skid recovery force

  • Thread starter laughing73
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If you are just new to GT5 with an over powered rear drive car then you could make a case for it. Never use it for Rally. As you get better, turn it off. Your car goes faster as it doesn't brake a little to help you turn. I used it at the start but now do not.
 
Milldrum
If you are just new to GT5 with an over powered rear drive car then you could make a case for it. Never use it for Rally. As you get better, turn it off. Your car goes faster as it doesn't brake a little to help you turn. I used it at the start but now do not.

SRF doesn't "brake a little to help you turn", I think you're referring to TCS. SRF is an artificial boost to traction, and it always makes you faster with than without.

To OP: if you're playing GT5 for a driving simulator experience (why else would you be playing it), I recommend that you run without SRF. Even if you're new to the game I'd reckon, kinda like throwing yourself into the deep end of the pool :)
 
It's okay to use driving aids as you start out. Everyone does.
If you don't use driving aids as a noob, you will get discouraged.

As you get better, you will start to rely less on driving aids.

I stopped using driving aids after 4 months but I still use full ABS. I think it's stupid not to use ABS. but I guess it all depends on how you drive.....I brake hard and accelerate hard so I need abs.
 
It's okay to use driving aids as you start out. Everyone does.
If you don't use driving aids as a noob, you will get discouraged.

As you get better, you will start to rely less on driving aids.

I stopped using driving aids after 4 months but I still use full ABS. I think it's stupid not to use ABS. but I guess it all depends on how you drive.....I brake hard and accelerate hard so I need abs.

You need ABS on every car, if not your brakes lock up and you just skid down the road/track :P but its funny to watch lmao
 
TCS - regulates power when launching or when there is low grip
SRF - Cuts power in individual driven tires to maximize traction
ASM - Individual brakes are active when the car becomes unstable
ABS - Reduces the chance of skidding under hard braking

Aids aside from abs is heavily shunned upon. If all you can do is full power and eratic corrections, this game isn't ment for you.
 
TCS - regulates power when launching or when there is low grip
SRF - Cuts power in individual driven tires to maximize traction
ASM - Individual brakes are active when the car becomes unstable
ABS - Reduces the chance of skidding under hard braking

Aids aside from abs is heavily shunned upon. If all you can do is full power and eratic corrections, this game isn't ment for you.

SRF is the helping hand from (pick your favourite deity here) to create extra grip once the wheels start slipping. There is no real life counterpart to it.

SRF is frowned upon because it is the only aid that makes you go faster than the in-game physics would allow you to.

TCS, ASM, ABS are real-life systems, which (maybe apart from ABS) make you actually go slower.
 
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Aids aside from abs is heavily shunned upon. If all you can do is full power and eratic corrections, this game isn't ment for you.

Ignore Audirs, a typical black and white elitist who works only in extremes. AIDS are not heavily shunned upon at all by the wider community. They can provide a gentler learning curve as you improve in skill. You will then most likely find yourself turning them off one by one for a more satisfying experience.
 
Ignore Audirs, a typical black and white elitist who works only in extremes. AIDS are not heavily shunned upon at all by the wider community. They can provide a gentler learning curve as you improve in skill. You will then most likely find yourself turning them off one by one for a more satisfying experience.

Nicley put m8, i completly agree :)
 
I'm not a fan of him either, but he has a point. In the online world the majority of rooms restrict most, if not all, aids.
 
Pick yourself a car thats 100-150 hp go to a practice track you have learn`t fairly well and run a few laps with the aids your used to ,Once your running reasonably constant times try turning the aids off one at a time whilst trying to match or improve on your previous lap , It will take time but you'll get there and on the way you will learn a lot

good luck and most of all have fun with it :D
 
People really talk too much about this.

It's simple.

SRF on is arcade mode.

SRF off is simulation mode.

All other options are realistic options that exist in the real world. SRF takes away part of the simulation challenge and just adds grip in a particular way under certain circumstances to make newbies feel like they know what they're doing and like GT5.
 
People really talk too much about this.

It's simple.

SRF on is arcade mode.

SRF off is simulation mode.

All other options are realistic options that exist in the real world. SRF takes away part of the simulation challenge and just adds grip in a particular way under certain circumstances to make newbies feel like they know what they're doing and like GT5.

Agreed.
 
SRF = 1.0 is Arcade Mode

SRF = 0.5 is Simulation Mode (no SRF); 1.0 (SRF)

SRF = 0.0 is Online Mode (no SRF); 0.5 (SRF)

???

Then again, maybe 0KG ballast turns on SRF while leaving it off in driving options.
 
Some people use it, I personally do not. Don't be fooled by what some people say on this forum. Use whatever assist YOU need to be competitive. But as someone mentioned earlier a lot of people restrict the use of driver aids such as SRF in public rooms. If you are new to sim racers do not be discouraged by the learning curve associated with the game.
 
Pick yourself a car thats 100-150 hp go to a practice track you have learn`t fairly well and run a few laps with the aids your used to ,Once your running reasonably constant times try turning the aids off one at a time whilst trying to match or improve on your previous lap , It will take time but you'll get there and on the way you will learn a lot

good luck and most of all have fun with it :D

+1

Aids are like training wheels on a bicycle, at the start they are helpful, but your skills will only progress to a certain level until you remove them.
 
:confused: Makes no sense....

Okay so use 0.5=1 and 1=2... I was being sarcastic anyways... but it could be possible that there are different degrees of SRF effect levels... just pointing out the obvious as people around here only consider black and white most of time forgetting to check the gray in between.
 
I don't know what the hell he's talking about either. SRF is an on/off option.

How is so hard to understand turning it on may equal one intensity of an effect in particular mode of the game, and switching it off may equal another intensity of an effect and not necessarily zero effect? I'm not saying that is the case, just speculation...

Arcade Mode
  • SRF off = SRF 1.0
  • SRF on = SRF 2.0

Simulation Mode
  • SRF off = SRF 0.5
  • SRF on = SRF 1.0

Online Mode
  • SRF off = SRF 0.0
  • SRF on = SRF 0.5
 
budious
How is so hard to understand turning it on may equal one intensity of an effect in particular mode of the game, and switching it off may equal another intensity of an effect and not necessarily zero effect? I'm not saying that is the case, just speculation...

Arcade Mode

[*]SRF off = SRF 1.0
[*]SRF on = SRF 2.0


Simulation Mode

[*]SRF off = SRF 0.5
[*]SRF on = SRF 1.0


Online Mode

[*]SRF off = SRF 0.0
[*]SRF on = SRF 0.5

Arcade mode and Career mode do not seem to have a difference in Physics (at least practice laps) they even group the times together at the track menu.
 
Arcade mode and Career mode do not seem to have a difference in Physics (at least practice laps) they even group the times together at the track menu.

Yep, the only difference to online mode is Fuel/Tyre Depletion in online mode.


raVer
 
Yep, the only difference to online mode is Fuel/Tyre Depletion in online mode.


raVer

Not really, because you have tyre/fuel depletion in the endurance races aswell, and they are offline races. ;)

As to the original question, no I don't use Skid Recovery Force at all for any racing whatsoever, I don't use any aids except ABS-1 on cars that had ABS fitted from the factory. The only time I did use it was for the Elise Top Gear Challenge.
 
Not really, because you have tyre/fuel depletion in the endurance races aswell, and they are offline races. ;)

As to the original question, no I don't use Skid Recovery Force at all for any racing whatsoever, I don't use any aids except ABS-1 on cars that had ABS fitted from the factory. The only time I did use it was for the Elise Top Gear Challenge.

The grip is not "Real" in enduros.


raVer
 
The grip is not "Real" in enduros.

You tell that to the tyres that I kept having to change. :lol: But even online, you can just simply turn the tyre/fuel option off and bam, you get the same practice conditions, just the physics change between offline/online.
 

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