Saleen S7 Drawing

  • Thread starter Salar
  • 21 comments
  • 2,862 views
This is my latest work, tell me what you guys think.

gj1ew.jpg
 
I spent the first 15 years of my life trying to draw cars in 3D like that, and I never got anywhere near that standard :( :( I've spent the next 15 years of my life in deep resentment of those who can draw cars like that :irked: :irked: In other words, I hate it...

:P :D Only kidding (well, about the hating your pic bit anyway ! ) That's brilliant (and I'm envious of your talent)
 
Touring Mars
I spent the first 15 years of my life trying to draw cars in 3D like that, and I never got anywhere near that standard :( :( I've spent the next 15 years of my life in deep resentment of those who can draw cars like that :irked: :irked: In other words, I hate it...

:P :D Only kidding (well, about the hating your pic bit anyway ! ) That's brilliant (and I'm envious of your talent)
I'm pretty much the same as you there. No matter how much I try I never even get a 3D drawing right. :lol: I've never been keen on drawing anyway, even though I like looking at them.

That's brilliant. 👍
 
gt_masta
Did you have a pictures of a saleen near you or you did this all by yourself? Btw that's really good.

Yes, but it was black-white and kind of small(way smaller than the real drawing).

Thanks guys for your comments.
 
I'd like to comment on some of you process.

First off, draw a bit larger. It looks like you're trying to fit a lot of details into a very little amount of room. A bigger paper will expand the space between those details, making it look a lot more "real". Next, before you do the first line drawing (before filling in any parts), select the right strength pencil for those lines. If you know exactly what your drawing (you know you won't need to erase a lot), take somehting around 3H (not harder than that, if you need to erase, the hard pencil will make grooves in the softer paper, and when you fill everything in, you'll see white lines where you erased), but if you think you're gonna make mistakes, go softer, HB or so; the softer graphite will obviously be darker on paper, but erasing won't leave any permenant damage. Next, when you fill everything in, use smudgers to smooth out the now-textured surfaces. When you run everything over with the smudgers, it'll also lighten up those lines if you used the softer pencils (using either the softer HB or harder 3H, your lines will be less obvious in the end). Oh, and go over some of the lighter spots with an eraser when you're done, in most cases adding constrast helps, and it certainly would here.

Judging by that drawing of yours, you're close to achieving failry good photorealism. Just draw exactly what you see in the referance picture, and take time on the details, and you're on the right road. Three or four more drawings and you'll have progressed a lot. You've got a decent eye in proportions/perspective, the S7 only has minor problems (I'd definitely lighten up that far side shoulder, it should be next to invisible, if there at all). When you're done your line drawing, flip the paper backwards, put it up to a light, and look through the back. Now your drawing is reversed, and you'll see all of your mistakes. It works wonders, especially if you've been sitting there doing the line drawing in one, long sitting.

Oh and one last presentation thing: I wouldn't recomend doing a horizon line (leave it out, just make the undershadow a bit larger), but if you really want it there, please-oh-please, use a ruler to draw it. Right now, it's really pulling down the whole thing.

Over-all, good job. Once you figure out how to to get nice, even tones with the smudger, you'll be able to move on to making white or silver cars, which look really impressive when done right. In short, use larger paper (nothing absurd, but nothign in the single digits for inches) and buy smudgers (fingers work, but are less effective, smudge in sweat/dirt, get messy fast, and smudgers cost 2$ for a set of 3).
 
Hey Salar,

Did you know that the guy responsible for the design of the Saleen S7 is on this site?? His name is Phil Frank, and he also designed the Nike One 2022, and he occassionally posts in this thread about the Nike One...

https://www.gtplanet.net/forum/showthread.php?p=1841083#post1841083

Someone on GTPlanet (Freq) spotted the Morse code on the side of the car and worked it out as saying www.phil-frank.com.... on his website he has some conceptual drawings of the Saleen too...

Maybe you should try drawing the Nike One and then compare it to his sketches? 💡 👍

TM
 
Wow I'm definatly in the same group as with Touring Mars:drool: But he's been trying for 15 years and I'm.....15:P;) I definatly envie you man, you guys always make me wonder whats wrong with MY EYES LOL:lol::crazy::irked::dunce:
 
Thanks guys.

Hey TVR fan, what's up?

eliseracer
I'd like to comment on some of you process.

First off, draw a bit larger. It looks like you're trying to fit a lot of details into a very little amount of room. A bigger paper will expand the space between those details, making it look a lot more "real". Next, before you do the first line drawing (before filling in any parts), select the right strength pencil for those lines. If you know exactly what your drawing (you know you won't need to erase a lot), take somehting around 3H (not harder than that, if you need to erase, the hard pencil will make grooves in the softer paper, and when you fill everything in, you'll see white lines where you erased), but if you think you're gonna make mistakes, go softer, HB or so; the softer graphite will obviously be darker on paper, but erasing won't leave any permenant damage. Next, when you fill everything in, use smudgers to smooth out the now-textured surfaces. When you run everything over with the smudgers, it'll also lighten up those lines if you used the softer pencils (using either the softer HB or harder 3H, your lines will be less obvious in the end). Oh, and go over some of the lighter spots with an eraser when you're done, in most cases adding constrast helps, and it certainly would here.

Judging by that drawing of yours, you're close to achieving failry good photorealism. Just draw exactly what you see in the referance picture, and take time on the details, and you're on the right road. Three or four more drawings and you'll have progressed a lot. You've got a decent eye in proportions/perspective, the S7 only has minor problems (I'd definitely lighten up that far side shoulder, it should be next to invisible, if there at all). When you're done your line drawing, flip the paper backwards, put it up to a light, and look through the back. Now your drawing is reversed, and you'll see all of your mistakes. It works wonders, especially if you've been sitting there doing the line drawing in one, long sitting.

Oh and one last presentation thing: I wouldn't recomend doing a horizon line (leave it out, just make the undershadow a bit larger), but if you really want it there, please-oh-please, use a ruler to draw it. Right now, it's really pulling down the whole thing.

Over-all, good job. Once you figure out how to to get nice, even tones with the smudger, you'll be able to move on to making white or silver cars, which look really impressive when done right. In short, use larger paper (nothing absurd, but nothign in the single digits for inches) and buy smudgers (fingers work, but are less effective, smudge in sweat/dirt, get messy fast, and smudgers cost 2$ for a set of 3).

Thank you very much for tips! very helpful.

I've not done anything (car drawing) since then; busy with school right now.

But in summer, I'm going to try more and will use your tips.
 
U ROCK!!!!!!!
Check out mine on the 'car drawings' thread, i think are pretty good for a 12 year old tho Exige(yay exige pwnz)racer will probably tell me that theyre completely screwed or something.... :( Not that I oppose that, I want advice... and they arent too good compared to everyone else's
 
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