Sell cars to other players

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soundtiger95
Not sure if this has been brought up or not but what do you guys think about being able to sell cars to other players through an online store? I got this idea after playing EA Sports NHL series where, in one of the online game modes, you can sell and auction off players to other gamers. I thought this would be a cool feature to add because people come up with cool and unique ideas for cars and if they want a way to earn more credits I think this would be pretty good idea.

This would be a very simple concept where you can list your car for a certain price or make a starting price and have people bid on the car.

I think this would be a great addition to the online community. What do you guys think?
 
Yea the problem being like in the ea games where people decide to corner the market on a rare item. Get money, buy all the car x y z that ever appear on the market and then put them on at vastly inflated prices. Ahh capitalism.
 
Yea the problem being like in the ea games where people decide to corner the market on a rare item. Get money, buy all the car x y z that ever appear on the market and then put them on at vastly inflated prices. Ahh capitalism.

And the reasonably priced cars will be bought by auction house sharks and put up again with another two or three digits added to the price tag.

Don't expect the same prices as the UCD or the OCD :/
 
An option to report people selling stuff at ridiculously high prices would be a good option, but PD is sooo dedicated to their games... *sigh*

Or simply don't buy stuff from those people and that's it! 💡

Keeping the OCD/UCD is better, but we have to teach some capitalism to the kids anyways :indiff:
 
An option to report people selling stuff at ridiculously high prices would be a good option, but PD is sooo dedicated to their games... *sigh*

Or simply don't buy stuff from those people and that's it! 💡

Keeping the OCD/UCD is better, but we have to teach some capitalism to the kids anyways :indiff:

You can't report someone because they sell expensive stuff.

One option would be to put the car on the market for a predetermined starting price (maybe the amount you would get by selling it back to the game?) and then have each bid increase the price by so and so much. Then the prices would automatically follow what the market is prepared to pay.

...unless people create secondary accounts and bid on their own auctions to boost the price...

Or they could go the communist way and have all cars being sold for the same price. But then they'd all have to be made by paper and you'd have to be waiting for years before they're delivered.
 
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And the reasonably priced cars will be bought by auction house sharks and put up again with another two or three digits added to the price tag.

Don't expect the same prices as the UCD or the OCD :/

Just curious, have you played any of the Forza games? Because that really doesn't happen all that often at all.
 
Reminds of player sale in Fifa. Makes people go crazy and invest lots of real money to get certain players. Don't like that.
 
Just curious, have you played any of the Forza games? Because that really doesn't happen all that often at all.
A good example of what he meant is the unicorn cars. Quite difficult to get them normally (you usually get a random one as opposed to one you want for the online events, and that's as and when), and then you go to AH...Top Secret Supra for 100,000,000, NSX-R LM for 80,000,000...then I stopped bothering to check :D

The idea of selling cars to people is bad. What makes GT different to most games out there is that you have to STRUGGLE for some cars. Like getting Golds in all the licenses or completing long events. Pretty much any game, you can shortcut by spending money. GT shouldn't fall into that cesspit!
 
He specifically said 'reasonably priced cars', so not unicorns.

You only struggle to get some cars in GT5 because of the stupid UCD setup, not because it takes any skill. Even so every car can be bought with money so I fail to see your point.
 
A good example of what he meant is the unicorn cars. Quite difficult to get them normally (you usually get a random one as opposed to one you want for the online events, and that's as and when), and then you go to AH...Top Secret Supra for 100,000,000, NSX-R LM for 80,000,000...then I stopped bothering to check :D

The idea of selling cars to people is bad. What makes GT different to most games out there is that you have to STRUGGLE for some cars. Like getting Golds in all the licenses or completing long events. Pretty much any game, you can shortcut by spending money. GT shouldn't fall into that cesspit!

Buying and selling unicorns is impossible. The only way to get them was to do community events, rivals mode, or play with devs.

The market place is a great idea, and more often then not cars where sold much much cheaper then what they go for. It would also help people get cars that would be harder for them to find if the UCD makes an appearance in the next game.
 
A good example of what he meant is the unicorn cars. Quite difficult to get them normally (you usually get a random one as opposed to one you want for the online events, and that's as and when), and then you go to AH...Top Secret Supra for 100,000,000, NSX-R LM for 80,000,000...then I stopped bothering to check :D

Since they never go up in the Marketplace (at least not in FM4), you must've been checking something else. Not sure why you stopped, then...

I've a love/hate relationship with the concept of unicorn cars. In a way, they're similar to previous GT games' gold license rewards, some of which were utterly unique to that one part of the game. The Concept Car, TRD3000GT, and 400R of GT1, the Del Sol LM in GT2, etc etc. The difference now is that it's not just simply skill-based; you have to take part in the online portions of the game. For me, that wasn't a problem (and I've mentioned before; I would be absolutely happy if PD aped T10's brilliant "Game With Devs" sessions of community participation), but for those without Gold, the unicorns must be a source of frustration. I think I've got about 12 or 13 of the FM4 ones... doubles and triples of a few, even.

The idea of selling cars to people is bad. What makes GT different to most games out there is that you have to STRUGGLE for some cars. Like getting Golds in all the licenses or completing long events. Pretty much any game, you can shortcut by spending money. GT shouldn't fall into that cesspit!

I'm fine with those who'd rather throw money at the game companies to get access to a car. I won't, but if they want to, it doesn't hurt me any. And if anything, it'd help PD. People already threw money at them for multiples of the ridiculous paint chip DLC...

The market place is a great idea, and more often then not cars where sold much much cheaper then what they go for. It would also help people get cars that would be harder for them to find if the UCD makes an appearance in the next game.

Ding ding ding!

People complaining about the idea of certain folks "cornering" the market with vastly-inflated prices for cars are ignoring an obvious bit; those cars would be available to you in the game (unless they take the afore-mentioned Unicorns approach). Don't like how much someone is charging for that fancy new McLaren P1? Just do the necessary race, or acquire the necessary amount of credits, to win/purchase it the normal way.

In FM4, I've only ever bought cars off the Marketplace for no more than 70% of their offline value. Obviously, user-created liveries and/or tunes can adjust the "value" of a vehicle, but the final choice of how much it costs is on you; how much are you willing to spend?
 
I'd love a feature like this, provided we get a livery creator like Forza. I would actually spend a lot of time on it making kick-ass designs and selling it online.
 
soundtiger95
Not sure if this has been brought up or not but what do you guys think about being able to sell cars to other players through an online store? I got this idea after playing EA Sports NHL series where, in one of the online game modes, you can sell and auction off players to other gamers. I thought this would be a cool feature to add because people come up with cool and unique ideas for cars and if they want a way to earn more credits I think this would be pretty good idea.

This would be a very simple concept where you can list your car for a certain price or make a starting price and have people bid on the car.

I think this would be a great addition to the online community. What do you guys think?

Ah. Forza. Yes, this is one of the things I long wanted PD to borrow from Forza, but doing so would require PD to acknowledge that other folks are ahead of them with good ideas and PD are a bit arrogant for that. However, they did get their belatedly-tacked-on PP system from Forza's PI system.

One important change that would be required for a system like an online auction house is to prevent players from duplicating cars. This would be difficult without prohibiting save restoration. The only possible way I can see around this is that game progress be saved on the console and that can be copied and restored, but keep track of money and car garage online so players can't cheat. This is important because duped cars can end up in the auction house and devalue them.
 
There are 1001 cool feature like this one that will never end up in the game, simply because PD are living in their own little world & pay virtually no attention to these kind of suggestions. Great idea though.
 
Before this feature is added I'd prefer PD working on more cars to buy in first place.

Really? 1000 cars wasn't enough? I would rather thy shorten he list a little and limit the variations that thy have for each model.
 
Couldn't this encourage some real world trading to?

I smell Ebay bids for cars coming >.>

People already sold GT5 cars on ebay so I don't see your point, how would a virtual auction house encourage real world auctioning any moreso? If anything it'd be the opposite as people have an easier way to find cars in game.
 
I don't like the idea of "selling" cars. I'd rather see an option where the traders can preview a car & when an agreement is reached, they both must OK the deal before a trade is made. That way nobody gets burned.
 
this would be great, we also need a way to do an organised trade with a nother player (like in boarderlands 2, if anyone has played it)
 
Not sure if this has been brought up or not but what do you guys think about being able to sell cars to other players through an online store? I got this idea after playing EA Sports NHL series where, in one of the online game modes, you can sell and auction off players to other gamers. I thought this would be a cool feature to add because people come up with cool and unique ideas for cars and if they want a way to earn more credits I think this would be pretty good idea.

This would be a very simple concept where you can list your car for a certain price or make a starting price and have people bid on the car.

I think this would be a great addition to the online community. What do you guys think?
Forza already did this and It was a great marketing tool for players :ouch:
 
It's a great feature in FM4, I got a S class Miura for 45k, S class 84 Ferrari GTO for 20k and a few R2 race cars in the 200k range. A Miura in GT5 is 20 mil, GFY.
 
I mentioned something like this in a thread on UCD... It was really in-depth. I'll copy and paste it if I can find it again...
 
I mentioned something like this in a thread on UCD... It was really in-depth. I'll copy and paste it if I can find it again...

Ok, Here's the direct copy-and-paste... it's a little off-topic, and more about what kind of cars are purchased where, but it gets into tuning and trading as well.

"Ok, I've looked through this thread, taken most opinions in to consideration, and thought up something I, and likely many others will think is cool.

*Disclaimer - there should NOT be standard cars. It is unacceptable (for PD, anyways), to have content that is not as thorough as other content. That is my biggest issue with GT5. Not many games have items that are more poorly designed or modeled than others, let alone major first-party developers.* - Rant over.

As stated, no standard cars. All high-res. And I think ALL cars, should be able to be found in the used car dealership, with some exceptions.

- Cars with a very modern year - models within 3-5 years of the current date (so it could change over time - an interesting feature. There may be issues with people using offline clocks, though...) will be unlikely to show up, as they aren't likely to be sold.

- For those online, cars will always be sold through this dealership, as is - mileage, damage, installed parts, etc. You can remove what parts you want before selling - maybe even keep functional parts from a mostly destroyed car, and use those to fix another. Sell damaged ones as scrap or something. The parts bit is a bit extreme, but seems somewhat interesting - it could build up the tuning and trading community.

- In addition, those online could purchase your car or parts in the dealership. Offline, you could find cars in various states of tuning or disrepair. Those that are damaged can be significantly reduced in price - this would make buying your first cars easy, or finding a run-down super car more efficient if you have parts to fix it up.

- Any cars purchased in career/GT mode will be immediately unlocked in Arcade/online mode stock, and all of your personal cars can be use at any time without affecting how they act in career (say if some kid smashes your car online - it won't affect you). That or all or most cars will be ready for use, maybe with the addition of an ability to set a price range for tuning online. Basically a budget for tuning, allowing limitations. I know people have wanted certain restrictions for tuning, and this may help.

- Multiple dealers. Special shops for rare/classic cars - it cycles like the used dealership, but has much more rare cars, all in top condition, and very expensive. It should be easy enough to find just about any rare car in one sitting. A race car dealer ship... Kind of self-explanatory. Of course the NCD. The UCD would contain mostly road cars, but have low chances of rare cars. This would allow much cheaper ways of coming by rare cars. Concepts I'm not sure of... But maybe a separate dealership for them. Maybe online auctions or competitions, or gift cards.

- It would be cool for the OCD to allow you to sell your car there, and anyone to purchase it. If there is a livery editor and you sell a car, it would be nice to have a set gamer tag to the original owner, so one won't take credit for others art/tunes. Prices for selling and buying would depend on what parts you sell with, and what condition it's in; maybe livery.

- For offline, it could be cool if you could sell and "re-purchase" your own cars after an "AI player" buys your car. that or maybe separate accounts on the system could interact with another.

Summary:
-Multiple dealerships - all cars should have a chance to be purchased within a day of play for full or reduced price, all at top condition.
-Cars purchased in career can either affect or have no affect on what you have access to online or in Arcade.
-You can sell and re-purchase cars to a dealership, maybe parts as well.
-Online you can purchase other cars with tuning.
-Modern, concept, and rare cars are unlikely to show up as used.

Extreme and unlikely ideas:

-You can scavenge off of "junked" cars (which are very cheap) and use those parts to repair others. Tis cold be a cheaper way of coming by a super car or race car.

*The parts system is something that would have to be introduced, but if it was, it would make the UCD ideas much more interesting."
 
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