Torque steer?

  • Thread starter jeffgoddin
  • 6 comments
  • 2,642 views

jeffgoddin

still team Edward!
Premium
3,957
United States
Cleveland
Just wondering if the game incorporates torque steer, and where you would see this.

What's making me wonder is a spot on Trial Mountain where I'm testing some 480hp FR's. Just after the first tunnel, you usually get airborne for a second, then you have to recover for the hard right. About 75% of the time when I get airborne there, though I'm going straight as an arrow, the car ends up taking a twist to the left just as it's leaving the tarmac, and comes down aiming for the left wall. Just seems like something funny is going on here...

Any ideas??? Is this even how torque steer works?
 
Correct me if I'm wrong, but to my knowledge only ff cars experience torque steer, and it pulls to the right only. I also don't think Polyphony went that in depth, because they would have to modify algorithms for the ai and the physics for ff cars, a very long proces7.
 
Okay, yeah, should've checked wikipedia first. Mostly a FF issue.

Just wonder what's going on here. Maybe I'm pointed in such a way that my rear right tire leaves the tarmac last, giving me one last nudge to the left, or maybe I'm just not going as straight as I think I am, and have the wheel still slightly turned to the left coming out of that corner...

Since I couldn't explain it my brain supplied a "magical" term for me to consider (since I have heard the term torque steer but really didn't have any idea what it was...)
 
I would doubt Gt replicated this as it is mainly caused by different length driveshafts on FF cars, it could be replicated but would need a force feed back steering wheel to get full effect.
 
Last edited:
I would doubt Gt5 replicated this as it is mainly caused by different length driveshafts on FF cars, it could be replicated but would need a force feed back steering wheel to get full effect.

ITs gt2, not gt5 you twerk!
 
Back