I'm totally in agreement, but I see it as a matter of personal preference (and the IGN guys clearly prefer arcade-easy.) I hate rewind, I hate driving aids, and I don't want to simply drive a car around (TDU2). What I learned from GT5 was that I'm not a driving simulator fan, I'm a racing fan. It's no fault of PD, GT5 is what it is, it just doesn't hold my interest. While some may like to jump in a 427 Cobra and hit the 'ring to go watch the sunset, I'd rather go wheel-to-wheel, dive bombing the inside for a late braking pass on a guy I chased down over the past 5 laps . . . that is my fun. If I make a mistake, I expect to lose a couple spots. If I wreck out, well I'll have to start over. Museum Cards don't grab my attention. FM3 has done an adequate job of keeping me racing for the past year (private lobby league with friends.) The problem with FM3 is the physics are just too sticky. That's been OK given that most my friends can't be competitive without some help (TCS/ABS/Sticky Physics/etc.) I don't want to have to wait for one night a week to get my racing rush on. Obviously my hopes are high for Shift 2, but I'm no fool. Shift 1 was floaty to a fault, and every car felt like it was mildly drifting through the corners. If it's the same with Shift 2, I'll be disappointed, and considering other racing alternatives- iRacing/GTR/LFS/Tag Go Kart.