Replay glitch - Tire marks

  • Thread starter ALB123
  • 4 comments
  • 1,031 views
5,161
United States
Massachusetts
So, I just bought a Miura and I tuned it up and decided to test it out at Fuji Speedway. On my third lap I went into turn 1 way too fast and locked 'em up and skidding past the turn. I decided to have a little fun and blow some donuts on the pavement where my car was, on the pavement just outside of turn 1. Then I decided to replay my laps to see how this new car of mine looks in action.

When I got to the end, where I was shredding my rear tires by doing donuts, I decided to hit rewind on the replay controls and view it from a different camera angle as the standard replay camera was too far away to enjoy watching the car spin and smoke the tires. So, I hit rewind and switch to a different camera view. Wouldn't you know it? As soon as my car rolled past turn 1 all of my tire marks were already on the pavement, and then I proceeded to watch my Miura trace over the existing rubber marks as it layed down its rubber during my juvenile donuts session.

Is there anything else that doesn't go away if you hit rewind during a replay? I've never noticed this before -- the tire marks already on the pavement.
 
So, I just bought a Miura and I tuned it up and decided to test it out at Fuji Speedway. On my third lap I went into turn 1 way too fast and locked 'em up and skidding past the turn. I decided to have a little fun and blow some donuts on the pavement where my car was, on the pavement just outside of turn 1. Then I decided to replay my laps to see how this new car of mine looks in action.

When I got to the end, where I was shredding my rear tires by doing donuts, I decided to hit rewind on the replay controls and view it from a different camera angle as the standard replay camera was too far away to enjoy watching the car spin and smoke the tires. So, I hit rewind and switch to a different camera view. Wouldn't you know it? As soon as my car rolled past turn 1 all of my tire marks were already on the pavement, and then I proceeded to watch my Miura trace over the existing rubber marks as it layed down its rubber during my juvenile donuts session.

Is there anything else that doesn't go away if you hit rewind during a replay? I've never noticed this before -- the tire marks already on the pavement.
This has been around since GT5. As for things that don't go away after rewinding, if there's something creating smoke (such as a spinning car), the smoke continues to go along the same path as the car until it reaches the point where the car was supposed to stop creating smoke.
 
This has been around since GT5. As for things that don't go away after rewinding, if there's something creating smoke (such as a spinning car), the smoke continues to go along the same path as the car until it reaches the point where the car was supposed to stop creating smoke.

Thank you for the response. I am brand new to the Gran Turismo series with GT6, so I had no idea it had been around since GT5.
 
Thank you for the response. I am brand new to the Gran Turismo series with GT6, so I had no idea it had been around since GT5.
This 'issue' is very common in many (all?) racing games. Not PS3, but PC games as well. It's the way replays in such games work. Probably can't be done otherwise.
 
YZF
This 'issue' is very common in many (all?) racing games. Not PS3, but PC games as well. It's the way replays in such games work. Probably can't be done otherwise.
Before it happened to car damage too, but now it doesn't. I think they can fix it.
 
Back