- 3,016
- Osaka
- CWM_NoirAntares
- - - - -
Hello, and welcome to Scorpius Racing League!
We'll be bringing you various racing series that you can hop in and enjoy the experience of racing with fellow gtplanet members in regulated events. We'll try to keep the playing field as level as possible to make driver skill the highlight of the races.
The races will be held on Friday evenings, 22:30 GMT.
CURRENT SERIES:
N2 AE86 CHAMPIONSHIP
For our first series, we're bringing you the N2 AE86 Championship, a series based on the real-life N2 AE86 series that started in the 80's and revived by Best Motoring's Hot Version during the early 2000's. As the name implies, we'd be racing the iconic Toyota AE86 tuned to the specifications of the racecars of the past.
If you want to race in this series, you can sign up by posting the following information on the thread:
GTP ID:
PSN ID:
Nationality:
Car:
Team:
With regards to teams, you can represent a team as an independent racer, or as a part of a two-driver team. Drivers in a team are not required to use the same car.
How points are scored in the team's championship are detailed in the Points System section of the thread.
Take note that by signing up, you agree to all the rules and regulations posted on the thread, and to act in a respectful and sportsmanlike manner both on and off the track.
GTP ID:
PSN ID:
Nationality:
Car:
Team:
With regards to teams, you can represent a team as an independent racer, or as a part of a two-driver team. Drivers in a team are not required to use the same car.
How points are scored in the team's championship are detailed in the Points System section of the thread.
Take note that by signing up, you agree to all the rules and regulations posted on the thread, and to act in a respectful and sportsmanlike manner both on and off the track.
Driver's Championship
Awarded to the driver with the most points at the end of the season
Team's Championship
Awarded to the team with the most points at the end of the season
Lightning Trophy
Awarded to the driver who scored the most points using the Levin
Thunder Trophy
Awarded to the driver who scored the most points using the Trueno
Awarded to the driver with the most points at the end of the season
Team's Championship
Awarded to the team with the most points at the end of the season
Lightning Trophy
Awarded to the driver who scored the most points using the Levin
Thunder Trophy
Awarded to the driver who scored the most points using the Trueno
All times are in GMT
21:30 - Lobby Open (Free Practice)
22:00 - Track Restart, Final Attendance & Spec Check
22:15 - Start of Qualifying
22:30 - Start of Race 1
22:45 - End of Race 1
23:00 - Start of Race 2
23:30 - End of Race 2
21:30 - Lobby Open (Free Practice)
22:00 - Track Restart, Final Attendance & Spec Check
22:15 - Start of Qualifying
22:30 - Start of Race 1
22:45 - End of Race 1
23:00 - Start of Race 2
23:30 - End of Race 2
Race Type: Practice/Qualifier/Endurance
Privacy: Club Only
Race Quality: ★★★★ - High
Voice Chat Quality - Disabled
Start Type: Grid Start with False Start Check
Grid Order (Sprint): Fastest First
Grid Order (Feature): Reversed Grid Based on Previous Results
Tyre/Fuel Depletion: Fast
Grip Reduction on Wet Track/Track Edge: Real
Visible Damage: Off
Mechanical Damage: Heavy
Slipstream Strength: Real
Skid Recovery Force: Prohibited
Active Steering: Prohibited
Active Stability Management: Prohibited
Driving Line: Prohibited
Traction Control: Prohibited
ABS: Prohibited
Privacy: Club Only
Race Quality: ★★★★ - High
Voice Chat Quality - Disabled
Start Type: Grid Start with False Start Check
Grid Order (Sprint): Fastest First
Grid Order (Feature): Reversed Grid Based on Previous Results
Tyre/Fuel Depletion: Fast
Grip Reduction on Wet Track/Track Edge: Real
Visible Damage: Off
Mechanical Damage: Heavy
Slipstream Strength: Real
Skid Recovery Force: Prohibited
Active Steering: Prohibited
Active Stability Management: Prohibited
Driving Line: Prohibited
Traction Control: Prohibited
ABS: Prohibited
Each event consists of a 15-minute qualifying, a sprint race and a feature race. All races would feature a standing start with a false start check.
The order of the sprint race would be determined by the qualifying. The sprint race would be run for only 20 minutes, with no mandatory pit stops.
After the sprint race, there would be a 15-minute break to prepare for the feature race. The track will be closed to everyone, but drivers are allowed to change the setup of their cars during this time period.
The grid of the feature race will be a reversed grid based on the results of the sprint race. This race would be run for 30 minutes, with one mandatory pit stop.
The order of the sprint race would be determined by the qualifying. The sprint race would be run for only 20 minutes, with no mandatory pit stops.
After the sprint race, there would be a 15-minute break to prepare for the feature race. The track will be closed to everyone, but drivers are allowed to change the setup of their cars during this time period.
The grid of the feature race will be a reversed grid based on the results of the sprint race. This race would be run for 30 minutes, with one mandatory pit stop.
1. Attendance
1.1) Drivers must be in the lobby before the scheduled final checks.
1.2) Any driver who joins the lobby between 21:45 and 22:00 will not be allowed to participate in the first race, but will be allowed to join the second race.
1.3) Drivers who join the lobby past 22:00 will be allowed to join the second race, provided they have informed the race officials before the start of qualifying.
1.4) Any driver who joins the lobby once qualifying begins but has not informed the race officials beforehand would not be allowed to join the second race.
2. Racing
2.1) Drivers are expected to race cleanly at all times, adhering to the GTPlanet OLR Rules & Guidelines.
2.2) Observe track limits as much as possible.
2.3) Observing track limits is defined as keeping at least two tires on the track.
2.4) Rumble strips are considered track.
2.5) Going off track limits to avoid an accident ahead is allowed, so long as you only overtake the cars involved in the accident and not gain a significant advantage on the other cars ahead of the accident.
2.6) Corner cutting to gain an advantage is illegal.
2.7) Track extending to gain an advantage is illegal.
2.8) Repeated violations of track limits will result in a penalty.
2.9) Drivers are expected to save the replays after every race, this is to allow the race officials to review each perspective if race incidents are to be reviewed.
2.10) In case of racing incidents, drivers submit incident reports to race officials, attaching their replay files with the report, within 24 hours of the end of the feature race.
2.11) Incident reports sent after the 24 hour mark has elapsed would not be considered.
3. Disconnection
3.1) Drivers who disconnect from the lobby before qualifying/race are allowed to rejoin before the time limit.
3.2) In the case of disconnections less than 15 minutes before the start of qualifying/feature race, 10-minute extensions may be given to allow drivers to fix their connections, as long as majority of the drivers present in the lobby would vote to agree to this extension.
3.3) If majority vote agrees to give an affected driver a time extension, the qualifying/feature race will be pushed back by only 15 minutes. If the affected driver does not return to the lobby/send their car to the pit lane after 15 minutes, they will be classified as DNS.
3.4) If majority vote is against giving an affected driver a time extension, the qualifying/feature race would proceed as scheduled, with the affected driver classified as DNS.
3.5) Drivers who disconnect once qualifying/race starts will be considered DNF due to mechanical trouble and would be classified accordingly.
4. Race Neutralization due to Mass Disconnection
4. 1) Mass disconnections is classified as having 3 or more DC's in the span of 5 minutes
4.2) Race Neutralization procedure during qualifying
4.2.a) Everyone would be ordered to go back to the pits, and the network conditions would be monitored for 15 minutes.
4.2.b) If network conditions do not improve, the sprint race would then be cancelled and the lobby would reconvene for the feature race that would include a qualifying session.
4.2.c) In case network conditions do not improve for the feature race, the entire event would be cancelled.
4.3) Race Neutralization procedure during the Sprint/Feature races
4.3.a) The race would be stopped and points would be awarded based on current track positions and time remaining on the clock.
4.3.b) Points Allocation for Neutralized Sprint Race:
> 15 minutes left: No points
5 - 10 minutes left: 1/2 points
< 5 minutes left: Full Points
4.3.c) Points Allocation for Neutralized Feature Race:
> 22 minutes left: No points
8 - 21 minutes left: 1/2 points
< 8 minutes left: Full Points
1.1) Drivers must be in the lobby before the scheduled final checks.
1.2) Any driver who joins the lobby between 21:45 and 22:00 will not be allowed to participate in the first race, but will be allowed to join the second race.
1.3) Drivers who join the lobby past 22:00 will be allowed to join the second race, provided they have informed the race officials before the start of qualifying.
1.4) Any driver who joins the lobby once qualifying begins but has not informed the race officials beforehand would not be allowed to join the second race.
2. Racing
2.1) Drivers are expected to race cleanly at all times, adhering to the GTPlanet OLR Rules & Guidelines.
2.2) Observe track limits as much as possible.
2.3) Observing track limits is defined as keeping at least two tires on the track.
2.4) Rumble strips are considered track.
2.5) Going off track limits to avoid an accident ahead is allowed, so long as you only overtake the cars involved in the accident and not gain a significant advantage on the other cars ahead of the accident.
2.6) Corner cutting to gain an advantage is illegal.
2.7) Track extending to gain an advantage is illegal.
2.8) Repeated violations of track limits will result in a penalty.
2.9) Drivers are expected to save the replays after every race, this is to allow the race officials to review each perspective if race incidents are to be reviewed.
2.10) In case of racing incidents, drivers submit incident reports to race officials, attaching their replay files with the report, within 24 hours of the end of the feature race.
2.11) Incident reports sent after the 24 hour mark has elapsed would not be considered.
3. Disconnection
3.1) Drivers who disconnect from the lobby before qualifying/race are allowed to rejoin before the time limit.
3.2) In the case of disconnections less than 15 minutes before the start of qualifying/feature race, 10-minute extensions may be given to allow drivers to fix their connections, as long as majority of the drivers present in the lobby would vote to agree to this extension.
3.3) If majority vote agrees to give an affected driver a time extension, the qualifying/feature race will be pushed back by only 15 minutes. If the affected driver does not return to the lobby/send their car to the pit lane after 15 minutes, they will be classified as DNS.
3.4) If majority vote is against giving an affected driver a time extension, the qualifying/feature race would proceed as scheduled, with the affected driver classified as DNS.
3.5) Drivers who disconnect once qualifying/race starts will be considered DNF due to mechanical trouble and would be classified accordingly.
4. Race Neutralization due to Mass Disconnection
4. 1) Mass disconnections is classified as having 3 or more DC's in the span of 5 minutes
4.2) Race Neutralization procedure during qualifying
4.2.a) Everyone would be ordered to go back to the pits, and the network conditions would be monitored for 15 minutes.
4.2.b) If network conditions do not improve, the sprint race would then be cancelled and the lobby would reconvene for the feature race that would include a qualifying session.
4.2.c) In case network conditions do not improve for the feature race, the entire event would be cancelled.
4.3) Race Neutralization procedure during the Sprint/Feature races
4.3.a) The race would be stopped and points would be awarded based on current track positions and time remaining on the clock.
4.3.b) Points Allocation for Neutralized Sprint Race:
> 15 minutes left: No points
5 - 10 minutes left: 1/2 points
< 5 minutes left: Full Points
4.3.c) Points Allocation for Neutralized Feature Race:
> 22 minutes left: No points
8 - 21 minutes left: 1/2 points
< 8 minutes left: Full Points
DRIVER'S CHAMPIONSHIP
Sprint Race Points
1st - 10
2nd - 8
3rd - 7
4th - 6
5th - 5
6th - 3
7th - 2
8th - 1
Feature Race Points
1st - 15
2nd - 12
3rd - 10
4th - 9
5th - 8
6th - 7
7th - 6
8th - 5
9th - 4
10th - 3
11th - 2
12th - 1
TEAM'S CHAMPIONSHIP
For the team's championship, points will be awarded on whoever finished the highest for each team for each race. In case of independent team drivers (solo teams), the team score would follow the driver's score in the Driver's Championship.
Example:
Driver A & B are part of Team 1
Driver X & Y are part of Team 2
Driver N is running independent Team 3
In the sprint race, 1st - A, 2nd - X, 3rd - Y, 4th - N, 5th - B
Team 1 earns 10 points, Team 2 earns 8 points, Team 3 earns 6 points.
IN THE CASE OF A TIE
In the case of a tie in deciding the winner of all available championships, the following tiebreaker sequence would be used to determine the winner:
1. Overall number of race victories
2. Most feature race victories
3. Most sprint race victories
4. Earliest race victory
Sprint Race Points
1st - 10
2nd - 8
3rd - 7
4th - 6
5th - 5
6th - 3
7th - 2
8th - 1
Feature Race Points
1st - 15
2nd - 12
3rd - 10
4th - 9
5th - 8
6th - 7
7th - 6
8th - 5
9th - 4
10th - 3
11th - 2
12th - 1
TEAM'S CHAMPIONSHIP
For the team's championship, points will be awarded on whoever finished the highest for each team for each race. In case of independent team drivers (solo teams), the team score would follow the driver's score in the Driver's Championship.
Example:
Driver A & B are part of Team 1
Driver X & Y are part of Team 2
Driver N is running independent Team 3
In the sprint race, 1st - A, 2nd - X, 3rd - Y, 4th - N, 5th - B
Team 1 earns 10 points, Team 2 earns 8 points, Team 3 earns 6 points.
IN THE CASE OF A TIE
In the case of a tie in deciding the winner of all available championships, the following tiebreaker sequence would be used to determine the winner:
1. Overall number of race victories
2. Most feature race victories
3. Most sprint race victories
4. Earliest race victory
Success handicap in this league is defined as reduced power + added weight applied in the feature race to the top 6 finishers of the sprint race. This is done to even the performance levels between the fastest drivers with the rest of the field, and keep the points battle close.
Success Handicaps (by position)
1st - 13 HP & 20kg
2nd - 11 HP & 18kg
3rd - 9 HP & 16kg
4th - 7 HP & 14kg
5th - 5 HP & 12kg
6th - 3 HP & 10kg
Success Handicaps (for Trueno)
1st - 210 HP & 841 kg
2nd - 212 HP & 839kg
3rd - 214 HP & 837kg
4th - 216 HP & 835kg
5th - 218 HP & 833kg
6th - 220 HP & 831kg
Success Handicaps (for Levin)
1st - 213 HP & 841 kg
2nd - 215 HP & 839kg
3rd - 217 HP & 837kg
4th - 219 HP & 835kg
5th - 221 HP & 833kg
6th - 223 HP & 831kg
Success handicap does not stack, meaning that any handicaps you incur in the feature race will not carry over to the next event.
Success Handicaps (by position)
1st - 13 HP & 20kg
2nd - 11 HP & 18kg
3rd - 9 HP & 16kg
4th - 7 HP & 14kg
5th - 5 HP & 12kg
6th - 3 HP & 10kg
Success Handicaps (for Trueno)
1st - 210 HP & 841 kg
2nd - 212 HP & 839kg
3rd - 214 HP & 837kg
4th - 216 HP & 835kg
5th - 218 HP & 833kg
6th - 220 HP & 831kg
Success Handicaps (for Levin)
1st - 213 HP & 841 kg
2nd - 215 HP & 839kg
3rd - 217 HP & 837kg
4th - 219 HP & 835kg
5th - 221 HP & 833kg
6th - 223 HP & 831kg
Success handicap does not stack, meaning that any handicaps you incur in the feature race will not carry over to the next event.
For every on-track incident a driver is deemed at fault, they will receive a power limiting penalty, to be applied to both races of the next round. Once a driver receives 2 power limiting penalty, the next incident will result in a one-round suspension.
Deliberate dangerous driving will result in a two-round suspension, with the next offense committed after the suspension has elapsed will result in being banned from the league.
Drivers who act disrespectfully towards fellow drivers and race officials will be banned from the series. You agreed to act in a respectful and sportsmanlike manner when you signed up, so keep that in mind.
Deliberate dangerous driving will result in a two-round suspension, with the next offense committed after the suspension has elapsed will result in being banned from the league.
Drivers who act disrespectfully towards fellow drivers and race officials will be banned from the series. You agreed to act in a respectful and sportsmanlike manner when you signed up, so keep that in mind.
Last updated: 5/1/16; 10:15AM (GMT+8)
Last edited: