slip streaming & drafting

As far as I know, they are 2 different terms for the same thing. I assume that slip-streaming is the term for drafting used outside of the U.S.
 
No.

Drafting and slipstreaming are indeed two terms for the same thing. That is when two or more cars ride along in a tight row, one behind another. This allows the cars behind to use less power (and less fuel) to go faster, because the lead car is doing all the work of splitting the block of air the cars are moving through. The rest behind are riding through the low-pressure area in the wake of the first car.

Drafting is why geese fly in a V formation. The inside wing on each goose is in effect drafting in the slipstream of the goose in front of it, so it doesn't have to work as hard. You will note that geese of change position in the V to even out the work on both wings, and the leader dropps back and is replaced frequently.

Slipstreaming is primarily a benefit to the cars behind. They use less fuel, allowing fewer pits, and also allowing them more horsepower in reserve for a given speed. That's how slingshot passing works - tha car behind starts accelerating at the very back edge of the lead car's wake, and uses that extra power reserve to move up through the low pressure area following the lead car. With the extra momentum gained by doing this, the second car is going much faster, and is able to overtake the lead car even after pulling out from behind and losing the drafting advantage.

However, drafting also benefits the lead car. One direct way is called bump drafting, where the car behind actually pushes the car ahead (especially if it is faster, but not quite fast enough to overtake). The other way is less direct. Behind each fast-moving car is an area of low-pressure air caused by the displacement of the air the car is moving through. This low-pressure area acts like a vacuum, and actually sucks on the rear surfaces of the car, slowing it down. Having a car drafting behind eliminates or reduces this vacuum, allowing the lead car to travel faster as part of a train that it could alone.
 
I don't think you can draft in GT2 but in GT3 isn't the test course the only track you can draft on? I tried it on other tracks but it does nothing. :odd:
 
Why do you say it does nothing? It still works, it's just that the opportunities for sustained, high speed travel are very few except at the speedway and the test course.

If fuel consumption was modeled, you'd see a difference.

And I don't see any reason it won't work in GT2, either; though I've never played the game.
 
Yes there is drafting on other tracks besides the Test Course. If you want to see for yourself, go to the options menu and set the Race BGM (music) to off. Go to a race and get behind a car on a straightaway. Notice how the gentle whine becomes "plugged" and you can see an increase in speed.

And yes, there is drafting in GT2, and in GT1 for that matter. As a matter of fact, it is quite exaggerated in both games and a lot more obvious than in GT3.
 
Wind noise also changes in GT3 when you're drafting (or getting a tow). Normally wind resistance brings a rumbling wind noise, but that goes away when in the slip stream of the car in front.
 
Drafting DOES work in GT2 and 1...i used to get my drag 180sx up to about 480 km/h without cheats but only got up to ther using drafting otherwise it only hit about 455-460
 
It does work in gt3 on ANY track... if you listen close enough you can hear that the wind resistance noce drops until your open to the direct on coming air again...
 
(Also with any car) ... providing that your car can keep up with the one infront for it to happen... its not like you can just be behind the calsonic in the mini and expect to flog its a$$ :P
 
Originally posted by FLYR31
Who cares... its all good ;) its best at use on a last stretch if your a bit behind.

You've obviously never arrived at your braking point at the first corner at Midfield at 390kmh instead of 350km!!
 

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