Questions:
Which driving assists would be allowed? (I won't use any either way, other than having ABS on 1 (and you're faster without assists anyway))
What will damage be set to? (off/light/ heavy)
Will grip reduction on wet track/track edge be set to low or real?
What will penalties be set to? (off/weak/strong)
Only the ovals seem to have rolling and double file starts (and I read that we'd be starting 3 wide at Indy speedway), so will a pace lap be used to get us to line up properly for the start?
What will the race finish delay be set to? (I recommend using the highest setting (3 minutes))
EDIT: Since it's (meant to be) a non-contact sport, I'd presume we could have penalties set to light.
Due to where the autodrive ends after the pits on some tracks, it's possible to exit to the track sooner than you should (such at Indy speedway, where the game let's you drive from after turn one and you can cross onto the track for turn 2, whereas in real life you'd stay on the access road until the back straight.) (and Daytona road, where you can rejoin the track right at turn 1, but the pits continue until after turn 1.) Will there be rules for tracks like these to say where we're allowed to rejoin the track after pitting?
I'm also guessing that we'll use the rule where having any more than 2 wheels off the track counts as cutting the corner. (Doesn't/shouldn't apply to running wide, only cutting the inside.)
Just checked the schedule saw that you decidesd to race on Tokyo reverse rather than forwards. Tokyo reverse is one of my worst tracks in the game and I'd much rather race forwards.