- 11,660
- GTP_Orido
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Weird, would that be due to the car taking on board fuel and driver weight and producing camber gain due to slight compression of the suspension?
Fuel, driver, yes
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Weird, would that be due to the car taking on board fuel and driver weight and producing camber gain due to slight compression of the suspension?
Hey Ridox!. I've just made a real life spec setup tune for the Peugeot RCZ 156 THP '09.
I've corrected its weight, at kerb 1.349 kg, with full tank fuel, 60 liter + my own weight, 82 kg,
given a total at 1.491 kg.. I also corrected the hp from real life, 154 hp - 5.900 rpm,
and 25 kgm - 1.700 rpm. The real car has 154 hp - 5.800 rpm, 24 kgm - 1.400 rpm.
I tried to get the exact weight distribution at 70.80%/29.20%, I ended up with 66%/34%, with window weight reduction. I installed Catalytic converter, as the real car has this..
For the suspension, I have used McPherson springs, with street alignment,
Front, rear
Ride Height
110 - 110
Spring Rate
6.35 - 3.63
Dampers (compression)
3 - 4
Dampers (extension)
3 - 3
Anti-Roll Bar
2 - 3
Camper Angle (-)
1.0 - 0.0
Toe Angle
-0.11 - 0.00
And for LSD, I've used a 1.5" way
Initial torque 15
Acceleration Sensitivity 24
Braking Sensitivity 5
Brake Discs & Calipers standard: 8 - 10
I've also corrected the Transmission, corrected the top gear ratio to 0.741, as the real,
and the final gear ratio to 3.891..
Set to Default.
Set final to 3.891.
Set Max speed to 290 km/h
Set individual gears
1. 3.538
2. 2.041
3. 1.433
4. 1.102
5. 0.880
6. 0.741
I have also installed a Twin plate clutch.
I chose to go on with Comfort Soft tires, it works best I fell..
Don't expect the car to be fast, my goal was to stay close to real life specs, and I think I have indeed here.
I like the soft suspension, it drive so smooth, and sticks to the road. The real cars top speed is 216 km/h, and I tested the car on Le Mans '13, and it did do that in fifth gear, it's okay I think.
No oil change, set power limiter at 74.5%.
These FF cars are so fun to drive, when you have the time I hope you try this tune of mine, and give an honest feedback, positive, and negative
:tup:.
I think you've got this car already too. Not sure if you have the RCZ R thoughI'll build the car next time I play and drive it on some trackI think I have RCZ already, did made a setup for it long time ago.
You haven't posted it yet I thinkI'll build the car next time I play and drive it on some trackI think I have RCZ already, did made a setup for it long time ago.
You haven't posted it yet I think![]()
Question for you Ridox.It was a fail 400-450PP online race tune![]()
Question for you Ridox.
Do you believe the damper settings of 1 all around that we find in a default setup are the same as fitting FC suspension and changing the dampers to 1?
I found the correct spring rates for the C3 Corvettes, fitted FC suspension to a car, and after entering the correct spring rates (+0.02 as the real rear spring rate at 2.50kgf/mm isn't possible), lowered the dampers to 1 all around.
I took this car for a few laps at Bathurst and it definitely felt a lot sloppier than the standard in-game suspension that comes with the car. I pulled into the pits and got the mechanics to up the dampers all around to 2, went for a lap and it felt a lot more like the standard car before I reached the top of the mountain.
I'm very interested in your opinion on this.
Ok my friend. Thanks for sharing your experienceThe stock suspension and other suspension kits ( including full custom ) have different damper characteristics, this is what I found on some cars since back in GT5 when I do a lot of hybrids. So, damper at 1 for stock maybe be harsher or softer than full custom at 1. A suspension kit or code when I do hybrid have several specific parameters, like ride height range, suspension mounting ( some suspension with same range/value can jack up the car or stance it ), spring rate range ( some can have very wide range and came with versatile damper range ), damper, ARB ( some can be very narrow in range, going hardest at 7 can still be soft, some suspension code have stiff ARB range ), and the hidden one is caster, not sure if all cars have same caster, but on some cars, the caster+camber effect when turning the wheels seems more pronounced ( including visual - the drift car suspension that I made a hybrid S15 back in GT5 )
The only thing that stays the same on all suspension code/kit are the alignment.
I usually started on full soft on all damper anyway, and go from there. On rare occasion I would try hardest damper and see how much change it gives, sometime not much, sometimes too much
I did have special suspension kit code that have all of the best in parameters, can be stanced, wide range of spring rate, great damper range, ARB that have wide range, and works well on most of the cars I fitted with ( this was in GT5 )
I did experiment back then ( GT5 ), same car, same tune, but I change the suspension code from another car, still keeping the same settings, it drives a bit different and the car sits lower even on same ride heightThe same should be in GT6 as I don't see any change to the way a car is built in game ( codes for parts )
Hey Ridox!. I've just made a real life spec setup tune for the Peugeot RCZ 156 THP '09.
I've corrected its weight, at kerb 1.349 kg, with full tank fuel, 60 liter + my own weight, 82 kg,
given a total at 1.491 kg.. I also corrected the hp from real life, 154 hp - 5.900 rpm,
and 25 kgm - 1.700 rpm. The real car has 154 hp - 5.800 rpm, 24 kgm - 1.400 rpm.
I tried to get the exact weight distribution at 70.80%/29.20%, I ended up with 66%/34%, with window weight reduction. I installed Catalytic converter, as the real car has this..
For the suspension, I have used McPherson springs, with street alignment,
Front, rear
Ride Height
110 - 110
Spring Rate
6.35 - 3.63
Dampers (compression)
3 - 4
Dampers (extension)
3 - 3
Anti-Roll Bar
2 - 3
Camper Angle (-)
1.0 - 0.0
Toe Angle
-0.11 - 0.00
And for LSD, I've used a 1.5" way
Initial torque 15
Acceleration Sensitivity 24
Braking Sensitivity 5
Brake Discs & Calipers standard: 8 - 10
I've also corrected the Transmission, corrected the top gear ratio to 0.741, as the real,
and the final gear ratio to 3.891..
Set to Default.
Set final to 3.891.
Set Max speed to 290 km/h
Set individual gears
1. 3.538
2. 2.041
3. 1.433
4. 1.102
5. 0.880
6. 0.741
I have also installed a Twin plate clutch.
I chose to go on with Comfort Soft tires, it works best I fell..
Don't expect the car to be fast, my goal was to stay close to real life specs, and I think I have indeed here.
I like the soft suspension, it drive so smooth, and sticks to the road. The real cars top speed is 216 km/h, and I tested the car on Le Mans '13, and it did do that in fifth gear, it's okay I think.
No oil change, set power limiter at 74.5%.
These FF cars are so fun to drive, when you have the time I hope you try this tune of mine, and give an honest feedback, positive, and negative
:tup:.
That's a nice little resourceA good source reading for damper tuning phase diagnosis :
CORNERING PHASE DEFINITIONS
PHASE 1: Increasing braking + increasing steering
This phase is the first part of a fast decreasing radius turn. This
phase will not occur at all if maximum braking is achieved before
turning in. Since weight is being transferred both forward and outboard,
the outside front damper moves in the bump direction. Also, the inside
rear damper moves in rebound. The other two dampers do not move as much
or as rapidly, so their effects are minimal. For our purposes, we will
consider the inside front and outside rear dampers to have a fixed
position during phase 1.
PHASE 2: Decreasing braking + increasing steering
This is the turn in phase of a slow corner. This phase may or may not
occur depending on the type of turn and driving technique. Weight is
being transferred outboard and aft, so the outboard rear damper moves
in bump and the inside front damper moves in rebound. The other two
dampers are considered to be stationary.
PHASE 3A: Increasing steering at constant throttle
This phase can be a course correction, a slalom turn in, or a turn
entry taken at full throttle. Weight is being transferred outboard, so
both outside dampers travel in bump and both inside dampers travel in rebound.
PHASE 3B: Decreasing steering at constant throttle
This is the opposite of phase 3A. During a slalom, this phase occurs
while the steering is changing away from the current cornering
direction. As soon as the lateral acceleration passes through zero, the
car reverts to phase 3A. This is part of why so many spins occur in slaloms.
PHASE 4: Decreasing steering + increasing throttle (or decreasing braking)
This is the apex-to-exit phase. Weight is being transferred inboard and
aft, so the outside front moves in rebound and the inside rear moves in
bump. The other two dampers are considered stationary.
The following table presents the damper adjustments available to modify
the cornering balance in each phase.
Each entry lists the phase, the damper travel directions, the desired change, and the damper
adjustments available to produce that change.
"+" indicates stiffer damping
"-" indicates softer damping.
IF is inside front, OF is outside front.
View attachment 512954
Only if it's possible, could you share the source for these?A good source reading for damper tuning phase diagnosis :
CORNERING PHASE DEFINITIONS
PHASE 1: Increasing braking + increasing steering
This phase is the first part of a fast decreasing radius turn. This
phase will not occur at all if maximum braking is achieved before
turning in. Since weight is being transferred both forward and outboard,
the outside front damper moves in the bump direction. Also, the inside
rear damper moves in rebound. The other two dampers do not move as much
or as rapidly, so their effects are minimal. For our purposes, we will
consider the inside front and outside rear dampers to have a fixed
position during phase 1.
PHASE 2: Decreasing braking + increasing steering
This is the turn in phase of a slow corner. This phase may or may not
occur depending on the type of turn and driving technique. Weight is
being transferred outboard and aft, so the outboard rear damper moves
in bump and the inside front damper moves in rebound. The other two
dampers are considered to be stationary.
PHASE 3A: Increasing steering at constant throttle
This phase can be a course correction, a slalom turn in, or a turn
entry taken at full throttle. Weight is being transferred outboard, so
both outside dampers travel in bump and both inside dampers travel in rebound.
PHASE 3B: Decreasing steering at constant throttle
This is the opposite of phase 3A. During a slalom, this phase occurs
while the steering is changing away from the current cornering
direction. As soon as the lateral acceleration passes through zero, the
car reverts to phase 3A. This is part of why so many spins occur in slaloms.
PHASE 4: Decreasing steering + increasing throttle (or decreasing braking)
This is the apex-to-exit phase. Weight is being transferred inboard and
aft, so the outside front moves in rebound and the inside rear moves in
bump. The other two dampers are considered stationary.
The following table presents the damper adjustments available to modify
the cornering balance in each phase.
Each entry lists the phase, the damper travel directions, the desired change, and the damper
adjustments available to produce that change.
"+" indicates stiffer damping
"-" indicates softer damping.
IF is inside front, OF is outside front.
IR is inside rear, OR is outside rear.
View attachment 512954
Only if it's possible, could you share the source for these?![]()
👍Sure, sorry I should have included the source article
http://www.ozebiz.com.au/racetech/theory/shocktune1.html
The post above has been updated with the link as well.
Used this car (as speced for Fan Club Quadrilogy event) for the Beginner's level Non-Race Car Challenge at Autumn Ring. Easy win on CSSPOON Sports/Type One Garage Honda S2000 AP2 Demo Street Car Replica 456PP
Tuned to replicate Spoon Sports/Type One Garage Honda S2000 AP2 Demo Street Car
Comfort Soft to Sports Medium
CAR : Honda S2000 '06
Tire : Comfort Soft to Sports Medium
Specs
Horsepower: 275 HP at 8500 RPM
Torque : 188.7 ft-lb at 7100 RPM
Power Limiter at : 94.0%
Weight: 1088 kg
Ballast : 41 kg ( hardtop weight is simulated via ballast and position)
Ballast Position : 16
Weight Distribution : 49 / 51 - as in real life spec
Performance Points: 456
GT AUTO
Oil change
Improve Body Rigidity ( INSTALLED IN THIS BUILD ) - the real car has extensive reinforcement, including welded steel frame on the front suspension mounts and hardtop installed.
Aero Kits Type B
Rear Wing - Generic Wing Type B
Wheels : Standard Size - RAYS CE28N painted in Chrome GT Japanese 010-W
Car Paint : Pure White
Tuning Parts Installed :
Sports Computer
Semi Racing Exhaust
Catalytic Converter Sports
Twin Plate Clutch
Carbon Drive Shaft
Adjustable LSD
Racing Brakes Kit
Fully Customizable Suspension
Weigh Reduction Stage 3
Carbon Hood ( Body Color )
Window Weight Reduction
Suspension - SPOON Sports N1 Spec Coilover Damper Kit - Original
Front, Rear
Ride Height: 85 85
Spring Rate: 14.00 12.00
Dampers (Compression): 8 6
Dampers (Extension): 4 6
Anti-Roll Bars: 4 4
Camber Angle: 0.2 0.2 ( use zero camber all around for max grip )
Toe Angle: -0.08 0.16
UPDATE - 3 Sets of Real World Alignment based on Factory Honda S2000 Manual ( Street ) and Track Setup Baseline from UK spec and Aggressive Track Alignment.
Suspension - SPOON Sports N1 Spec Coilover Damper Kit with Street Alignment
Front, Rear
Ride Height: 85 85
Spring Rate: 14.00 12.00
Dampers (Compression): 8 6
Dampers (Extension): 4 6
Anti-Roll Bars: 4 4
Camber Angle: 0.5 1.5 ( front camber range 0.5 +/- 0.167, rear camber range 1.5 +/- 0.167 )
Toe Angle: 0.00 0.07 ( Toe in range front : 0.00 +/- 0.09, rear : 0.07 to 0.26 )
Suspension - SPOON Sports N1 Spec Coilover Damper Kit with Track Oriented Alignment ( UK Spec )
Front, Rear
Ride Height: 85 85
Spring Rate: 14.00 12.00
Dampers (Compression): 8 6
Dampers (Extension): 4 6
Anti-Roll Bars: 4 4
Camber Angle: 1.0 2.0
Toe Angle: 0.00 0.26
Suspension - SPOON Sports N1 Spec Coilover Damper Kit with Aggressive Track Alignment
Front, Rear
Ride Height: 85 85
Spring Rate: 14.00 12.00
Dampers (Compression): 8 6
Dampers (Extension): 4 6
Anti-Roll Bars: 4 4
Camber Angle: 3.5 3.0
Toe Angle: 0.00 0.16
LSD - SPOON Sports Circuit Spec 1.5 way (60/30), factory medium preload
Initial Torque : 21
Acceleration Sensitivity: 40
Braking Sensitivity: 20
AERO
REAR : 20 ( MAX )
Brake Balance:
4/4 ( personal BB) or for ABS 0 wheel : 3/3, for ABS 1 - feel free to use your preferred brake balance.
Recommended setting for DS3 user :
Steering sensitivity at +1 or +2, all aids off, except ABS 1 ( if not comfortable with ABS 0 ) with 4/4 brake balance as starting point.
Notes :
Spoon, one of the best Honda tuner ever !!
I saw this car featured on magazine articles, then I got really curious, how does it drive in GT6 ? so I build a replica
The suspension comes from SPOON Sports N1 Spec Coilover with pretty high spring rate set at 14k/12k, the stiff springs made the car really sharp, with tuned dampers for balance between understeer and oversteer.
ARB has been set quite stiff at 4/4, giving good feel on turn in and exits.
For LSD, I have used SPOON 1.5 way Circuit spec LSD, with high cam angle on both drive side and coast/brake side, torque preload from factory set at medium. This gives the S2000 very good traction all around, but not too restrictive.
The weight distribution has also been fixed at 49/51 as in real life spec S2000 AP2 with hardtop installed. The Spoon Sports Type One Garage S2000 AP2 demo was tuned and tested at Tsukuba, Brands Hatch GP and Bathurst
When tested at Tsukuba on comfort soft, it's capable of easy consistent 1:04s lap ( stock gearbox )
ENJOY
UPDATE : Added 3 set of alignment that should work on 1.09![]()
UPDATE 1.15 : Corrected toe in value ( per side )
Used this car (as speced for Fan Club Quadrilogy event) for the Beginner's level Non-Race Car Challenge at Autumn Ring. Easy win on CSVery, very, very, easy win on SH
![]()
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Challenge acceptedTry the same car at Intermediate Apricot Hill
I will be posting new cars soon, the RAM with rear full locked rear diff, and HKS 180SX Hipermax ( III and D Nob Spec ) both can easily win at Apricot Hill![]()
Challenge accepted
View attachment 514588
Sorry about the damage, some old sales rep called E. Jenkins tried to slam the door a little too late going into the right hand loop.....It'll buff out ok
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This week’s featured tune is a replica with the pure intention of unleashing the RUF RGT.
It wasn't me. I think T12 has tried it himself and here you go.Nice, wonder who suggested the tune for Tune of the Week, thank you![]()
I need to update the OP, will do that once I posted 2 more cars, the RAM 1500 truck ( 500/50PP ) and Ferrari 458 Italia ( Lightweight Spec and Challenge ), and if time permits on the PS3, I may post some more supercars as well
![]()
Like he said...Nice, wonder who....
It wasn't me.
That's a lot of different combos to try out 👍 Your Jun BRZ was similar, with multiple damper adjustments, I know that these were mostly to suit different tyre compounds, but they were good to explore to show how the changes would alter the handling on the same tyre too 👍. That replica was a great learning tool for suspension/geometry tuning IMO.The HKS 180SX / 240SX will have special damper options to show how proper damper tuning ( using real life method ) works wonder to change how a car behave around corners. A simple change can do a lot( of course with a well setup damper/ARB to begin with )
It wasn't me. I think T12 has tried it himself and here you go.👍
Like he said...
But, I will say congrats for yet another piece of TotW silverware finding it's way to a good home....in your trophy warehouse👍
On another subject, I'm looking forward to this...
That's a lot of different combos to try out 👍 Your Jun BRZ was similar, with multiple damper adjustments, I know that these were mostly to suit different tyre compounds, but they were good to explore to show how the changes would alter the handling on the same tyre too 👍. That replica was a great learning tool for suspension/geometry tuning IMO.
I had only just stumbled across the HKS website the other day too (like...a day before you posted that![]()
), when I was looking for some BRZ/86GT/FR-S transmission options. They've got so much stuff in there, it was like being a kid in a candy store 👍.