Should Gran Turismo 6 have left and right cockpit option

  • Thread starter nascarfn
  • 32 comments
  • 4,714 views

Should Gran Turismo 6 have a left or right cockpit option

  • Yes

    Votes: 31 41.9%
  • No

    Votes: 43 58.1%

  • Total voters
    74
478
Canada
Ontario
nascarfn
I think it should I understand that some cars dont have different sides like TVR but for those that do it would be very use full as I am used to left sided cars and others are used to right sided cars. So should it be an option
 
It's not as simple as making it an option or just mirroring the model, LHD and RHD models are usually slightly different and so it would require modelling each cockpit twice. Wasted time IMO.
 
It's not as simple as making it an option or just mirroring the model, LHD and RHD models are usually slightly different and so it would require modelling each cockpit twice. Wasted time IMO.

Yes, but I would rather have slightly messed up interiors and get both sides than have perfectly detailed interiors and be locked to one side.
 
Yes, but I would rather have slightly messed up interiors and get both sides than have perfectly detailed interiors and be locked to one side.

While you or I might prefer that, the question is what PD, and indeed Kaz, would prefer... ;)

I imagine we'll continue with only one driver-side version modelled; they could model them differently, but unless we want a repeat of GT4/GT5's imaginary cars (like the turbo Lexus GS300's), the only way I see them doing it is to give us different regional versions. And I'd much rather "suffer" with a right hand version of a car than have them spend more time modelling two of essentially the same car.
 
... LHD and RHD models are usually slightly different and so it would require modelling each cockpit twice. Wasted time IMO.

Would it? Why is it not possible to just model these slight differences ?


The OP's idea is pretty cool, and it's always interesting to me when people vote against options.
 
Voting against options is one thing when implementing said option takes little to no effort, but when it involves modeling the cockpit twice, that's far from little to no effort and would detract from other areas of the game. So voting against this particular option is hardly "interesting".

I personally have never been bothered by which side of the car I have to sit within either GT or Forza. Maybe if GT was The Real Driving on Virtual Roads and Obey Traffic Laws Simulator, being on the other side of the car would be awkward, but it isn't.
 
Last edited:
Depends. If the car is available with both LHD and RHD, like the Nissan Z, then sure. But as some pointed out already, they'll have to be careful with this, since not all cars are the same with LHD and RHD. For instance, the Subaru STI in real life is available with both LHD and RHD, but all LHD STI's are different in specs compared to the Japanese RHD model.
 
^^ Dude, the vast majority of vehicles in Gran Turismo were sold globally and have their steering rack on their corresponding side.
 
I meant steering column btw... for instance Audi's VW BMW Mercs are manufactured right-hand drive for countries such as Britain, Japan or Austrailia, where as Japanese manufacturers deliver their vehicles in left-hand format in North America for example. Obviously this doesn't apply to every street car model in Gran Turismo, there are some that are domestic/export only which were only ever manufactured one way. I'm sure there's a list of chassis codes for each car along with their differing power-trains and model names depending on region.
 
They already did it to an extend with the Premium NSX variations, the Acura is LHD whilst the NSX-R is RHD.
I know they're different generations with different textures used and different steering wheel, seats and the colour of the dials, etc. but the basic dashboard design/interior is the same.

I can't see them doing that for all cars available as both LHD/RHD and I fully accept that, what I would like is that they stick with some consistent logic which currently isn't the case.
By that I mean basing the decision of being LHD/RHD on the country of origin (you know, Japanese/British/Australian cars RHD and most of the rest LHD) and not offering RHD Volkswagens as DLC for example.
 
It's not worth fooling with this. They can't simply mirror the models because that isn't how it works in reality, but it's also something that doesn't matter. I don't care what side of the car I'm driving from. Most of you don't even use the cockpit view anyway, but I do and I don't care whether it's left or right-hand drive.
 
I don't care what side of the car I'm driving from. Most of you don't even use the cockpit view anyway, but I do and I don't care whether it's left or right-hand drive.
I agree with this. It makes no difference to me what side of the car I'm sitting on.

What I would like is the ability to move the viewpoint, or the "seat," up, down, forward and back just like you can in most cars.
 
I like the added challenge of using cockpit view as regards getting used to changing from left hand drive to right hand drive on the fly. It does affect your lines & apexes if you can't adapt, so I voted no.
 
Even though I quickly adapt between LHD and RHD it can make a difference on some tracks where a marker when cornering becomes visible slightly later or sooner (depending on what you're used to) and obviously from a different perspective meaning I have to judge it differently (and take the corner slightly differently perhaps) depending on whether the car is LHD or RHD.
 
Should of had another option saying dont mind. I really dont mind what side the steering wheel is because some cars you can only get in either lhd or rhd for example the civic type ek9 you can only get this in rhd while the ferrari enzo you can only get in lhd.

Il still drive the car even if its the wrong side for me. Iv been doing it fine in GT5 so it should be fine for GT6
 
Should of had another option saying dont mind. I really dont mind what side the steering wheel is because some cars you can only get in either lhd or rhd for example the civic type ek9 you can only get this in rhd while the ferrari enzo you can only get in lhd.

Il still drive the car even if its the wrong side for me. Iv been doing it fine in GT5 so it should be fine for GT6

So you'd vote no. It's basically saying should they put extra time on it and if it makes no difference to you then it'd make more sense for them to spend the time elsewhere.

I also agree with a guy further up. Forgot to quote, silly me. Most people don't use Cockpit view. Ill take a guess at about 50% of the people who voted don't use cockpit either. :lol:
 
So you'd vote no. It's basically saying should they put extra time on it and if it makes no difference to you then it'd make more sense for them to spend the time elsewhere.

I also agree with a guy further up. Forgot to quote, silly me. Most people don't use Cockpit view. Ill take a guess at about 50% of the people who voted don't use cockpit either. :lol:

95% according to Grid 2 creators lol.
 
I'm voting yes bcause it is a minor remodelling issue. Once you've modelled one side correctly you have most of the things you need for the other side. It's not as easy as to mirror everything, but 90% can be achieved through mirroring or copy-paste. They also already have all the textures and instruments they need so it doesn't have to take more than a day stitching everything together, which is nothing compared to what it takes to model the interior from scratch.

Overall I would like more interior options in GT6. There's a lot of things that can be done.
 
I think instead of producing twenty of every car the exact same way in GT6, why don't we instead use the regional bullcrap versions as a basis for this explanation. We'll use the Nissan GT-R for this one.


First, a Japanese-spec GT-R is fundamentally different from an American-spec GT-R. When it is shipped to the US, it doesn't recieve the necessary suspension tweaks for driving on Japanese roads, therefore thesuspension is softer, and less responsive. Also, there is a slight drop in power, and if you live in California, an additional drop in power to meet emissions standards.


Fortunately, emissions regulations don't mean a damn thing in videogames, unless it's a green game. Thankfully, no such thing exists. GT6, should apply these subtle differences, which ironically enough, they've already modeled an LHD version of the GT-R. All that would be needed is the suspension adjustments written into the code and essentially mirror the RHD version of the GT-R, and replace the Speedometer with an Imperial one.




If they do this with every car that is made with steering wheel on both sides, it saves them the trouble of wasting hellacious amounts of money, doing everything from scratch.

 
I don't really see the point just model what the car was first made with for example, Japanese cars RHD American car LHD etc.
 
Strangley even though my country has right hand drive cars and I drive daily, I actually prefer left hand drive cars in games. :/
 
Yes! I can drive on the right side however but I'm from Holland so it's kinde anoying and uncomfortable!
 
I'd prefer they spent the time modelling other cars rather than alternate interiors.

This.

It's not worth fooling with this. They can't simply mirror the models because that isn't how it works in reality, but it's also something that doesn't matter. I don't care what side of the car I'm driving from. Most of you don't even use the cockpit view anyway, but I do and I don't care whether it's left or right-hand drive.

And this.

What I would like is the ability to move the viewpoint, or the "seat," up, down, forward and back just like you can in most cars.

But this too. Some cars' windscreens come down too much, and lowering the seat is in order, or the steering wheel is too high and raising it is needed.
 
Back