Revisions to the 2.0 rules

  • Thread starter Moglet
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Moglet

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Moglet
Since my recent Fiat 500 and Bram's Supra have caused a bit of discussion about the 2.0 rules lately, I'm proposing a re-write of them. This is just a suggestion as to what the new rules should say, feel free to put your own stuff in.

The rules as they stand
Items which I feel need changing are in red and what I think they should be changed to are listed in blue

-----------------------------------------------------------
Photoshop adjustments, and filters list:

-Crop
-Resize
-Levels, Brightness/Contrast, Hue/Saturation
[-All available lighting and colour adjustments may be used, with the exception of HDR tools. Car colour changes are also forbidden]

-Blur filters, Noise filters, Sharpen filters
[-All filters may be used.
-Custom frames may be added]



Photoshop Tools List:
-Type tool
-Sharpen tool
-Burn tool
-Dodge Tool
-Blur tool
-Smudge tool
-Clone Stamp Tool (for removing watermark)

[-All tools may be used as long as they do not add anything to the car's bodywork or wheels]


[Note:No plug-ins for any of the above adjustments or filters are to be used]

[No plug in filters are allowed, however custom actions may be used]

You can use layers for overlay and layer adjustments, but not to alter the geometry and original subject matter of the picture: like adding stickers, bodykits etc.
[Nothing that adds to the geometry of the car may be used. For example, bodykits and stickers are not permitted. You may, however, remove parts from the car for a smoother look, or use wheels from Photo Travel in Photo Drive mode for better effect. Reflections copied from the existing scenery are also permitted on the car.]

ALL MATERIAL USED FOR EDITING MUST BE FROM WITHIN GT4

---------------------------------------------

So there we are, that's my idea. Anyone got any other suggestions?
 
Maybe it should now be 3.0? The new generation? It's progressed a bit further!
 
I think its perfect... 2.0 should be the ultimate in GT4 photography.
For that we have sometimes a free edition rule (in some competitions)



So you can remove the plates and still be legal, right?
You still can do it in the running format…

.

I think 2.0 should be has it is.
This new set of rules are more free edition rules that anything else, with the exception that in free edition you can change the geometry of cars.

I agree with an all available lightning and colour adjustments may be used and absolutely no HDR, but no changing the car colour? Why? You can use hue, and you can layer the car, why can’t you change the colour of the car?
It would stay ugly if you do it wrong or if you do an extreme change…

All tools may be used, this I kind of agree, although, a short list of some of some of the most used should be mentioned, has for someone that isn’t familiar with Photoshop, may not even know what the tools are.

All filters may be used, I don’t agree. Artistic filters are really ugly to be in a 2.0 competition. Sure you could had some filters, like the High Pass (better than the sharpen filter), or, like I’ve heard, the liquefy (although I never used it).

I respect your opinion, but I really think that 2.0 should stay the way it is. It is good the way it is. Maybe adding a little more tools in the tool list, because there is no mention to the pen tool and the lasso tools or the line tool or even the Brush tool, maybe just saying that every image adjustments (like levels, hue and saturation, gamma, colour adjustements...) except HDR can be used, but I absolutely say no, to an all filters can be used.

Also I don’t understand whats all the fuss about? You can almost do everything in a 2.0 rule, you use mostly 2.0 for the free edition rule, there is nothing more you could add to an image, for it to stay overedited.

One thing that would be cool to be created is a free edition competition or a 3.0 (no rules and all elements must come from GT4) because I really think there should be a difference between 2.0 and Free Edition Rule
 
LdS
All filters may be used, I don’t agree. Artistic filters are really ugly to be in a 2.0 competition. Sure you could had some filters, like the High Pass (better than the sharpen filter), or, like I’ve heard, the liquefy (although I never used it).

And why not? :D

Well, I can guess the rules we've got right now are based on the tools that old people in the photomode scene used to use. But, I want to point out that everyone have a personal way to do things, so it's not very fair to make rules acourding to a personal style or habit.

For example, the artistic filters. We've seen some examples os people using them to perform clean up techniques. We also have seen great "heat" effects for hot tarmac very nicely done with this kind of filters.

_________________

So... what does "change the original geometry" mean?

I think it's evident all of us would like to ban the "body kits" or similar for the usual competitions, or this would become a jungle.

Things we usually see in the competitions:

- I'm changing the hue of colors of the scene, as long as I'm using color balance tools > New overall tone, wich never existed actually.

- I'm changing lines and edges to fix the low resolution issue un GT4 > I'm changing the geometry even if you don't notice it.

- I'm adjusting lights, smudging, dodgering and burning; and also adding new spot lights and reflections manually > I'm changing the geometry, and even adding things that never existed.

- I'm adding blur effects > Evidently I'm modifying the geometry in a very hard way.

- I'm adding noise, dirt, vignetting and other effects > These are external things too.

- I'm using features that pobably old software didn't have, or the guy who wrote the rules didn't know.

- And to the infinity if you like...

We're breaking all rules I think, because they're not draw up correctly.

_________________

Proposal:

- Allow all tools and filters for any software. "Body kits" or similar mods are forbiden.

Exceptions:

- Allow swapped 3D rims and scaled wheels (Some car seem to have a problem with this in GT4)

- Clarify what to do with decal rework using external images (In case you want to spent hours with that)

- Clarify if borders and graphic desing are allowed.

________________


Uneditted > As it is.

PMC > Just the basic thing because the exposure issue. Great to see Hue/Sat is forbbiden nowadays.

New 2.0 or whatever > Enhancement using the original shapes.

No rules > Free to do anything.

If you are here > Thanks for reading =)
 
So tell me, what big difference would it be between the "new" 2.0 and No Rules, besides the obvious car enlargements/shrinkness (that I think nobody will use)? I think that in both you can't use external elements (sice the competitions are related to GT4 Photomode and not a jungle, like you said)...
 
LdS
I think 2.0 should be has it is.
This new set of rules are more free edition rules that anything else, with the exception that in free edition you can change the geometry of cars.

It isn't actually. When making a shot for a 2.0 competition, most of us never bounce back on any rule anyway. You can blur, change colours and clean a car. What more is needed? Nothing. The rules we have now and the revisions Moglet posted are more or less the same. The only thing that's been revised is the understanding of the word "geometry" in connection with the competitions.

I agree with an all available lightning and colour adjustments may be used and absolutely no HDR, but no changing the car colour? Why? You can use hue, and you can layer the car, why can’t you change the colour of the car?
It would stay ugly if you do it wrong or if you do an extreme change…

Your last sentence makes the message kind of a paradox. Car colour changing has no benefit watsoever, and I've never seen anyone pull off an accomplished effect of pearlscent paint. If you're changing your yellow M3 to a grey one, why just not go for the grey one in-game instead? This is why no one's bothered to do a car colour change, it's just not worth it for the quality you get, hence why such a rule has no benefit in the 2.0 competition at all.

All tools may be used, this I kind of agree, although, a short list of some of some of the most used should be mentioned, has for someone that isn’t familiar with Photoshop, may not even know what the tools are.

Agreed, for the users that are new to Photoshop the current view of the allowed tools can be difficult to have overview of, and a more detailed list may help them out. We could do this by sorting every tool in for example selection tools, blur tools, cleaning tools, etc. But this would lead us to enormous posts with long lists, and a lot of scroll could occure on the first page before seing an actual entry.

All filters may be used, I don’t agree. Artistic filters are really ugly to be in a 2.0 competition. Sure you could had some filters, like the High Pass (better than the sharpen filter), or, like I’ve heard, the liquefy (although I never used it).

Artistic filters can be really handy to give a glow to your background. There are only few artistic filters used, and they show little benefit to the overall result. However, artistic filters can open the gate for the users that want to be creative with their entry previews. I therefore think artistic filters shouldn't be a problem for the 2.0 competition.

I respect your opinion, but I really think that 2.0 should stay the way it is. It is good the way it is. Maybe adding a little more tools in the tool list, because there is no mention to the pen tool and the lasso tools or the line tool or even the Brush tool, maybe just saying that every image adjustments (like levels, hue and saturation, gamma, colour adjustements...) except HDR can be used, but I absolutely say no, to an all filters can be used.

Agreed, but again, I cannot see a problem with not allowing all filters. There's a reason they're almost never used, and the only benefit they serve is either giving a more tarmac feel to the road or to create a nice border for your entry preview.

Also I don’t understand whats all the fuss about? You can almost do everything in a 2.0 rule, you use mostly 2.0 for the free edition rule, there is nothing more you could add to an image, for it to stay overedited.

Exactly. The only thing that's keeping the 2.0 competition from a free-for-all competition, is the geometry issue.

One thing that would be cool to be created is a free edition competition or a 3.0 (no rules and all elements must come from GT4) because I really think there should be a difference between 2.0 and Free Edition Rule

I'd hate to see a 3.0 competition. No one would be bothered to enter it except for those that actually manage to use every single tool in Photoshop on a GT4 image. This would also lead that other great, and by now also very known, competitions would lose a lot of their potential editors because they're using heaps of hours creating the ultimate image for a 3.0 competition. Instead, a week without any rules restrictions every now and then in the current competitions (only when the competition leader has agreed to the terms).

And why not? :D

Well, I can guess the rules we've got right now are based on the tools that old people in the photomode scene used to use. But, I want to point out that everyone have a personal way to do things, so it's not very fair to make rules acourding to a personal style or habit.

We have to set a line somewhere. If your personal style is creating vectorized versiosn of GT4 cars with their own custom body kits, then according to you we should be allowed to make these bodykits. The current 2.0 rules are wide enough to let everyone in to use their own style.

For example, the artistic filters. We've seen some examples os people using them to perform clean up techniques. We also have seen great "heat" effects for hot tarmac very nicely done with this kind of filters.

Yes, but the artistic filters shouldn't be in the centre for our discussions. Frankly, I've neve rheard fo anyone using the methods you're mentioned, so I think the group of users you mentioned is minimal. The filters should be allowed, but its users are such a small minority that we can't be bothered with an own discussion for it.

So... what does "change the original geometry" mean?

For me, it means changing the original height, length and width of an object in the image. Bodykits are not allowed because they break these three principles.

- I'm changing the hue of colors of the scene, as long as I'm using color balance tools > New overall tone, wich never existed actually.

Creating new tones does not fall into the geometry category if you're following my understanding of the word

- I'm changing lines and edges to fix the low resolution issue un GT4 > I'm changing the geometry even if you don't notice it.

Actually, you're not. Fixing the door lines is simply rounding them out. Hell, all the cars look great in-game, but not out-game. What you do with Photoshop is reconstructing the car to GT4's quality level, and beyond. Fixing rectagled edges and doorlines does not alter the geometry when following my understanding.

- I'm adjusting lights, smudging, dodgering and burning; and also adding new spot lights and reflections manually > I'm changing the geometry, and even adding things that never existed.

Again, not by my understanding. Light effects do not alter a form or body shape :)

- I'm adding blur effects > Evidently I'm modifying the geometry in a very hard way.

Once again, not by my understanding. When you blur the road, you are selecting a piece of shape and you use the effect inside the own shape, thus not harming the original form of the shape. When performing a curved blur, you're deforming the original shape, thus not legit. However, afterwards you're deforming the shape again to its original form to get the desired effect, thus not illegal.

- I'm adding noise, dirt, vignetting and other effects > These are external things too.

But they do not affect form and shape.

- Allow all tools and filters for any software. "Body kits" or similar mods are forbiden.

- Allow swapped 3D rims and scaled wheels (Some car seem to have a problem with this in GT4)

Only of the wheels you're using in Photomode are on the exact same vehicle that you used in the in-game photomode feature. Pasting the wheels of a Bentley Speed-8 on a Supra would be illegal. Pasting wheels from a Supra on a Supra is legal as long as it is the same Supra.

- Clarify what to do with decal rework using external images (In case you want to spent hours with that)

No external images. Allowing the same rule for this would have members start to paste whole sections of a car from Photomode images. No external images whatsoever.

- Clarify if borders and graphic desing are allowed.

Should be, and must be allowed. All it does is that it gives the author to chance to be creative with an entry preview.


_______________________________________

As for my revisions:

Every single tool is allowed, except for those that alter the original geometry of the image. By geometry, we're talking about the forms and shapes of all objects from the original image. If your car is rectangled, don't make a Beetle out of it. The original width, height and length of all original object shall be keepen within the final entry. Using the cut and paste method for wheels from Photomode to in-game photomode is allowed, as long as the cut and paste method takes place between one and the same vehicle. Other parts are not legit with the cut and paste methods.
 
Your last sentence makes the message kind of a paradox. Car colour changing has no benefit watsoever, and I've never seen anyone pull off an accomplished effect of pearlscent paint. If you're changing your yellow M3 to a grey one, why just not go for the grey one in-game instead? This is why no one's bothered to do a car colour change, it's just not worth it for the quality you get, hence why such a rule has no benefit in the 2.0 competition at all.

Photomode Tournament, April 2008 Edition. Round 2
Jacoja08 Entry (it was exactly my opponent in that round)


Agreed, for the users that are new to Photoshop the current view of the allowed tools can be difficult to have overview of, and a more detailed list may help them out. We could do this by sorting every tool in for example selection tools, blur tools, cleaning tools, etc. But this would lead us to enormous posts with long lists, and a lot of scroll could occure on the first page before seing an actual entry.

It doesn’t need to be a detailed list. The list that is in the current one plus some additions like lasso tool or brush (if, the brush is allowed)…just has an example.

Artistic filters can be really handy to give a glow to your background. There are only few artistic filters used, and they show little benefit to the overall result. However, artistic filters can open the gate for the users that want to be creative with their entry previews. I therefore think artistic filters shouldn't be a problem for the 2.0 competition.

Yes, that is why I think they shouldn’t be allowed.

Imagine, you were doing an entry for a competition, for about 3 days. You submitted and hurray, vary cool and all, very clean entry, with great blur and something that we are used to. But then, some user, in less than some minutes, use one or more artistic filters and submit an artistic entry, that wins the competition because it was different from the rest of the field and bring up something new (I am recording one of ceiling_fan images that is in his gallery, that it would be (at least for me) a great success in polls.
It is not the greatest example, since the overall feeling of the image is what it counts and not what you’ve done, but think about it.

I'd hate to see a 3.0 competition. No one would be bothered to enter it except for those that actually manage to use every single tool in Photoshop on a GT4 image. This would also lead that other great, and by now also very known, competitions would lose a lot of their potential editors because they're using heaps of hours creating the ultimate image for a 3.0 competition. Instead, a week without any rules restrictions every now and then in the current competitions (only when the competition leader has agreed to the terms).

The revision isn’t allowing every, or almost every single tool in Photoshop? Except for changing the geometry, that I have the same understanding in the word that you have (enlarge or shrink or just simply change the shape of the subject)? Isn't this a 3.0?
 
As the unbiased host of 2.0, I agree/disagree with everything everyone said. :lol:

This whoe rim thing is kind of absurd to me. Why should it be one and the same rims from a vehicle. What if I put BMW rims on my Fiat? Somebody would claim that I cheated because I didn't use the right rims, even though they were in the original shot. What rims you use shouldnt matter. There is really no way to police this except to post the original shot.
As for what we should and shouldnt be allowed to use,
I think that all tools should be allowed...all of em!!!
As for filters to be allowed.
artistic=no
blur=yes (all)
brush strokes=no
distort=diffuse glow only
noise= yes(all)
pixelate=no
render= light effects only
sharpen= yess(all)
sketch=no
stylize=no
texture=no
other=high pass to be allowed.


This post really sucks compared to the first one I wrote that was a tad more involved and when I went to post it, I had been signed out :(
It was probably way too long of a post.

edit: forgot to add that in regards to adding/removing things from pictures.
Limit removal to spoilers only. Not crazy things like turning a sedan into a coupe. That's for 3.0 comps:lol:
And we still shouldn't be able to add anything to pics as stated before. ie body kits, decals, stickers, and the like.
Also absolutely NO PLUGINS. This gives people that have them a hugs advantage over those that don't.
 
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I am unhappy with the idea of changing the rules. If you can't make a shot that fits the rules, don't enter.

I do, however, support changing the wording of the rules to be more specific, or, in some cases, actually less specific. I suggest:

Photoshop adjustments, and filters list:

* Crop
* Resize [Must resize the entire picture, wheels being the only exception]
* Levels
* Brightness/Contrast
* Hue/Saturation
* Blur filters
* Noise filters
* Sharpen filters
* High Pass


Photoshop Tools List:


* Type tool
* Sharpen tool
* Burn tool
* Dodge Tool
* Blur tool
* Smudge tool
* Clone Stamp Tool


Borders:

YOU MAY:

* Use a border that covers a portion of the preview image
* Use more than one color
* Include text
* Use a design (polaroid, burnt, picture frame)

YOU MAY NOT:


* Include details that overlap the image in the full-sized version
* Use anything that is not 2.0 Allowed in an interior section of a preview border
* Use an animated border


[You may copy wheels from a Photo Travel picture to a standard photo]

[You may only uses these tools and filters. However, you may use them in any way that you can think of. If you want to smudge a body kit onto a car, you can.]

[You MAY NOT add anything to the original image!]
 
well then we have a catch 22 - you can "smudge" bodywork onto a vehicle; but you can't alter the geometry of the vehicle. That's kind of an oxy-moron.
I would say let the person who wins each week tell you whether you can mod the car itself or not. It will make more interesting competitions, imo.
 
I have a really simple thought that i always seemed to think would be nice.

Why not have the theme chooser also choose what tools and such we can use, and what we can do? It'd certainly simplify things, and would keep things mixed up. if they cannot be bothered for the 30 seconds to type up a list of what we can/cannot use, just default back to the original 2.0 rules.
 
It isn't actually. When making a shot for a 2.0 competition, most of us never bounce back on any rule anyway. You can blur, change colours and clean a car. What more is needed? Nothing. The rules we have now and the revisions Moglet posted are more or less the same. The only thing that's been revised is the understanding of the word "geometry" in connection with the competitions.



Your last sentence makes the message kind of a paradox. Car colour changing has no benefit watsoever, and I've never seen anyone pull off an accomplished effect of pearlscent paint. If you're changing your yellow M3 to a grey one, why just not go for the grey one in-game instead? This is why no one's bothered to do a car colour change, it's just not worth it for the quality you get, hence why such a rule has no benefit in the 2.0 competition at all.
you can use the vanishing point and perspective tool and get easy results, but yeah i agree with that. i mean, how many times out of 5 will we ever do that?

Agreed, for the users that are new to Photoshop the current view of the allowed tools can be difficult to have overview of, and a more detailed list may help them out. We could do this by sorting every tool in for example selection tools, blur tools, cleaning tools, etc. But this would lead us to enormous posts with long lists, and a lot of scroll could occure on the first page before seing an actual entry.



Artistic filters can be really handy to give a glow to your background. There are only few artistic filters used, and they show little benefit to the overall result. However, artistic filters can open the gate for the users that want to be creative with their entry previews. I therefore think artistic filters shouldn't be a problem for the 2.0 competition.



Agreed, but again, I cannot see a problem with not allowing all filters. There's a reason they're almost never used, and the only benefit they serve is either giving a more tarmac feel to the road or to create a nice border for your entry preview.


I'd hate to see a 3.0 competition. No one would be bothered to enter it except for those that actually manage to use every single tool in Photoshop on a GT4 image. This would also lead that other great, and by now also very known, competitions would lose a lot of their potential editors because they're using heaps of hours creating the ultimate image for a 3.0 competition. Instead, a week without any rules restrictions every now and then in the current competitions (only when the competition leader has agreed to the terms).

i think by not having a 3.0 comp would level the playing field. i dont think we would get a lot of entries that would suit that bracket anyways. i mean let's face it, not all of us, including me are capable of producing photos in that bracket properly, and a lot of our fellow members are just getting started with photoshop. we should just stick with 2.0. i think if we introduce a 3.0 bracket, that entrants would lose the focus of making a suitable shot because everythingelse would be done in photoshop, which in my view is a bit contradicting to having a photomode competition in the first place, which is about taking photos in the game and just making it better. hence this whole arguement about not changing the geometry of objects in the photo that's taken from the game.

We have to set a line somewhere. If your personal style is creating vectorized versiosn of GT4 cars with their own custom body kits, then according to you we should be allowed to make these bodykits. The current 2.0 rules are wide enough to let everyone in to use their own style.

please no bodykits or anything like that. the way we should do it is that, just to make the photo much better, while still keeping it very close to the original.
and the same with the cars, without adding any bodykits from a different car. i mean wheels don't change the geometry of a car. you can have it oversized
and it would still be the same dimensions all around, not like bodykits that add a few millimeters on both the x and y axis.

Only of the wheels you're using in Photomode are on the exact same vehicle that you used in the in-game photomode feature. Pasting the wheels of a Bentley Speed-8 on a Supra would be illegal. Pasting wheels from a Supra on a Supra is legal as long as it is the same Supra.


No external images. Allowing the same rule for this would have members start to paste whole sections of a car from Photomode images. No external images whatsoever.

something like this shouldn't be allowed in a 2.0. but that's not the point why i put this here. all i'm saying is we should keep things looking like the original using resources provided in the game, and entries must resemble the original look of the uneditted/stock version of the photo.


i dont think it should have to be from the same car, and pasting body panels from photomode or phototravel and vice versa should not be allowed, from my point of view (about the wheels subject) i think that would just hinder creativity. specially if you wanna use a tuner car,
they look so good with those high tech rotors from say, a race car with the racing wheels and all. i think, and i strongly suggest this, that the rule should just state that no external images should be allowed, Meaning, that as long as it's from gt4 in general, that it should be allowed. what's the point of going thru the effort of matching a shot and copying and pasting it to your great picture of an expensive car only to use the same set of wheels again ?
i know the whole idea is just to make the wheels look better whether they're radially blurred or static, but why not go the mile and be more creative and put on a nice set of racing wheels on a road car? i dont really see anything wrong with that, and think that it's a good idea, so long as it's from gt4 photomode and not from an external source other than what's provided in the game in general, and not say, from pgr4 or even a real life counterpart of the image. same with scenery images as well. i think the whole idea should be concentrated towards creativity while utilizing resources provided by the GT4 game, and nothing else. like if we take a scenery shot from phototravel with a different exposure, and take the sky from that shot and paste it on to a photo taken from photomode or a shot taken from a track, i think would produce great results if you get where i'm coming from. it wouldnt really, if at all change the geometry of a photo. sure the perspective might be different, but all in all it would still be the same photo altogether. and that's the same thing with copying wheels from phototravel. same photo, and again a bit different perspective and style. just my thoughts on this whole rule thing. i really think we should consider that, as it could take the competition and the polls to a whole new level, which i think is gonna be very good for the competitions, and i dont think copying and pasting and matching angles could be so hard even for new comers alike,
as it doesn't involve a lot of photoshop work. just my 2 cents, but i agree with what you've said so far, and same with my fellow members as well 👍


oh before i forget, i think gradient filters should be allowed in 2.0 if they're not allowed already. specially for scenery comps, as this tool is quite essential to that type of photography in most cases.
 
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* Crop
* Resize [Must resize the entire picture, wheels being the only exception]
* Levels
* Brightness/Contrast
* Hue/Saturation
* Blur filters
* Noise filters
* Sharpen filters
* High Pass

I use Colour Balance in every single one of my 2.0 entries and nothing has been said about that...
 
Your last sentence makes the message kind of a paradox. Car colour changing has no benefit watsoever, and I've never seen anyone pull off an accomplished effect of pearlscent paint. If you're changing your yellow M3 to a grey one, why just not go for the grey one in-game instead? This is why no one's bothered to do a car colour change, it's just not worth it for the quality you get, hence why such a rule has no benefit in the 2.0 competition at all.
Not quite my man.

In the last 2.0 tourney, i ended up facing i believe it was NTX in a theme of "red cars", IIRC. I no longer have a copy of GT4, so I had to go from my gallery, which contains VERY few red cars. Instead, I took a blue BMW Z4, and changed it to a red one, to fit the freegin theme, because I was **** out of luck. it came out pretty poor (good potential, as usual, but no skill to see it through!), but i did do it. And the colour actually looked decent. it was the fact that i can't clean a shot for my LIFE that it came out poor as hell.
 
i've changed the license plate on a car on so many of my 2.0 entries and no one's said anything about it either. i think we should just leave that, as the license plates on gt4's cars are crap anyways.
 
I have done license plate thing few times. No big deal for me. I remember 440 charger is the one who pushed the limit long time ago. He claimed that was his signature on the plate IIRC :lol: The problem is that people take it too literally on the rules, like no adding means rights for removal, like one of the entry in an old tournament had all the emblems shaved, and nobody questioning its validity. At that point, I think it has changed the geometry of the car itself.

Smooth out the polygon edges, redefine the panel gap, clean up the texture and reflection are parts of re-mastering the photo. The main principle of 2.0 competition is to allow more rules than PMC to make entries reaching theirs highest quality. As long as we are enhancing the details and managing colours like things you can do in Camera raw/Lightroom/Aperture softwares, I would agree they are valid.

As Alex mentioned using external images for decals rework, I think we should consider an okay, because he is enhancing the details, so as Moglet's background shot for the reflection and phototravel wheels copying. License plate rework should be okay too if the wording is close/identical to the original. However we should not allow any other body parts to be replaced by real photos, otherwise people may replace the whole GT4 car with a real car :nervous:

Nice to see some dirty tricks revealing in this thread by the way, but I am okay with any rules you guys trying to finalize, as long as enhancing the details and colour management, then they should be okay. :cheers:
 
I think a poll should be put in place, let people vote on what tools, filters and other rules they want/don't want to see. like allowing cut and paste wheels, external decals, what can be removed/ added etc. once we get some more input I think I will place a poll. Unless someone else would like to 👍
 
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I think in my previous post mixed up the geometry thing with our last discussion about the image modifications... Sorry, it's quite blurry.

Anyway, I'd like to ask why a high pass filter must be allowed, and others musn't.
 
Anyway, I'd like to ask why a high pass filter must be allowed, and others musn't.
If you're asking about my post, it was just my
twocents.gif
.
What other filters would you wanna see alex and Adrian?

So should I make a poll of just two options?
Change 2.0 rules
Don't change 2.0 rules

Or should I just make a poll listing options to change and let those issues be voted on?
 
After reading all of the opinions, I tried to come up with a list that is pretty fair, and that should level the playing field a bit. I took ideas from both ends of the spectrum to make this list.
However for any given week, if someone would like to have the theme "Feel the heat"
than you can specify if you'd like all filters to be used
(personally I think we should bring the artistic comp back for themes like that.)


Anyway, here is the updated Rules list. Please let me know your input and
twocents.gif
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You may use all tools available, including:

* Lasso
* Crop
* Brush
* Clone Stamp
* Smudge-blur-sharpen Tools
* dodge-burn-sponge Tools
* gradient


You may use the following adjustments:


* Levels
* Curves
* Color Balance
* Brightness/Contrast
* Black&White
* Hue/Saturation (must be uniform through entire picture)
* Desaturate
* Photo Filters
* Shadow/Highlight
* Exposure

You may use the following Filters:

* Blur
*distort>diffuse glow
* Noise
* Render>Lighting Effects
* Sharpen
* Other> High Pass

[Note:No plug-ins for any of the above adjustments or filters are to be used]

What you may not do to a photo.

*You may not alter the geometry of the car. This includes adding body kits, stickers, etc.
*You may not add/remove anything from the car (spoilers, carbon fiber, intercoolers...not even if you use allowed tools/effects) RIMS ARE THE EXCEPTION.
*Nothing from outside GT4 may be added to your photo.



What you may do a photo:


* You may migrate wheels from phototravel to in-game photmode
* scale (or enlarge) rims
* remove license plates

I plan on implementing these rules in the next day or two for the next week(101)
 
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not a bad list. this'll make the 2.0 comp (3.0?) alot mroe open, and will increase the editing from the usual massive road blur that has been seen time and time again.

I gotta ask though, no invert option? I've been itching for an "inverted shots" comp for a while.
 
I agree with the rules there. It is perfect. Not too much, and not too less.

I only think the Distort> Diffuse Glow should be allowed has the only artistic filter, since many people use it (me included), (and that you can HUE the car in another colour without being uniform in the whole image, but that is me being prick) but it is a very good list 👍

Edit:

However for any given week, if someone would like to have the theme "Feel the heat"
than you can specify if you'd like all filters to be used
(personally I think we should bring the artistic comp back for themes like that.)

I think that a 3.0 Competition instead of the artistic, or reviving the Photomode/Photoshop, though, 3.0 would be the deal. 2.0 is 2.0.
 
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