Speculation: How will the 'Manufacturers Cup' work?

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oli440
So I've been looking at the 'What manufacturer will you represent?' thread (link is here) and it's amazing to see just how many different makes people are willing to support in the championship. The thing is, cars come in all shapes and sizes, and certain manufacturers will have the advantage over others in terms of vehicle performance.

There's no way that a Mini representative will be able to keep up with the likes of Ferrari in the same race for instance. Surely the way in which these manufacturer events are structured means that any manufacturer has a reasonable chance of winning.

So here's my question to you all: How do you think the manufacturer cup events will be structured?

Here's a theory of mine:

Each online race will comprise of a certain category of evenly matched cars. They may be decided by performance points and all cars within this range can be entered in the race. For example, a hyper car race may be made up of makes including Bugatti, Mclaren and Pagani, whereas a a lower PP race may comprise of makes such as Suzuki, Mini and Daihatsu. To ensure that the cars are evenly matched, the PP may be leveled out, similar to some of the online quick races in GT6. Alternatively, there may be no adjustments in PP, to make the use of certain cars more interesting.

So, in order to 'represent' your manufacturer, all you need do is select the race type in which your chosen car is eligible for. Take Mazda for example. You could represent them in an MX-5 in a roadster race, and the 787B in a Le Mans prototype race. If you feel like contributing to a different manufacturer, it could be as simple as choosing a different make of car for each race. The game could keep track of which manufacturers you have represented the most, your success rate with said manufacturer etc.

Each manufacturer scores points depending on their performance in the race. It may be position specific, or, if it's a drift trial, they will be ranked on overall drift score. This way, players representing the same manufacturer will be encouraged to work together for consistent finishes, rather than fighting as individuals.

The points scored overall across all online manufacturers races by will be counted up by the end of each season and the winning manufacturer will of course be awarded by the FIA.

If there's anything you'd like to add to this then post it down below :)
 
I am curious how they are going to balance it so that each manufacturer has a fair shot. It's pretty obvious that the big brands are going to have the biggest number of representatives so how will for example Lotus with 30,000 reps compete with Ferrari and 300,000 reps? If it's a league table, Ferrari are going to be at a huge advantage simply by the numbers of participants.
 
A way to even out different levels of participation for each manufacturer would be to take an average score. Alternately they could take the top 100 or any other top number of finishers.
 
...💡

Hey hey, since PDI wants to go down the route of "e-sports" and there's a tie up with FIA, why not introduce real life sponsorships from the car makers?

Each car makers create and maintain multiple lobbies with only their cars, and the aggregate top 10 then gets themselves a PAID sponsorship, just real race drivers, then compete in a series of FIA sanctioned online races against other makers' handpicked talents, in a PP and tyre balanced grid?

One can only dream...:drool:
 
I think we have been told that there will be one country championship and one manufacturers championship. My interpretation of this is that the country championship will be a one make series presumably using a Nissan. My guess is that the manufacturers championship will be for equal cars - possibly GT3 or GT3 style cars. To make them equal they might be effectively all the same car, but with different bodyshells. I could be completely wrong, but for simplicity I see those two championships being for untuned cars.

I read a comment about GTS having the complexity players would expect from a GT title, but I am guessing that the complexity will not be present in the two FIA championships, but in the rest of the game.
 
My geuss is that it could work like an actual series, where the total points for each make are totalled to determine the manufacturers cup.

So if 12 Nissans accumulated 70 points but 2 Lamborghinis accumulated 90, then Lamborghini would win the cup. Just what I think it could be.
 
To see something similar, check out how the Steam 2014 Summer Adventure worked, and all the things that went weirdly with that.

I'm not sure it's possible to do something like this and not have it fall prey to groupthink and people abusing the system. Although perhaps that's the point, all the manufacturers believe that they'll end up the one that everyone jumps on the bandwagon to support.

A way to even out different levels of participation for each manufacturer would be to take an average score. Alternately they could take the top 100 or any other top number of finishers.

The problem with average score is that it's very easy for people to make troll accounts and tank the other team's average. Enter race, go make a coffee, tickle the cat for ten minutes, come back and you've lost. Rinse and repeat.

I suspect it'll be dead simple, pure accumulated points or number of races or something similarly simple. And yes, that's also abusable in the way @Samus noted, but at least then players are racing to win instead of racing to lose.
 
Im thinking its going to work like Fifa in their support your team aspect, a global ranking table that measures fan support and the fans winning/losing rate etc. You pick a team when you start the game and you wins/losses contributes to where your team moves on the table. There'd be global and regional sub-categories. Everything you do within the GT Sport mode contributes points towards your manufacturer. Qualifying position, podium finish, clean laps etc.

OP, in the Fifa example, alot of the time, the smaller teams top the table because they have a formula based on how many people choose a certain club and how many of them are actively winning.
 
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Each car makers create and maintain multiple lobbies with only their cars, and the aggregate top 10... then compete in a series of FIA sanctioned online races against other makers' handpicked talents, in a PP and tyre balanced grid?

This is probably most likely how it will work.
 
I say we use the opportunity to get behind a Manufacturer that has never won a racing title and support them as a community and lead them to the gold.
I feel they would actually appreciate it as an honor!
z9W852V.jpg
 
I say we use the opportunity to get behind a Manufacturer that has never won a racing title and support them as a community and lead them to the gold.
I feel they would actually appreciate it as an honor!
z9W852V.jpg

A nice thought - but I think it is unlikely that it will include any manufacturers who haven't already won championships.
 
...:confused:

Maybe I'm missing the joke here, but what was that all about? I don't see what a 3D printer making a coffee cup has got to do with anything...
manufacture: the act or process of producing something

cup: a small round container that often has a handle and that is used for drinking liquids (such as tea and coffee)

;)
 
manufacture: the act or process of producing something

cup: a small round container that often has a handle and that is used for drinking liquids (such as tea and coffee)

;)

...Oooohh, that's what it was. Huh. Yep, didn't get the joke.

sFun_burp.gif
 
I say we use the opportunity to get behind a Manufacturer that has never won a racing title and support them as a community and lead them to the gold.
I feel they would actually appreciate it as an honor!
z9W852V.jpg

It would be the ultimate honor for a player to hold this in their hands as well!! :bowdown::bowdown:. I believe the manufacters' cup will follow the path of a one-make race but with PP limitations, if GTS will have customization (which it will). The player easily can modify his favorite car to match it up with the big ones. But again, it will have a PP limit
 
It would be the ultimate honor for a player to hold this in their hands as well!! :bowdown::bowdown:. I believe the manufacters' cup will follow the path of a one-make race but with PP limitations, if GTS will have customization (which it will). The player easily can modify his favorite car to match it up with the big ones. But again, it will have a PP limit
I'll eat my hat collection if tuning is allowed anywhere near the finals of any FIA championship.:lol:
 
Some are thinking Nissan but, what if Porsche(not to make this into that kind of thread and I'm only mentioning it as it would surely be a popular manufacturer chosen for all races) is in GTS? If say on average, 10 out of 16 cars are Porsches and only 1 Audi, 3 BMW and 2 Nissan. Where does that average the other X-amount of other manufacturers(Lambo, Bentley, McLaren, etc) in an event?

Will an event only even out or limit the number of a manufacturer?
Even by country. Say a popular car is a GT3 M6. How does that average in an unpopular car like a stock R8 GT3 if it has the dreaded low speed oversteer thing?

It's that question of which manufacturer will you support. If the E30 M3 is in the game, Game Over.
 
I'll eat my hat collection if tuning is allowed anywhere near the finals of any FIA championship.:lol:

More likely to be PP Limiting (Power to weight) of faster cars to bring them back to the pack, much like GT3 regs are now.
I'm tipping each car fits into a specific class and can be tuned within certain bounds of that class.

Street -500pp, very little mods, maybe suspension and tyres
Super-Street 550pp both with no Aero mods, limited engine mods.

Sports Sedan (allowing fitment of turbo's to usually no-turbo's cars, etc, aero allowed)
Etc, up to GT3, GT500, LMP, etc
 
More likely to be PP Limiting (Power to weight) of faster cars to bring them back to the pack, much like GT3 regs are now.
I'm tipping each car fits into a specific class and can be tuned within certain bounds of that class.

Street -500pp, very little mods, maybe suspension and tyres
Super-Street 550pp both with no Aero mods, limited engine mods.

Sports Sedan (allowing fitment of turbo's to usually no-turbo's cars, etc, aero allowed)
Etc, up to GT3, GT500, LMP, etc
I'll eat my diecast car collection after my hat collection if the PP system is used in the finals of the FIA championship.:lol:
 
With so much going on I'm not sure if this was covered but I saw this in the IGN article:

Early rounds seek to determine the best BMW driver, for instance, who is then placed on the grid against the best Toyota drivers, Mercedes, Ferraris, and so on.

So that explains it. You select your manufacturer, race against others with the same choice to find the best who then go up against the best of other manufacturers.
 
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