Just avoid it, the courses for them suck with the strong winds (quite nifty for finding treasure chests and some playlist challenges). Its relative how bad they are though, nowhere near GTA V levels of jank.The Helicopter physics in this game are jarring, racing them is nigh on impossible
You can get massively better at them with practice. When they first had helicopter events in a summit, I was 15000th or something with my early attempts. After a reasonable amount of practice I was top 50. Their behaviour really makes a lot of sense, they're primarily propelled upwards, perpendicular to the main rotor, which seems reasonable to me.The Helicopter physics in this game are jarring, racing them is nigh on impossible
I agree with you're sentiments the scoring format is a mistake, posting a time should be prime. I didnt even complete the scoring races I quit out of them. With the bike I didn't even try it until forced in the playlist... easily the worst format race conceived, surprisingly the bike handled reasonably though. I think best to vote with you're feet so the game goes in the right direction. The great thing is Motorfest has plenty of choices so I dont have to suffer naff design ideas.Tried the new playlist and I'm not happy. The first race is ok and I liked the boat race but those 'complete the objectives' events are just bad designated imo. Specially the last one was awful. I'm already afraid when they will put those into Summits.
And the water-bike.... don't know why I was expecting different physics... it's just a motocross on water. I should have lowered my expectations.
I really didn't want to rant about it. I hope others will enjoy it more than I did.
Yes, I don't like to diss the Forza games too much, as I've played them quite a lot in the past, so they certainly had enough appeal to keep me engaged for some time, but I'm bored within minutes if I run FH5 up nowadays. It has never captured my imagination in quite the same way that FH4 did. FH5 is still a decent high quality game, but TC2 and TCM are so much more than FH clones. Fujimi Kaido in FM is pretty good, that's up there with TCM for quality of environment.Ive a new appreciation for this game after trying FH5, the quality of this game is so much higher. Its the little things... like having rewind that you control fully, easy map navigation, actual event hubs you can see and crucially the boost mechanic.
I echo you're sentiments blitzed 110 hours on it, it just lacks the moreishness of motorfest is all... a cracking game that I wish I'd played first before motorfest. The little hiatus has reinspired me to play motorfest again, and heightened my appreciation for its gameplay ergonomics which are best in class so far.Yes, I don't like to diss the Forza games too much, as I've played them quite a lot in the past, so they certainly had enough appeal to keep me engaged for some time, but I'm bored within minutes if I run FH5 up nowadays. It has never captured my imagination in quite the same way that FH4 did. FH5 is still a decent high quality game, but TC2 and TCM are so much more than FH clones. Fujimi Kaido in FM is pretty good, that's up there with TCM for quality of environment.