Something I've noticed when watching replays

  • Thread starter scir16v
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scir16v
I can tell who uses a G25/27 when I watch replays. If you pull up a replay of someone using one of those wheels, watch the bumper cam, and look at the braking indicator. I'm sure that not everyone of the fast go full brakes, but with one of those wheels, it seems that it climbs to 100% when they get on the brakes, and then drops to wherever they are actually at on the brake pedal travel. I use a DFP and It only travels 100% when I press the pedal down 100%. After reading Blindsides post about switching to a DFGT and actually running slower lap times, this makes sense to me. It seems as the lag is helping users of a g series wheel. It creates an advantage and a disadvantage. It will help in TT, but won't help them in finals. This is just an observation.
 
Are you saying you think the G25/27 has braking assists that the Driving Force wheels don't?

I don't think there's any braking assist with any of these wheels. If anything the G25/27 users are actually backing off JUST a little bit because they can with the solid pedals and large range of motion.

My biggest issue with the DFGT is one of feel - going from metal to plastic meant my feet had to re-learn (and get more precise) at throttle/brake control.

Is there a particular example (i.e. 2 different replays of the same corner) that will show what you are talking about?
 
I think it's lag that works as a braking assist. Since the g25/27 isn't fully supported.

If you were to watch choate's replays at Cape, you'll notice that the brake pegs for a split second before coming down. I think I've seen it on GTP_timeattacks's as well. Not any particular corner either.
 
I think it's lag that works as a braking assist. Since the g25/27 isn't fully supported.

If you were to watch choate's replays at Cape, you'll notice that the brake pegs for a split second before coming down. I think I've seen it on GTP_timeattacks's as well. Not any particular corner either.

Interesting. Does the DFGT just stick to 100%, or does it never even get to 100%?

Do you think there's lag in steering response (I would assume you might see a lag in both pedal inputs and steering, not just braking) - because that would definitely be a disadvantage for G25/27 users, but I'm pretty sure I didn't notice a difference there - if anything the DFGT was harder to steer because it's not as "fluid."
 
I'm sure it's just in the pedals. I have a DFP, and it'll go to 100%, but only if I put it at 100%. I have noticed there doesn't seem to be any actual progressiveness to them though. It's like the work on stepping levels, and not full progressive response.
 
Just an FYI, I slam to 100% braking for a split second before controlling it. I make the gas to brake transition almost like a switch.
 
What you see may just be a replay issue and not what is actually happening. If it is actually happening it is probably from people not calibrating their brake pedal before driving. In PC sims we would have to fully depress the brake pedal down and back up while the game was running to calibrate it or else it would spike at times.
 
I never knew anything about calibration. What do you have to do for it to cal properly. I am interested lol.

You can calibrate in PC sims like iRacing, but PS3 doesn't have calibrating software for the g25/27. Also in iRacing there's a setting that controls the linearity of the brake pedal.
 
To test this hypothesis properly, it's best to actually ask a G25/G27 user how they brake... then ask a user who has both a G-series wheel and a DFGT to drive similar laps with similar braking styles. Get the replays and watch to see if you can spot the difference.

You're formulating a hypothesis about why you're seeing what's happening without considering all the other possible explanations. One of which is that people may actually be slamming on the brakes for a split second before letting off slightly.
 
I never knew anything about calibration. What do you have to do for it to cal properly. I am interested lol.

I don't know if this is the same for GT5 as it is in iRacing and other sims, but we would notice in the telemetry that the brake pedal would travel too fast or spike unless we depressed it 100% before driving. I would usually exit the pits, press it a few times to 100%, then go back into the pits and re-enter the track.

If I didn't do this, sometimes when the brake pedal was like 50% to 75% depressed it would show 100%. So people that just went out to drive would sometimes lock the brakes without even pressing the brake in full. I don't pay attention to the GT5 telemetry, not sure if it has the same problem but you can take a look.

You can calibrate in PC sims like iRacing, but PS3 doesn't have calibrating software for the g25/27. Also in iRacing there's a setting that controls the linearity of the brake pedal.

The calibration I am talking about is separate from the in game calibration options you have.
 
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I'm pretty sure replays don't show how much/when exactly you brake. When I watch my replays, it always looks like I brake much deeper, when In fact I don't and the replay is just a little laggy.
 
The brake is calibrated the first time it is depressed. It will spike the first time it gets used, other than that it is mostly linear(minus the first and last few % of the brake pedal travel). This is true for G25 and G27. If we could watch the data logger, I bet the brake is applied as fast as the throttle gets chopped.
 
The brake is calibrated the first time it is depressed. It will spike the first time it gets used, other than that it is mostly linear(minus the first and last few % of the brake pedal travel). This is true for G25 and G27. If we could watch the data logger, I bet the brake is applied as fast as the throttle gets chopped.

This is something I wish I could fix with my G27 pedals (when playing GT5). I think in some cases this lack of modulation in the first few & last few areas of brake pedal travel (according to the on screen brake/throttle indicators) can be detrimental to your performance, particularly if you are already very close to the absolute limit.

With the Z @ Tsukuba it's crucial to be very accurate with your trail braking (so you can control the rotation of the car upon entry), so it would be nice to somehow resolve this issue as it could help to improve consistancy.
 
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The brake is calibrated the first time it is depressed. It will spike the first time it gets used, other than that it is mostly linear(minus the first and last few % of the brake pedal travel). This is true for G25 and G27. If we could watch the data logger, I bet the brake is applied as fast as the throttle gets chopped.

The first time it is depressed 100% if I remember correctly, if they do not then it will have issues until depressed fully.
 
The first time it is depressed 100% if I remember correctly, if they do not then it will have issues until depressed fully.

You are right, there are no brakes! That's why it spikes... It gets fully depressed and then it works.

@ Mr. Outlaw- I agree with you. But where it does work is linear. You are right about pressing the pedal then it jumps to ~10% pressure, and lifting off is the same way I think.
 

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