settings for sarthe II

  • Thread starter ashtonwp
  • 11 comments
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Sorry if this has being on here before but this endurance race is really getting to me. I had no trouble at all with sarthe I but I just keep hitting the wall on the long straight. If this has being up before pls point me in the right direction.

Thank you from a newbie on here.
 
ashtonwp
I am in the UK...


...which means you have the PAL version, so you're really up against it in this event.

Many feel that raising the ride height helps a lot. There's a recent post on that thread about toe settings also helping.

Try raising the ride height to the max as an experiment, and see if the problem is relieved at all.
 
Well, the only car I tried so far is the car you win in the Nurnbringring 24 hour. I may have change the tramsmission for top speed, but I think I kept all settings default excelt I know I decreased the front and rear spoiner by 5 each. This allows the car to go just slightly faster than the competion on a setting of 3. The competition was pitting every 8 or 9 laps, and I was pitting every 5. I also may have added about 30KG ballast, I remember I experimented. If you are using B-Spec, start with 4-Fast/Overtake and change to 2 or 3 before you come to the end of the long straits. Once you are the lead car, you should be ably to keep the setting to 3 and not worry about flying off the track. I used 2 for Sarth I and 3 for Sarth II. I think the cars to beat that I had were the Nissan R89C in Sarth I doing about 3'29 per lap and the Sauber Mercedes in Sarth II doing about 3'11 per lap. At least that's what my notes reflect.

On the other thread, most people are having issues coming off the track. I believe it is due to using 4 or 5 with the way the high speed draft can spin the cars out of control when passing. It could also be the loss of HP all the other cars have over distance and/or the body loosing it's rigity over the roughness of the road. The more times you lap a car, the higher the risk of the drafing throwing you. There are 3 places on the straits that the tires completely lose contact to the road. If the AI is half in the draft, passing, when off the road, the car will spin!

Either way, I have not experienced the troubles other mention, and I believe it is because I set my speed to 3, not being too agressive, and the fact the Formula GT does not suffer HP loss, or any other damage from the 'special' nature of it.
 
u can experiment, but i would suggest that u pimp out ur bspec driver with hella points, that way hell learn the first few laps or times and the next time will wipe out the whole competition


the f1 is a good strat, but also the prescarlo pegeuot one is great on tiret wear, may not be that fast, but dmn ull prob pit every like 15.



djaft3rb3ats
 
djaft3rb3ats
...but also the prescarlo pegeuot one is great on tiret wear, may not be that fast, but dmn ull prob pit every like 15...


The Pesky runs out of gas on lap 8.

Dude, do you actually play the game, or do you just post stuff like this?
 
wow, go home, it was an approximation wiht some essageration, im not stupid....geez, so damn critical, need i tell u how many gallons it gets too?

holy crap cuz....



djaft3rb3ats
 
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