SEGA driving cab, GT5Ready multi emu driver with REAL FFB.

hi guys,

i wanted to show you my GT5 ready (PS3 compatible) SEGA driving cabinet! it taken ..

its taken a good long while, but it's 99% complete.. i'll try summarise to keep it short, with a few pics, but im happy to answer any questions if anyone else is mad enough to put this together....

i got this cab lovely minty fresh restored Initial D cab from an arcade related forum a couple of months back...

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it was originally one half of a SEGA Touring Car, which was beautifully restored/converted from the bare metal up, to a single Initial D. however, when i took ownership of the machine it was an unfinished project, it was almost complete and was running, it had all the naomi 2 hardware and game but with a few cables missing making some components inoperable. Lovely condition, majority of the parts used in the conversion were new old stock or near mint.

Upon learning the news that the SEGA model2 emulator now fully supports force feedback (and GT5 is coming!), i bought the machine with the intention of converting it to a multi platform driving cabinet. I collected the machine in 20 odd bits, in 2 vehicles, took it home and re-assembled in position at home. it didn't take long to sell all the internal hardware on an auction site.. and luckily, i managed to recoup more than the initial cost of the machine by selling the parts i didn't need.

next i had to decide which steering wheel i was going to use. the steering wheel force feedback motors in sega cabinets cannot be interfaced with a pc without some serious wizardry (they have a clutch), however, HAPP controls do a belt driven active FFB steering wheel with a simple DC motor, as used in many arcade driving machines, this wheel can be interfaced with a pc, by hacking it onto the pcb of a cheapo logitech ffb steering wheel.

the other option would to use an expensive logitech G25 or fanatec porsche steering wheel, but i decided that the best of the best ffb steering wheels are found in arcade machines- built to take some serious abuse and last for years. no home/end user flimsy steering wheel ive ever bought has been able to match the quality of the experience an arcade wheel provides..

i have used the belt driven HAPP controls active ffb steering wheel..

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http://www.happcontrols.com/driving/50010200.htm

I hunted the web for an old atari or namco cabinet with a HAPP ffb wheel, i got the one i used from a crusin' world cab.

to make this work, i used a logitech driving force EX ffb steering wheel for ps2 ps3. basically, theory is to connect the pot on the logitech wheel to the happ wheel, connect the pots from the logitech pedals to the pedals on the arcade cab, hook the wires going to the logitech motor to the HAPP motor...

donor logitech wheel..

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sounds easy, but not so simple.. the pots are different sizes for a start, (you need 2x 50k pots for the pedals and a 100k pot for the wheel), and the power going to the tiny ffb motor in the logitech wheel is insufficient to power the large HAPP motor. Pots were easy to sort (maplins, RS componets). to boost the power output from the logitech pcb to the HAPP motor, ive used a servo amplifier for brushless motors, and a 24v dc psu to power the amp.

the servo amp i used..

amp.JPG


for the buttons, gear shift and dpad, i hacked the pads of the logitech wheel and installed them into the dashboard from a SEGA touring car (which came spare with the cabinet) along with 4 VR (view change) buttons from daytona. mapped as follows-

start-start,
select-credit/insert coin,
4 action buttons- 4 VR buttons
d-pad- 4 way shifter
L+R- sequential shifter buttons mounted on the wheel

every button taken care of for both pc and console use. thankfully, after many weeks of hard work.. IT WORKS!

work in progress pics..

before.. (note the tiny ffb motor lol!)

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after.. (note the HUGE ffb motor and amplifier!)

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closer look..

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the HAPP wheel and amp..

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how its wired..

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as the HAPP wheel assembly was never meant to fit in a SEGA dashboard, i had to make a mount from MDF board that i could affix to both the mounts on the rear of the dashboard and the mounts on the HAPP.. you can see here..

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the pad hacks for the buttons.. very tricky work!

started off like this when removed from the logitech..

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each button got a wire soldered on and hot glued fast in position..

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testing the buttons on the pc using the logitech software..

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hooked them all up to the buttons on the dashboard..

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originally a sequential shifter in the dashboard, i drilled it out for a 4 speed, wired up a happ 4 speed shifter and fitted a minty fresh NOS sega shifter cover...

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the sequential shifter buttons will be installed in the steering wheel using small red fire buttons, all bases covered- hi/lo shifer, sequential shift, 4 way shift... good for almost any driving game. pedal post and sound was wired up using a 5.1 pc sound system hacked onto the original sega speakers in the seat, the sub in the seat base, the ones either side of the monitor i installed myself as this cabinet only had speakers in the seat- needless to say, it sounds great. the pc was simple enough to set up, ive used the same monitor that was in the cabinet.

a video of the 1st test of the components.. all working, ffb strength is very powerful!

http://www.youtube.com/watch?v=24H1q1SCSdA

[youTUBE]24H1q1SCSdA[/youTUBE]

and a video it it working, mrs sharkfactor playing daytona..!!

[youTUBE]1eBnwNK5vfM[/youTUBE]

http://www.youtube.com/watch?v=1eBnwNK5vfM

im very impressed with the ffb, its emulated very well in daytona, sega rally and sega touring car.. very powerful, ive had to turn it down to 50% in the settings to get it to feel right. very smooth, elastic like feedback in each game, and it sure tears the wheel from your hand if you bump a wall or another car. real arcade quality force feedback.. cant wait to get the ps3 hooked up with some GT5, outrun, gti club, sega rally3 and every other racer with ffb ive been missing out on playing properly!

better videos to follow..!

cheers:)
 
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Oh congratulations on all your hard effort!
Excellent work and laughed at the Flux Capacitor comment on the video.

Having the arcade emulation along with a GT inspired cockpit is close to my own ideas.

Bit surprised none of the guys here have looked at some of the arcade parts available to buy and use in d.i.y projects like the arcade handbrake, sequential shifters and even those moulded seats.

Questions:
Does your setup use standard Logitech pedals or arcade unit pedals?
Have you considered a Buttkicker device for added fun?
What speakers or audio is used?

Wouldnt mind talking with you a bit over the arcade side of things...
Might PM you at some point if thats alright.
 
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Hi there, thanks for the comments..

To answer the q's, it uses the original sega pedals. The 5k potentiometers in the sega pedals were changed for 50k pots and wired to the logitech board. The pedals are very realistic.

The cab used to be a Sega Touring car, so there was already a buttkicking bass speaker in the base of the seat. Turn up the bass and you can feel it under you!
More folks should be using arcade stuff, it's all top quality, built to last. I'm on the lookout for a sega rally 2 handbrake I can fit on the side..

For sound I used a 5.1 pc sound system. Cut the speakers off it, wire up the cab speakers instead- works great!


Cheers
 
man what a setup.
impressive and bonkers at the same time.
Great project. The FFB motor looks huge (that's cool)

Nice accent .... ;)
 
Old school baby looks great checking out the electric circuits a possible cross potential there just kidding nice one:tup:
 
Old school baby looks great checking out the electric circuits a possible cross potential there just kidding nice one:tup:

I'm sure your keyboard has punctuation keys like , and . on it. Please use them as your posts are unreadable without them.

Thanks
 
I spent many of my formative years playing with HAPP wheels (there was a Cruis'n USA in a local laundromat), and I have to say that I can't imagine how amazing that wheel will feel hooked up to something like GT5. In my experience, belt wheels are also virtually silent in addition to the break-your-arms strength those big arcade motors provide. And at the very least, due to the advances in M2Emulator, you at least have an awesome way of playing Daytona. :lol:

Quite a good job. 👍
 
I spent many of my formative years playing with HAPP wheels (there was a Cruis'n USA in a local laundromat), and I have to say that I can't imagine how amazing that wheel will feel hooked up to something like GT5. In my experience, belt wheels are also virtually silent in addition to the break-your-arms strength those big arcade motors provide. And at the very least, due to the advances in M2Emulator, you at least have an awesome way of playing Daytona. :lol:

Quite a good job. 👍

your not wrong!

the force feedback is amazing!! i have since fine tuned the ampilifer gain and current limit and it works better than i could have ever imagined.

sega rally has better ffb than daytona (in the m2 emu anyway), the feedback sr is far more powerful- i have ffb strength set at 2 (of 7) and it still shakes the whole 500lb cabinet (with me on it!)..daytona ffb works great too, just not as much of a workout than sr.. lol., i play daytona to come down of a rally session..:)
 
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lol, thats what i thought when i first thought about putting it together. i can assure you i have no electrical knowledge or soldering skills, or even any decent tools.. all i had was a plan and a will to make it happen. searching around the internet and help and advice from folks on forums all helped make it possible.

i got a few more pics with a lousy camera, i now have the sequential shifter buttons on the steering wheel and a few more loose ends tied up..

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im still to get a US (ntsc) ps3 to put in it.. im in the UK and our (pal) ps3's don't output 640x480 which the monitor in this cabinet needs. i'll be picking one up shortly, so i'll be able to play some modern games in it too.. i know the low res 4:3 monitor is not best suited for GT5, but i'll not be playing in the cab 100% of the time, i have a couple of large tv for time out with a joypad.

for now, been playing alot of sega rally and i did an amazing run yesterday.. 3'23"87.. the best time i can find on the internet is 3'24 on youtube..

3'23"87
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..a superb time, proves just how well the machine works! (yes, was auto transmisson, however, i need more practice with manual, which is supposed to be quicker- but i just beat the best manual time i can find- in auto!)

cheers!
 
i think this thread needs a bump now that it is fully PS3 converted and 100% GT5 ready!

shown here playing Outrun online arcade on PSN...

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..

other updates..

to get PS3 working, i used an HD Fury to connect to the arcade monitor. so from the ps3 hdmi out> hdmi cable> hdmi-dvi converter adaptor> dvi> HD Fury> VGA OUT to the arcade monitor! it works perfectly and crystal clear 480p picture.

5.1 sounds now working with ps3 via optical out to a 5.1 audio converter to a 5.1 sound system.. (running only 4.1 in the cab) speakers either side of the monitor, two in the seat headrest and a bass shaker in the seat base. awesome!

full PS3 functionality, my only complaint (more of a niggle than a complaint), my d'pad is the H shifter gear stick, which can be complicated during menus screens etc- but is by no means any great hassle and soes not affect gameplay. the buttons on the steering wheel are perfectly placed for sequential shifting.

job done.. ALL I NEED NOW IS GT5!!!!:crazy:
 
Looking good and well done on getting it all working with the PS3 👍
Nice arcade cabinet too; MAME? :)
 
EDIT.
I just did some research and I know I could do this with a little help.
The SUZO HAPP website has a 360 degree assembly which would be more to my liking than the 270.
http://www.happcontrols.com/driving/50283700.htm
But I am not sure if that is just the wheel or weather it has the motor with it, If it is just the wheel then I find that a bit much to be paying as I will have to buy the HAPP wheel the buy the 360 assembly.
But if its the full thing I will be more than happy.

I really want to do this as the one gripe I have about the g25's and such like is there fragile construction I want a wheel I can through everything at.
I am a bit torn on what wheel to hack.
I could buy and use a DFGT wheel as it is quite similar to the one you used in your amazing wheel, It has only one motor with two wires to power it, So it should work just the same as the wheel you used minus the steering the steering and pedal pots.

Or I could use my G25 I have at the moment as the motors are overheating a bit now any way, This way I could keep my clutch and shifter.
But the G25 has 2 motors, Do you have any idea what I would do ?.
Could I just wire up one of motor wires to the power amp and leave the other one free.
Or would I have to use 2 motors.

Any help you could give me would be greatly appreciated.
 
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I have made the same mod that TheSharkFactor, so I can say to you that you must use the Happ 270 wheel. The 360° has no motor...


If you want to use a 900° logitech wheel for that you must :

- use the DFGT,
- you can take of the 270° stop bumper of the happ, but you have to make à 900° stop
system,
-and you have to integrate the optical system of the DFGT in the Happ.

Conclusion, not impossible but more difficult. I use the 270°Happ with a Thrustmaster F430 electronic card and for me it's enough...
 
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