- 307
- New Zealand
- rexc
I think the physics allow you to go forward when, based on your (excessive) speed, you should be going sideways, that's the problem - you don't have to slow down enough, & keeping the car under control at speed is too easy.
I think there are two separate physics issues there.
Firstly whether there is too much grip, which allows you to take corners at excessive speed compared to RL (someone has said it is modeled at 120% but I cant confirm). Okay, maybe not realistic, but people seem to like grip, especially based on the number who would slap R3s on their Honda Integra in GT5P.
The other issue is when you pass the point of grip. In Shift, just keep turning the wheel in and powerslide around the corner. Again not realistic, but I dont have a real problem with that from a game point of view, as long as it is faster to take the corner properly, thereby rewarding the better drivers.