I found some info on a superjump at the lighthouse and also a video clip of it (It was a pretty awesome jump-- lots of air time, rotation, height, and distance--it shot out of the lighthouse north along the beach and bounced real high in the air--but after the bounce while the bike was real high (above buildings) in the air and spinning madly it caught fire and evidently the person put in a health cheat because it stopped burning and there was a little message in the corner of the screen) and tried for about 3 hours to get it--I actually got it one time but it shot me out in the water but close to the shore on the beach--so the bike did not bounce and get the big airtime. I was able to jump out of the water and did not die and my stats for the jump were nothing special, but it was exciting for about 2 seconds.
The jump I made for the rotation record was not a superjump.
I'm gonna keep my method for rotations to myself for a few days but I will give you guys some pretty easy hints toward figuring it out.
I used the fused biker glitch (obviously) and really just thought about the problem and then tried some stuff.
What is the problem with getting high rotation jumps??? The answer is hitting the ground too soon--- so you need air time or hang time.
Now, what are the different methods for getting rotation???
To do my jump you have to combine the answers to the 2 questions (ie-- do two things)
Now here is the useful hint-- one of the things you need to do you have to do before you fuse to the bike.
I will reveal my method by next weekend (I promise), but I want to enjoy it for a few days because I know after I reveal it someone will improve upon it and break my record.
Also, if anyone does get a "Superjump", please state it--I plan on starting superjump records categories in the record book.
Thanks---Spuds