More like in Grand Theft Auto.
It looks fun I must admit, but this engine seems to be focused solely on body deformation physics, rather than driving physics. Imagine how much resources it would take to make that work in Gran Turismo with the current console generation. I doubt the PS4 would be even capable of doing that without sacrificing other things.
Maybe in the future when developers like PD have a console with enough power to spare, and just AFTER they are done with everything else that is much more important in the game. But now? Hell no. Not only it is impossible I think, but GT doesn't really need it. It needs other things first.
Oh, and by the way. Cars look a bit too wobbly. Like if they were held on by bubble gum. They lack rigidity.