Relaxed, General Forza 6 Chat

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Any ideas what these teases from the last paragraph of the latest Week in Review could be?

Next week promises to be an exciting one. In addition to the release of the latest DLC car pack for Forza Motorsport 6, we’ll have the details on the next Forza 6 content update, both of which will be arriving on Tuesday. And then we’ve got something special coming that I think you folks are going to really like. I don’t want to say anything more right now – in fact, I can’t say anything more – so I’ll just leave it at that. Such a tease!
 
Any ideas what these teases from the last paragraph of the latest Week in Review could be?

As far as I'm aware the only thing they've said about the content update is that the people who don't move from the starting line in online multiplayer will no longer be a problem. At the moment it's like 50/50 whether you can drive through or not so it will be great that this is fixed, will reduce at least some of the crashes on the starting straights.

Will be interesting to see what they're referring to in the second part.
 
Japanese track pack please!

Fujimi Kaido redux?

Now for me that wouldn't quite match the excitement of a potential trio consisting of Suzuka, Okayama and Classic Fuji. But it's something the majority of long-time fans would no doubt love to see updated and implemented on the current platform.
 
What mods (if any) do people use in career?

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I use this. I don't use TCS and STM normally anyway. So -15% grip for +50% cash? Yes please.
 
If it's themed, I'm not expecting anything beyond a car already in the game with a custom livery. As someone in the link assumed, possibly Fallout 4 with that hint. Wouldn't be surprising considering previous Forza games helped promote Halo through gifted liveries.
 
If it's themed, I'm not expecting anything beyond a car already in the game with a custom livery. As someone in the link assumed, possibly Fallout 4 with that hint. Wouldn't be surprising considering previous Forza games helped promote Halo through gifted liveries.

I think it's more than that, surely. We just got Halo 5 themed cars, and they didn't tease anything about them. T10 Didn't say anything special was coming when they added them in, so i'd expect they'd atleast be a brand new car into the game. Plus it would be weird to say something special is coming that everybody is going to like, and then reveal it to be more themed cars that we just got a week earlier which would be completely pointless since they just dropped an amazing car pack.

I mean it's completely possible we get something very small like a themed car pack w/ just new liveries but I think that's unlikely. We'll find out soon enough :)
 
What mods (if any) do people use in career?

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I use this. I don't use TCS and STM normally anyway. So -15% grip for +50% cash? Yes please.

Well, I prefer +12% grip with the +50% cash. Otherwise, it depends on the track. Getting extra cash for something you do anyway is something you can always do. For certain races I'm quite happy to use the Perfectionist mod for +50% cash. Naturally, for endurance races I use three xp boost mods. The last two endurance races gave me 38 spins. lol
 
I think it will be a fallout 4 themed paint and at best a fallout 4 themed home space.

I'd love to be wrong however.
 
In game track homespaces would be very welcome. Imagine being able to put your car in the garage, or even the winner's circle for the homespace. Would be great.
 
Can we talk about how awful this curation system is? It needs to go.

I'm always being fed these ridiculous liveries, it's impossible to refine your search as you would in the earlier games, and there are always these gaudy things that are five-starred. I don't get it. :grumpy:
 
So guys, post-Nov patch, the notes say engine audio on some cars have been improved, but they neglected to mention which ones, unlike the Sept patch.

Have you detected any improved engine/exhaust notes on certain cars?
 
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