Suggestions to Getting adapted to a wheel

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Lilium_55
So after playing racing games since i was 6 on a controller, yesterday I bought for 15€ a old DFP, that comes with a 2y warranty.
All good, I was excited to finally give the jump from my old reliable controller to a wheel, plugged it all, booted up GT6, and i couldn't do a corner without having troubles getting out of it. wasn't used to the FBB. lowered the FBB on both sliders, and increased the steering sensitivity, and i could now do low skill corner.

this morning got back at if for around 40 minutes, tried with a variety of tuned cars for easy handling, and while i'm yet adapting, doing laps on a way slower pace than my normal controller pace, which i find it understandable, i'm still struggling on corners.

per example, the long continuous corner on Apricott Hill, i notice that if i turn more than the "needed", my outside front wheel will lose grip and will let out smoke, which is way harder to do on a controller.

countersteering is still something extremely hard for me.


as part of this new adaptations, I used to run on 3rd person view, so I could see the rear of the car. helps me alot knowing i won't clip wals with the corners of the front, or my wall side, as well as wheels on curbs, but with the wheel on, i'm getting pulled to run the cockpit view. its more fun.



anyway, you guys mind sharing me any tips you can give a old controller user to get used to drive a wheel?
I'm even considering using racing line for a week :v
 
I'd suggest using stock cars (Not NASCAR). The reason for this is that you get to know a cars capabilities by not fooling around with a DS3 tune, which in any case won't help much.

The reason you get smoke from the front tires is that your turning in too much than your suppose to at racing speeds. Try gradually turning in for the Apex of the corner, then accelerate once you get to the straight. Use Out-In-Out cornering, before you get into the harder stuff you did on the controller.

For counter steering issues, I can suggest you be in a stock car on Comfort Hards, and is a low-HP FR car. After that, gradually go for more power & torque when you feel used to the car that you are running. Maybe do some rain driving, if you want to do that, then go in 10% incremits, and see how you fair.

I use a G27, but I hope this helps anyone that I can find.

Good luck!
 
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I had the exact same issues when I first changed to using a wheel a few years ago. That was with Forza though but I was posting (complaining!) about it on here...

https://www.gtplanet.net/forum/threads/im-having-issues-when-using-a-wheel.277310/

I was using the Microsoft Wireless wheel then but have since spent a couple of years with Gran Turismo and a Logitech G25, and recently changed to a Thrustmaster T150 because of the noise of the G25.
Honestly, it just takes time and patience. It's taken me 4 years to get to the level I'm at now - my lap times are vastly superior to what they were with a controller (which itself feels totally alien to me now).

Use manual gears, turn SRF on, traction control* off, ABS to 1, ASM* off. Take a fairly low powered car (around 400pp) around simple tracks like High Speed Ring, Brands Hatch Indy, Autumn Ring Mini. Don't aim for fast lap times; drive pretty slowly to begin with, concentrate on smooth steering into corners, accelerating gradually out of them. It will take a while to really get the "feel" for it, but once you do you won't look back. Practice, practice, practice...

*I say turn traction control and active stability management off for a good reason:
If you're using a fairly low powered car, you really won't need traction control (unless you're driving a light, RWD, tail-happy car like a Mazda MX5 or Lancia Stratos). And ASM is another aid you can literally feel working; both ASM and traction control will inhibit the characteristics of each car and dull your learning curve. SRF on the other hand is an aid that you only really notice when it is switched off, and there's no shame in using it as a beginner.
 
I spent an hour at Autumn Ring Mini in a GT86 (Comfort Hards, all aids off) just getting used to driving with a wheel. It took me a few more days to get used to racing with it. The best thing to do is to keep practicing, and you'll soon be matching your previous lap times with a controller.
 
I'd suggest getting your seating position correct first. You want to be close enough to the wheel that there's a slight bend in your elbows.And if you can adjust the height of your wheel,I'd suggest setting it slightly lower than your shoulders.Even one of those things will help with fatigue in your arms.

And you want to sit close enough to your pedals so you have a nice bend in your knee's. Close enough so that when you fully depress the pedals you don't move your legs,just your feet.If your extending your legs much they will get tired quickly.

And I suggest practicing with no aids except ABS1. Using SRF or TC can take away from the feed back you'll get from the car. And you want as much of that as possible so you can tell what it's doing. It takes patience and practice but you'll enjoy it much more than a controller.

Oh, one more thing, your arm's and legs will stop aching after a couple weeks.
 
So after playing racing games since i was 6 on a controller, yesterday I bought for 15€ a old DFP, that comes with a 2y warranty.
All good, I was excited to finally give the jump from my old reliable controller to a wheel, plugged it all, booted up GT6, and i couldn't do a corner without having troubles getting out of it. wasn't used to the FBB. lowered the FBB on both sliders, and increased the steering sensitivity, and i could now do low skill corner.

this morning got back at if for around 40 minutes, tried with a variety of tuned cars for easy handling, and while i'm yet adapting, doing laps on a way slower pace than my normal controller pace, which i find it understandable, i'm still struggling on corners.

per example, the long continuous corner on Apricott Hill, i notice that if i turn more than the "needed", my outside front wheel will lose grip and will let out smoke, which is way harder to do on a controller.

countersteering is still something extremely hard for me.


as part of this new adaptations, I used to run on 3rd person view, so I could see the rear of the car. helps me alot knowing i won't clip wals with the corners of the front, or my wall side, as well as wheels on curbs, but with the wheel on, i'm getting pulled to run the cockpit view. its more fun.



anyway, you guys mind sharing me any tips you can give a old controller user to get used to drive a wheel?
I'm even considering using racing line for a week :v

After getting your seating and wheel position right, which may involve buying a good quality wheel stand such as a Wheelstand Pro, I always recommend new wheel users to start the game again. To stop yourself cheating open a new PSN account and start the game from the beginning - by the time you complete the game, it will have clicked and you will find yourself smoother with a wheel and enjoying the extra immersion of the experience. Some people adapt very quickly, but I think that the longer you spend with a controller the longer it takes to adapt. I have known a friend adapt within an hour or so while some people take a few months.

If you want to adapt quickly, don't ever be tempted to cheat and use a DS3 again except for photo mode!

I think the chase cam / third person view is pretty much unusable with a wheel - cockpit, bonnet or bumper cam will work with a wheel to give you a feel for what the car is doing.

Added by Edit - I forgot to mention - turn off the driving aids except ABS 1 - you won't need them with a wheel and where possible drive or race the cars on the rubber they came with or a grade down (or more) e.g. comfort soft instead of sports hard. Using less grippy tyres will get you in the habit of braking early and setting up for the corner then feathering on the throttle on the exit as you would if racing a real car. Grippy tyres will just make the car corner as if its on rails - the FFB from the wheel should give you lots of feedback to really enjoy the feel of each car and its tyres.
 
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When going from a controller to a wheel, how many degrees of rotation should you use at first? For example, the Thrustmaster T150. Would you start with 270°, 1080°, or somewhere in the middle?
 
When going from a controller to a wheel, how many degrees of rotation should you use at first? For example, the Thrustmaster T150. Would you start with 270°, 1080°, or somewhere in the middle?
Just leave it at 1080. If you need to use all of it when racing, you're doing it wrong.

Put a hand on either side of the wheel. Turn it until your forearms hit each other. That's as much lock as you need to race in GT6.
 
Just leave it at 1080. If you need to use all of it when racing, you're doing it wrong.

Put a hand on either side of the wheel. Turn it until your forearms hit each other. That's as much lock as you need to race in GT6.
Well, I'll probably be doing more drifting than racing in GT6, so countersteering is essential. I might be whipping it around touge tracks, using more lock than normal for racing. I wanted to know which was the most like DS3 sticks so I could find a starting point, but looking back at my post, evidently I didn't say that. Thanks 3am brain.
 
Well, I'll probably be doing more drifting than racing in GT6, so countersteering is essential. I might be whipping it around touge tracks, using more lock than normal for racing. I wanted to know which was the most like DS3 sticks so I could find a starting point, but looking back at my post, evidently I didn't say that. Thanks 3am brain.
Sorry, can't help with that. I've never knowingly drifted.
 
Max Torque: 3
Max Sens: 7
Feels good for drifting. Racing is ok

Sometimes 5,5 works though I find myself using lower torque values than sensitivity to simulate real cars

Oh and make sure you have Simulation Steering in the wheel config menu.

Other: Don't use Active Steering, ASM, SRF or Traction Control when learning to drive with a 900/+ degree wheel. ABS 1 is useful however. The less aids the better the learning but each person may have a different experience and may need to play around.
 
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Max Torque: 3
Max Sens: 7
Feels good for drifting. Racing is ok

Sometimes 5,5 works though I find myself using lower torque values than sensitivity to simulate real cars

Oh and make sure you have Simulation Steering in the wheel config menu.

Other: Don't use Active Steering, ASM, SRF or Traction Control when learning to drive with a 900/+ degree wheel. ABS 1 is useful however. The less aids the better the learning but each person may have a different experience and may need to play around.
+1 for aids off. Turning them off made me actually learn to tune LSD, SUSP, etc instead of slapping tunes on randomly. I also used to drift with ASM on.(cringes)
 
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