- 9,862
- Denmark
I have spent half of my saturday afternoon perfecting my time trial in a Nissan Skyline Coupe 370GT '07 on High Speed Ring. However, at the last turn before entering the straight I have noticed that the game has a rather funny tolerance when it comes to hitting the safety barrier. At most time my laps are invalidated when accidentally hitting the barrier but at other times the game seems to accept it. Something to do with the how hard the impact is?
The main promblem now is that my best lap in this car on this track involves contact with that particular safety barrier. For some reason, the lap was not invalidated and to make things worse, the barrier helped my Nissan to get the grip it needed to gain great speed for the straight. So now I struggle to get through this turn while beating my ghost car which seems to be aided by that barrier. I don't ask for advice how to deal with this but why doesn't the game invalidate any contact with such "helpful" barriers? It really makes the definition of a perfect lap somewhat blurry but the lack of mechanical damage on the cars also play a role.
The main promblem now is that my best lap in this car on this track involves contact with that particular safety barrier. For some reason, the lap was not invalidated and to make things worse, the barrier helped my Nissan to get the grip it needed to gain great speed for the straight. So now I struggle to get through this turn while beating my ghost car which seems to be aided by that barrier. I don't ask for advice how to deal with this but why doesn't the game invalidate any contact with such "helpful" barriers? It really makes the definition of a perfect lap somewhat blurry but the lack of mechanical damage on the cars also play a role.