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- Where i'm at
- xmalcolmpowderx
Seriously, PD. What is the reasoning behind this? To give the illusion of a live service game? if so, it is a terrible idea and is doing nothing good for your reputation.
Seriously, PD. What is the reasoning behind this? To give the illusion of a live service game? if so, it is a terrible idea and is doing nothing good for your reputation.
Yep, I agree 100%. No matter what way I look at it, I cannot find a positive spin to why they are taking this approach. Surely they are aware of the general distaste of the community with regards to the singleplayer portion of the game. The cannot have their heads buried that far in the sand. Surely.It's no secret events were cut/held back. What PD seem to have done is PD designed a game, then decided to strip the game back somewhat before release so that they could add the stripped content back in as DLC. That's not the way to do it. Release the complete game and then add to that.
Though we don't have evidence that they have held back vehicle and track assets as well as events, it wouldn't surprise me if there were some of those assets held back for a later DLC release.
That said, I'm not sure even with the events above, the game would feel complete or balanced. It needs a lot of work to balance and a lot more content than this. But it all just highlights poor form IMO.
Exactly. We got the last classic car events and they were duds. No competition, no life to them, not even PD liveries to add some immersion.It's no secret events were cut/held back. What PD seem to have done is PD designed a game, then decided to strip the game back somewhat before release so that they could add the stripped content back in as DLC. That's not the way to do it. Release the complete game and then add to that.
Though we don't have evidence that they have held back vehicle and track assets as well as events, it wouldn't surprise me if there were some of those assets held back for a later DLC release.
That said, I'm not sure even with the events above, the game would feel complete or balanced. It needs a lot of work to balance and a lot more content than this. But it all just highlights poor form IMO.
I mean, aside from the 1h missions, we still don't have endurances.It's no secret events were cut/held back.
What PD is doing is what developers of GaaS games do, drip-feed content that might make a complete game by the game's end-of-life, and PD was relatively upfront about GT7 being a multi-year GaaS. For better or for worse (and I'll argue worse), that's the new model.It's no secret events were cut/held back. What PD seem to have done is PD designed a game, then decided to strip the game back somewhat before release so that they could add the stripped content back in as DLC. That's not the way to do it. Release the complete game and then add to that.
Though we don't have evidence that they have held back vehicle and track assets as well as events, it wouldn't surprise me if there were some of those assets held back for a later DLC release.
That said, I'm not sure even with the events above, the game would feel complete or balanced. It needs a lot of work to balance and a lot more content than this. But it all just highlights poor form IMO.
No, there are plenty of GAAS where the game released in a complete state and was simply added to over time. Sure there are those that do not as well, like GT7, but surely we can distinguish the good ones from the ones where obvious ****housery has taken place and call it out without people bleating that it's just the new model. It isn't, it's a model, and there are better more consumer friendly models out there that still represent good business for the developer.What PD is doing is what developers of GaaS games do, drip-feed content that might make a complete game by the game's end-of-life, and PD was relatively upfront about GT7 being a multi-year GaaS. For better or for worse (and I'll argue worse), that's the new model.
I'm not arguing that PD isn't pulling ***housery here. They are. The dearth of games that came "complete", especially GaaS, in the last decade tells me that ***housery GaaS is the predominant model.No, there are plenty of GAAS where the game released in a complete state and was simply added to over time. Sure there are those that do not as well, like GT7, but surely we can distinguish the good ones from the ones where obvious ****housery has taken place and call it out without people bleating that it's just the new model. It isn't, it's a model, and there are better more consumer friendly models out there that still represent good business for the developer.
Its a shame really. I am really not a fan of GaaS at all. Some of them that are done right aren't too bad, but PDs idea of GaaS is just so frustrating in so many ways. So much awesome work has gone into the cars, physics, and tracks, and then they pull this.I'm not arguing that PD isn't pulling ***housery here. They are. The dearth of games that came "complete", especially GaaS, in the last decade tells me that ***housery GaaS is the predominant model.
PD is probably the worst one at handling GaaS. It feels like they have no idea how to run one. Ubisoft run Division 2 quite well even if I still think the content isn't enough but they have roadmaps every couple of weeks or months, they have communications even if it's not perfect. PD somehow handle this worse than them which makes it really damn bad.Its a shame really. I am really not a fan of GaaS at all. Some of them that are done right aren't too bad, but PDs idea of GaaS is just so frustrating in so many ways. So much awesome work has gone into the cars, physics, and tracks, and then they pull this.
I just don't get it.
I think this is what frustrates me the most. The complete lack of communication by way of, well, anything at all. No road maps, no future look into the daily races, even their patch notes aren't even the complete story. Its up to the player base to 'discover' changes, some of which are game changing.PD is probably the worst one at handling GaaS. It feels like they have no idea how to run one. Ubisoft run Division 2 quite well even if I still think the content isn't enough but they have roadmaps every couple of weeks or months, they have communications even if it's not perfect. PD somehow handle this worse than them which makes it really damn bad.
They have almost zero communications, very lackluster "free" update every month that can probably be done in 3 hours if you don't rush through it and they really drip-feed contents to the point where it's so minimal that it's almost unacceptable. They couldn't just make new races and release the ones they already made but kept from the players because they're probably so lazy.
I get you, I'm really annoyed at what they're not doing. It's all basic stuff for live service games yet they seemed to refuse to work like any other developer. If there are any other company like this in my country, they would have been viewed as a national joke.I think this is what frustrates me the most. The complete lack of communication by way of, well, anything at all. No road maps, no future look into the daily races, even their patch notes aren't even the complete story. Its up to the player base to 'discover' changes, some of which are game changing.
I get that GT has its quirks, as it always has. I have always learned to love them and just enjoy GT for what it is, GT. Nothing else is quite like it and that what I love about it.
This latest entry though just had me stop playing it out of pure frustration. It's ridiculous design just killed any fun for me.
Yeah man, I agree massively. I'm not holding out any hope for this game to get what it needs to make it better. If it does get the love it deserves then i'll be very happy, but until then I refuse to get my hopes up about anything relating to it. In fact, I would be pleasantly surprised if even GT8 turns out to be the return to the roots like it was promised that GT7 would be.I get you, I'm really annoyed at what they're not doing. It's all basic stuff for live service games yet they seemed to refuse to work like any other developer. If there are any other company like this in my country, they would have been viewed as a national joke.
I hate that there are still people who defended their actions, or lack of actions. I mean, I'm okay if they're trying to run this as a live service but at least make some effort like any other developers.
I'm actually getting bored day by day, I was planning on buying all the cars. I only have around 80 cars to buy but almost have no desire to even race just 1 time. Shame, there's a lot I haven't tried like the other engine swaps and other tuning.Yeah man, I agree massively. I'm not holding out any hope for this game to get what it needs to make it better. If it does get the love it deserves then i'll be very happy, but until then I refuse to get my hopes up about anything relating to it. In fact, I would be pleasantly surprised if even GT8 turns out to be the return to the roots like it was promised that GT7 would be.
Man, even if they just re organised the singleplayer races into the traditional 'click on a series and race the races' type deal I would be very happy. I don't want to have to sift through each track until I find each race in the Neo-Classical series. The whole design is an exercise in what not to do when designing a menu system for a racing game.
Speaking of Menu's those things should also be tossed into the recycle bin and never spoken of again.
Yeah man, i am feeling that. I haven't played since the Watkins Glen update unfortunately. I am not a car collector so I don't really have any need to get the big bucks. Getting the cars that I do have still required repeating races though, the McLaren F1, CLK-LM, 787B and a handful of other legend cars. LeMans went from awesome to boresome. Thankfully I can still enjoy Spa on other games without getting bored.I'm actually getting bored day by day, I was planning on buying all the cars. I only have around 80 cars to buy but almost have no desire to even race just 1 time. Shame, there's a lot I haven't tried like the other engine swaps and other tuning.
It arguably doesn't though. If there's not enough content people just leave, as you can see in this thread. A trickle of content isn't enough to keep people around. They'd probably have been better off just having everything in there up front and letting people work through it on their own time knowing that was all they were going to get.I think the drip feed of content is a 2 prong strategic move by PD.
Reason 2: give the game longer legs in the replay-ability department.
What constitutes "not ready for VR" or "not VR compatible" at this point?Reason 1: a lot of the content we haven’t been given; is because it wasn’t ready for VR yet.
I have a suspicion that all the current IG content, is ready for VR. “Most” of the stuff we have yet to receive, is because it wasn’t completely VR compatible yet.
-This includes already playable tracks/layouts that don’t yet have dynamic weather and time.
I don't know, it happens sure, but to clarify I'm referring to cutting content, not just requiring a day 1 patch for bugs, that's an issue but a seperate one. But even if it restores content it still comes on day 1 at least.I'm not arguing that PD isn't pulling ***housery here. They are. The dearth of games that came "complete", especially GaaS, in the last decade tells me that ***housery GaaS is the predominant model.
It’s Like a cryptic message, when the names and cars are clearly visible. Just give a brief d3scription and add something corny: “Learn more about the cars as you collect, tune, photograph and drive each one.” Ironically, their original spiel.Four new cars, from a historically valuable classic to a new sports model, will be added.
Yet they keep putting the definiton of Hagerty in almost each update notes.PD don’t even need to communicate and/or give a road map. Even the update is lack luster
Introducing the 'Gran Turismo 7' October Update: Adding 4 New Cars Including a Giugiaro Styled Italian Sports Car - Update - Gran Turismo 7 - gran-turismo.com
Gran Turismo 7 will receive an update on 20 October 2022.www.gran-turismo.com
Nevermind about reading up on this car in our collections, but there’s nothing in the reveal to indicate how special the cars are.
Anything… something. Gtplanet does more writing about the content then the dang content providers!
How hard can it be to add a brief description of each car? Not just:
It’s Like a cryptic message, when the names and cars are clearly visible. Just give a brief d3scription and add something corny: “Learn more about the cars as you collect, tune, photograph and drive each one.” Ironically, their original spiel.
You can always make a custom endurance race. I mean the cars will put their blinker on and move out of the way and you'll be in 1st by the 2nd lap but it's something. 🙄I mean, aside from the 1h missions, we still don't have endurances.
Do you not remember the low payouts in V1.00? These are all in line with those.We don't know if these events are truly going to be stuck in a datamine forever. Besides, the payouts seem strangely low, even within the context of GT7. More specifically, I'm looking at that GT500 event at Autopolis, which doesn't even pay 100k credits.
Right, and then get paid **** all. No thanks.You can always make a custom endurance race.
It arguably doesn't though. If there's not enough content people just leave, as you can see in this thread. A trickle of content isn't enough to keep people around. They'd probably have been better off just having everything in there up front and letting people work through it on their own time knowing that was all they were going to get.
What constitutes "not ready for VR" or "not VR compatible" at this point?
If they have to go through and hand-tune every car, track and race for VR then we're going to get a cut-down VR mode like GTS again. The only way we're getting a decent VR implementation is if the content just works without major alterations and you get to play the game as normal.