Toe settings in general

94
United States
United States
Anyone notice how toe settings effect the car? I'm used to tuning in Forza, where toe out increases stability and decreases Turn in, toe in decreases stability and increases Turn in.

It seems to be opposite in GT Sport. My RWD cars perform better with about .30 toe out in the rear and 1.0 to 0.0 toe out up front.

Just curious if either game is correct, and if anyone else has noticed this. Thanks for any info.
 
Anyone notice how toe settings effect the car? I'm used to tuning in Forza, where toe out increases stability and decreases Turn in, toe in decreases stability and increases Turn in.

It seems to be opposite in GT Sport. My RWD cars perform better with about .30 toe out in the rear and 1.0 to 0.0 toe out up front.

Just curious if either game is correct, and if anyone else has noticed this. Thanks for any info.

Forza is not correct.
toe out is negative.
ex. -0,30 in front increase turn in and decrease stability.
 
Stability??? Can you expand on what you mean by stability?
The only thing that toe adjustments will do is increase tire wear and improve you corner entry and exit, and toe settings depend on your cars drive train and power.
 
Stability??? Can you expand on what you mean by stability?
The only thing that toe adjustments will do is increase tire wear and improve you corner entry and exit, and toe settings depend on your cars drive train and power.


From my experience in these games, by adjusting the toe the twitchiness that some cars can have is tuned out. It can slow the turn in response, therefore quelling the overreaction in my countersteering sometimes.

Lately I've been having the rear on RWD cars around .40 in, and the front around .10 in. Set up some drift cars at 0.0 and an awd drift car with .10 out front and rear. Still experimenting with the tuning here in GT. For being a smaller game, it sure keeps me sucked in for long periods of time
 
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