lol the arcade disc is a strange world to us...Parnelli BoneYeah, we know our stuff, man! Just don't ask anyone here how to finish the arcade disc.
-Batman-well batman has his own idea, tune it one way, tune it another, tune in the middle of those 2 and see what he likes...I'm starting my new file from my emulator, i found outm oversteer can be a ***** too! (Test S-7 Viper Oreca on Laguna)
I think i like it somewhere in the middle
You just can't take it to the extreme... if you make a balanced setup, one not too low, not too high, not too soft and not too hard, etc... you can get a good all around setup. Sure, you don't get the perfect setup for each track and it also depends on the car, but usually in GT2 you can have a good all around setup with almost any car.Parnelli BoneI neverr understood how a guy just uses one setting for a car at every track.
Yeah... that's funny... at least they're happy for reinventing the wheelParnelli BoneIt also cracks me up when some newb gets all excited and posts his settings to a website “HERES MY SKYLNIE SETTINGS EVERYBUDDY!!!”
Bound Dampers 7/7
rebound dampers 7/7
Camber: 2.0° / 1.0°
Toe: 0.0 / 0.0
Brakes 12/12
LSD: 6/36/16...
In other words, everything is still the same as when he bought & installed it!
MacRoadsterUse a negative toe in at the front and a positive toe in at the rear. The more negative you have at the front, and the more positive you have at the rear, easier will be to turn your car.
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aha!! i didnt know this, thanx Mac. i always thought it was only for getting better traction out of my drag racer muscle cars
KorndawgNo problemMacRoadsterUse a negative toe in at the front and a positive toe in at the rear. The more negative you have at the front, and the more positive you have at the rear, easier will be to turn your car.
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aha!! i didnt know this, thanx Mac. i always thought it was only for getting better traction out of my drag racer muscle cars
Looking to your car from a top view (like if you were on a helicopter), with a negative toe your car wheels look like this / \ , and with a positive toe they look like this \ / , so if you have negative at front and positive at rear, all of your car wheels will be like this:
/ \
\ /
Since when cornering the cars weight is transfered to the cars side corresponding to the outside of the corner, it's easy to understand why cornering is improved this way.
The drawback is that you'll be loosing top speed on straights.