
** This race is open to all Real Racing Sim regulars and past participants on a first come basis. New sign-ups are welcome, but signing-up on this thread does not guarantee entry if the room fills up. Please be on time. **




Thanks for reading, everyone!
 
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* * * This space reserved for Race Results * * *

Official Results:

32 Laps


1. ugabugaz
2. TyV2448
3. SKJ-2012
4. elmo_too
5. jomama2010
6. racefan8850
7. kirktreks
8. alefin
9. BigNFL (DNF / 17 laps / Lambo)
10. HugoStiglitz_420 (DNF / 9 laps / Lambo)
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Starting Position:

1. ugabugaz
2. racefan8850
3. TyV2448
4. SKJ-2012
5. jomama2010
6. elmo_too
7. kirktreks
8. HugoStiglitz_420
9. alefin
10. BigNFL (late entry - no qualifying)

Next month, unrestricted VW Karmann Ghia Coupe (Type-1) ’68 (standard)
Sports Hard tires, Track TBD (suggestions welcomed)

If you need a car, please ask as soon as possible. I will be happy to give away fresh ones to any one in need, but don't wait until the last minute.


========================================​


REMINDER: No RRS Sunday Endurance race this week (Feb. 3rd) due to Super Bowl's impact on attendance

This set-up is for next week's race.
Also, please keep in mind that I am only posting the RRS races for the 2nd Sunday of each month and alefin is posting all the rest. So, it is likely that you will see my races posted a bit more in advance than other Sunday races.

Thanks again to al for keeping the Real Racing Sim endurance races going every week!
 
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I haven't decided myself, and I gave both a good workout. Of course, I am not the greatest driver, but at least I am consistent.

I get fairly equal times (within 2/10ths), but the Lambo is looser in the corners (really a Lambo loose in the corners? you don't say!) but faster on the straights. I actually got a better "best" time with the Lambo, but perhaps not as consistently. I think choice of car will come down to driving style in the end.
 
Thats how I usually decide, I can usually rum best laps close in the car choices you guys offer but one car usually suits my driving style better. Mind if I ask what kind of times you are running?
 
It won't matter, because I initially ran my tests at 535 PP, but ultimately decided to bump it up it to the top of the GT-R's pre-break-in, with oil change max at 538 PP. Plus I was running in the practice room so that I could chase my ghost laps. Regardless of them trying to make the practice room more equal to the on-line play, I still seem to do much better in the practice rooms. So, too many variables to offer a meaningful best time, but I was managing to get best times into the mid 2:09's on both cars.
 
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I think I'll be running the GT-R, I was able to run 2:09's in both as well after 10 laps with each, however the GT-R was much more consistent for me, I guess it suits my driving style better. I ran those laps in a practice room as well, as far as the difference between online and off-line, I am not sure what exactly it is but on some tracks I run faster on line and others I run faster off line. I do love the engine sound on the lambo though.
 
I suppose I'll arrive for one of these sunday races...mark me down for Green Chrome/Yellow Wheels Lamborghini
 
I'll race. Still gotta figure out what car but I'll be there
 
Results posted above. Good race all.

Sorry to elmo that I contributed to the mess at the end of lap 1 (turn 1). Like I said, except for me, I don't think anyone came to a complete stop, and even I stayed on the pavement. A caution might have helped me the most, but since I was a contributor I certainly wasn't going to ask for a caution and hold everyone up, even though we hadn't completed a lap/2 minutes quite yet (the race started on the short downhill straight between turn 4 and 5).
 

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