VRR Autobacs Super GT Championship Season 6--Season Finale on 17 August 2019

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Eva

Founder of VRR
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Cincinnati, Ohio, United States of America
BlackRose_Atomic
When Virtual Reality Racing began in late 2013, it began as a way of coping with real life problems. VRR was a place drivers could come to escape problems, distract themselves, and race. As we approach our fifth birthday in December, it's impossible not to look at how much VRR has grown and evolved, and how much the members of VRR, the drivers and the teams that compete here, have contributed to that growth. There is no better way to view that growth, that change, than with the championship that got VRR off the ground those years ago. As the pinnacle of VRR Online Competitive Championship racing, the Autobacs Super GT Championship is often the first place changes are introduced. It is here we have experimented with class splits and how many drivers per class can race. We routinely look to improve the idea of success ballast, experimenting with ideas until we find the solution that fits the best in the world of Gran Turismo Sport, and it's become the place where legends of VRR are first born and crafted into so much more. In this championship, we are competitors, but in a more heartfelt way, we are more like a family as well. A family built around racing and competition that is not often replicated. I invite you to see what we are made of, and hope to see everyone on the grid.

Round 01: Fuji 300km/Fuji International Speedway (Full Variant)/66 laps/18 May 2019
Round 02: Tokyo 300km/Tokyo Expressway East Inner Loop/42 laps/01 June 2019
Round 03: Kamitsue 300km/Autopolis International Racing Course/65 laps/08 June 2019
Round 04: German 300km/Nurburgring 24 Hour Circuit/12 laps/22 June 2019
Round 05: French 400km/Circuit de la Sarthe/30 laps/29 June 2019
Round 06: United States 300km/Blue Moon Bay Infield Course A/90 laps/13 July 2019
Round 07: Australian 300km/Mount Panorama Motor Racing Circuit Bathurst/49 laps/20 July 2019
Round 08: Suzuka 500km/Suzuka International Race Course/87 laps/27 July 2019 (Double Points)
Round 09: Tsukuba 300km/Tsukuba Circuit/147 laps/10 August 2019

Round 10: Kyoto 300km/Kyoto Driving Park Combined Circuit/44 laps/17 August 2019
Full Time Entries (6/6)​
Bitter Rivals Racing/Nissan GT-R/Bridgestone
#2:
The-Flash05 (NZL)/Red Bull
Black Rose Racing/Nissan GT-R/Dunlop
#1:
BlackRose_Angel (USA)/Coca-Cola
#24: kross_24 (PRC)/Coca-Cola
Curtis Racing Team/Honda NSX/Bridgestone
#4:
GTP_Crim (USA)/7-Eleven
Okuma Motorsport/Lexus RC F/Bridgestone
#22:
GTP_GTRacer22 (USA)/Okuma Corporation
Razgriz Racing/Honda NSX/Bridgestone
#80:
nascarfan1400 (USA)/Project DIVA
Part Time Entries (4/6)​
Starscream Enterprises/Nissan GT-R/Yokohama
#11:
Fred_dude (BEL)/More Than Pink
Okuma Motorsports with Ship Bottom Brewery/Lexus RC F/Yokohama
#17:
SDM_RRDZ (USA)/BAHN Simsport
Racing Roleplayers/Honda NSX/Bridgestone
#10:
Street-King-07 (SCO)/ChargeSpeed
TSR Sim Racing/Honda NSX/Yokohama
#55:
TSR_Waike (BEL)/Ben and Jerry's
Full Time Entries (9/9)​
Allied Forces Aquors Racing/Audi R8 LMS GT3/Yokohama
#4:
MRN3Drifter (AUS)/Aquors
Black Rose Racing/Mercedes-Benz AMG-GT3/Dunlop
#97:
Leadfoot530 (USA)/Tissot
#84: damon84c (USA)/Tissot
CTR Black Rose Motorsport/Subaru WRX/Dunlop
#212:
The_Eh_Team_43 (CAN)/Fujitsu
Cherokee GP/Mercedes-Benz AMG-GT3/Yokohama
#19:
GTP_RACECAR (USA)/Samsung
Clockwork Motorsports/BMW M6 GT3/Yokohama
#26:
The_Noir_Antares (PHI)/ASUS
GRIPSCOR Racing Team/Lexus RC F GT3/Bridgestone
#79:
GTP_formidable (USA)/JMS
HSF Racing/Lexus RC F GT3/Bridgestone
#32:
WeatherSystems (USA)/gdmaOne
Virtual Endurance Racing Team/Audi R8 LMS/Bridgestone
#25:
VERT_CJohn (GRE)/Volton
Part Time Entries (5/9)​
Checkered Flag Motorsports/Honda NSX GT3/Bridgestone
#54:
TetsuKobura54 (USA)/Castrol
Double M Motorsport/Subaru WRX GT300/Michelin
#23:
MisakiMagikku (DEU)/STP
Grip Runners Motorsport/Lexus RC F GT3/Yokohama
#35:
GRM_Bandit (USA)/Vans
High Coast Motorsports/BMW M6 GT3/Yokohama
#808:
Flash_Sweden (SWE)/Monster Energy
Northwest Motorsports/Subaru WRX GT300/Bridgestone
#13:
SQE_HAZEL (NZL)/National Center for Transgender Equality
Honda NSX (3/4)
Power:
543 BHP/90% Weight: 1,989 lbs/86%
Lexus RC F (2/4)
Power:
546 BHP/89% Weight: 1,978 lbs/88%
Nissan GT-R (4/4)
Power:
550 BHP/90% Weight: 1,978 lbs/88%
Audi R8 LMS (2/3)
Power:
480 BHP/82% Weight: 2,456 lbs/91%
BMW M6 GT3 (2/3)
Power:
491 BHP/84% Weight: 2.436 lbs/85%
Honda NSX GT3 (1/3)
Power:
505 BHP/89% Weight: 2,465 lbs/86%
Lexus RC F GT3 (3/3)
Power:
498 BHP/95% Weight: 2,436 lbs/85%
Mercedes-Benz AMG-GT3 (3/3)
Power:
508 BHP/83% Weight: 2,423 lbs/83%
Subaru WRX GT300 (3/3)
Power:
505 BHP/97% Weight: 2,454 lbs/87%
VRR Autobacs Super GT Championship Season 6 Supplemental Regulations​
1.1. All drivers competing in the series must inform the series director of those intentions, detailing the class they are wanting to race in, car and car number they wish to use, team they are driving for, and a primary sponsor that is not already taken.
1.2. Car numbers 3-999 are open to all entrants to use.
1.2.1. Car number 1 is reserved for the reigning GT500 champion from Season 5, BRRT_Angel.
1.2.2. Car number 2 is reserved for the reigning GT300 champion from Season 5, The-Flash05
1.2.3. Car numbers cannot have a 0 preceding them. Numbers 01, 02, 03, 04, 05, 06, 07, 08, 09 are prohibited.
1.4. Every driver must be a part of a team in some capacity to be allowed to participate.
1.5. Teams may field up to two cars per class for four cars total.
1.5.1. Teams in GT500 must run the same car for both drivers.
1.5.2. Teams in GT300 must run different chassis for its two entries.
1.6. All teams and drivers must select a valid tire supplier based on what's available for their class.
1.6.1. GT500 teams have Bridgestone, Dunlop, and Yokohama as tire supplier options.
1.6.2. Teams in GT500 must run the same tire supplier between their cars.
1.6.3. GT300 teams have Bridgestone, Dunlop, Michelin, and Yokohama as tire supplier options.
1.6.4. Teams in GT300 must run the same tire supplier between their cars.
1.7. Teams new to VRR must use names that are friendly with GTPlanet's Acceptable Use Policy, and must not be an existing real life team name.
1.8. A simple registration guide is provided below for all entrants to use once they've read the regulations.
-PSN ID:
-Team Name:
-Class:
-Car Number:
-Car Choice:
-Tire Provider:
-Primary Sponsor:
2.1. Liveries featuring sponsorship from tobacco companies, or pornographic materials will be prohibited. Violations against this rule will result in an automatic suspension.
2.2. Liveries promoting a political stance or agenda will be prohibited. VRR remains a political neutral ground, and will remain open to everyone as such. Violators will be given one warning to refrain from using political advertising. Those that ignore the warning will receive a suspension.
2.3. Decals representing organizations or other racing championships unaffiliated with VRR are not permitted to be present on any liveries competing in the series. Entries found to be in violation of this rule will be ruled as unclassified and ineligible to score points without prior warning.
2.4. All cars must use the official Super GT numberplates on their cars and use the official numbers. GT500 numberplates can be found here. GT300 numberplates can be found here. Official Super GT numbers can be found here: 1, 2, 3, 4, 5, 6, 7, 8, 9, 0.
2.4.1. All number plates must be located either directly behind the front tires or in front of the rear tires, as well as on the bonnet of the car.
2.4.2. Door panel number plates must be lower than the top of the wheel arches on the car.
2.5. All cars must have their car number inside of a pre made box on the rear of the car to the right side of the license plate slot. GT500 rear number box is located here. GT300 rear number box is located here.
2.6. The VRR logo decal must be present on the car directly under the A pillar, as well as on the rear of the car directly beside the manufacturer's badge to the right.
2.6.1. For GT500 cars, there must be a white background behind the VRR logo.
2.6.2. For GT300 cars, there must be a yellow background behind the VRR logo.
2.7. GT500 cars must have clear headlights, while GT300 cars must have yellow headlights.
2.8. Rear wing endplates (sides) must have the competitor's national flag fitting the entirety of each endplate.
2.9. GT500 cars must utilize the white Gran Turismo windshield banner, while GT300 cars must utilize the black Gran Turismo windshield banner.
2.10. All cars are required to have logos representing their tire suppliers on the front of the car, as well as on the rear of the car to the left of the manufacturer badge.
2.11. All drivers are limited to two liveries for the season. Exceptions may be granted for tribute or memorial purposes only.
2.11.1. Both liveries a driver runs must retain the same primary sponsorship.
2.12. Teams cannot use primary sponsors reserved by other teams.
3.1. VRR is a clean racing environment. Tough, but fair competition is expected. Accidents will be reviewed after each race and post race penalties may be assessed.
3.2. Drivers must be aware of their surroundings at all times in a multiclass environment. Drivers in GT500 Class will be expected to drive clean and use patience with their overtakes with GT300 Class drivers.
3.3. Drivers attempting to lap other competitors will need to use flashing lights as well as patience in overtaking.
3.4. Drivers being lapped do not have to pull off of the racing line, but must maintain a constant line until after they have been cleared by the passing car.
3.4.1. Drivers in danger of being lapped by their class leader are permitted to defend to stay on the lead lap of their class. Once the class leader has lapped them, the lapped driver cannot battle with other cars on the lead lap if they attempt to lap the driver in question as well.
3.5. Drivers that have been lapped cannot fight to regain that lap unless they are engaged in a battle for direct position on track.
3.6. The racing surface is determined to be the asphalt/concrete which contains the racing line, as well as multicolored curbstones. Sausage curbing, and astroturf do not count as part of the racing surface.
3.7. Pit entry and exit lines are to be respected at all times. Drivers that are found to cross the solid lines entering or exiting pit lane will receive a post race time penalty.
3.8. Passing under safety car conditions is prohibited. Drivers that pass any undamaged car under safety car conditions will be penalized with a 30 second post race time penalty per overtake under those conditions.
3.8.1. Safety car conditions are determined as starting from the moment the race director types out "SCD" for safety car deployment, and ending after the race director has called for the safety car period to end and the overall leader has reached the restart point on the track.
3.9. Premature race exits, such as ragequitting races, are seen as a sign of disrespect for the series organizers, the other competitors, and the spirit of racing. Leaving races in such a fashion will be met with consequences, such as grid penalties or possible suspensions.
3.10. Drivers vying to defend a position on track are allowed one defensive move as a proactive measure. Making a defensive move as a reactive measure will earn a warning/penalty. This includes weaving back and forth across the racing surface.
3.11. In the instance that a defensive maneuver results in another driver receiving mechanical damage, or forces another driver off the racing surface, or otherwise endangers other drivers, the driver in question of blocking may receive penalties equal to avoidable contact or avoidable collision penalties for their defensive maneuvers.
3.12. Brake warming, or brake testing, is illegal in any official VRR competitive session and is subject to strict penalization.
4.1. Events and issues that happen during the race can be met with post race time penalties.
4.1.1. Liveries in violation of rany part of Section 2 will be subject to a 10 second post race time penalty for each infraction.
4.1.1.1. Liveries in violation of rule 2.1.3. will be subject to an unappealable disqualification.
4.1.2. Tire warming after drivers have begun to line up double file for the start of a race is prohibited. Drivers that engage in tire warming after this portion of the race start protocol has begun will be subject to a 15 second post race time penalty.
4.1.3. Crossing the solid white or yellow line leading to the entry of pit lane with one or more tires will be subject to a 10 second post race time penalty.
4.1.3.1. This penalty is on assessed if the driver enters pit lane when the infraction occurs. Competitors may cross the pit entry line while racing other competitors if they are not utilizing the pit lane.
4.1.3.2. At venues where a solid line may not be placed, the pit entry line will be marked by where the pit lane and the racing surface diverge, usually at a fixed point.
4.1.4. Crossing the solid white or yellow line guiding competitors through the exit of pit lane with one or more tires will be subject to a 15 second post race time penalty.
4.1.5. Rejoining the racing surface in a dangerous manner after going off track will be subject to a 15 second post race time penalty.
4.1.5.1. Track re-entries will be seen as dangerous if the action is taking place in front of other competitors, forcing those competitors to take sudden evasive measures, or if the driver is rejoining the track at a perpendicular angle compared to the direction of the racing surface.
4.1.5.2. Competitors rejoining the race from a ghosted state will have to be sure they are rejoining in a clear section of track. Drivers that rejoin and cause either a collision or another competitor to go off track to avoid a collision will be awarded a 30 second post race time penalty.
4.1.6. Repeated instances of corner cutting will be subject to a 20 second post race time penalty.
4.1.6.1. This penalty will be assessed based on if the limit breach is out of emergency avoidance of another competitor, if the limit breach results in a lasting advantage, and frequency in occurrance.
4.1.7. Repeated instances of track extensions on the exits of corners will be subject to a 20 second post race time penalty.
4.1.7.1. This penalty will be assessed based on if the limit breach is out of emergency avoidance of another competitor, if the limit breach results in a lasting advantage, and frequency in occurrance.
4.1.8. Competitors found to have started accelerating beyond their class' formation speed limit prior to the class pole sitter reaching the starting point will be subject to a 30 second post race time penalty per offense.
4.1.8.1. Jump starts on safety car restarts will be viewed in equal measure to this rule.
4.1.9. Overtaking other competitors outside of the defined track limits and not relinquishing the position within the next lap will result in a 20 second post race time penalty per overtake.
4.1.10. Passing undamaged cars under safety car conditions will result in a 30 second post race time penalty per overtake.
4.1.11. Brake warming, or brake testing, is prohibited under all conditions. Competitors found in offense to this rule will be subject to a 20 second post race time penalty.
4.1.12. Causing avoidable contact will be subject to a 20 second post race time penalty.
4.1.12.1. Contact, defined by VRR, is an event between two cars that results in a competitor being unfairly hindered by either direct car-to-car contact or being forced off of the racing surface without receiving mechanical damage.
4.1.13. Causing an avoidable collision will be subject to a 30 second post race time penalty.
4.1.13.1. Collisions are defined differently to contact. Collisions are the instance where a competitor receives mechanical damage directly from another competitor's actions.
4.1.14. Causing an avoidable collision under safety car conditions will be subject to a 60 second post race time penalty.
4.1.15. Repeated reactive blocking maneuvers will be subject to a 15 second post race time penalty.
4.1.16. Engaging in an unsafe blocking maneuver (contact blocking) will be subject to a 20 second post race time penalty.
4.1.17. Engaging in a dangerous blocking maneuver (resulting in mechanical damage) will be subject to a 30 second post race time penalty.
4.1.18. Competitors that clutter in race text communications with unimportant messages will be subjected to a 20 second post race time penalty.
4.2. In the instance that a competitor will not see any punishment through a post race time penalty, a grid penalty for that driver's next applicable event will be issued instead.
4.2.1. Liveries in violation of rany part of Section 2 will be subject to a two place grid penalty for each infraction.
4.2.2. Competitors that engage in tire warming after entering the final phase of the race start protocol will be subject to a three place grid penalty.
4.2.3. Crossing the solid white or yellow line leading to the entry of pit lane with one or more tires will be subject to a two place grid penalty.
4.2.4. Crossing the solid white or yellow line guiding competitors through the exit of pit lane with one or more tires will be subject to a three place grid penalty.
4.2.5. Rejoining the racing surface in a dangerous manner after going off track or ghosting through the pause menu will be subject to a three place grid penalty.
4.2.6. Repeated instances of corner cutting will be subject to a four place grid penalty.
4.2.7. Repeated instances of track extension will be subject to a four place grid penalty.
4.2.8. Competitors found to have committed a jump start during the race start or a safety car restart will be subject to a six place grid penalty.
4.2.9. Overtaking other competitors outside of the defined track limits and not relinquishing the position within the next lap will result in a four place grid penalty.
4.2.10. Passing undamaged cars under safety car conditions will result in a six place grid penalty.
4.2.11. Brake warming will be subject to a four place grid penalty.
4.2.12. Causing avoidable contact will be subject to a four place grid penalty.
4.2.13. Causing an avoidable collision will be subject to a six place grid penalty.
4.2.14. Causing an avoidable collision under safety car conditions will be subject to a 20 second stop-go penalty at the next applicable event.
4.2.15. Repeated reactive blocking maneuvers will be subject to a three place grid penalty.
4.2.16. Engaging in an unsafe blocking maneuver will be subject to a four place grid penalty.
4.2.17. Engaging in a dangerous blocking maneuver will be subject to a six place grid penalty.
4.2.18. Cluttering in race text communications with unimportant messages will be subject to a 4 place grid penalty.
4.3. Other penalties awarded for off track issues will not result in a time penalty, but may be seen as more serious.
4.3.1. For the first offense of leaving a race session prematurely, a reprimand will be given to the competitor in question.
4.3.2. For the second offense of leaving a race session prematurely, a one race suspension will be awarded.
4.3.3. For the third offense of leaving a race session prematurely, a two race suspension will be awarded.
4.3.4. For the fourth offense of leaving a race session prematurely, a four race suspension will be awarded.
4.3.4.1. Race suspensions apply to any VRR event.
4.3.4.2. Appeals can be made with sound reason as to why the voluntary forfeit occured.
4.3.5. Causing a deliberate collision with another competitor for any reason and with any end result will result in an automatic one race suspension.
4.3.5.1. The length of the suspension is left to the race steward to finalize on a per case basis, and may last longer than stated above.
4.3.6. Attacking a competitor through prejudice or unfounded malice will result in a one race suspension once evidence is brought forward. An appeal will not be granted.
4.3.7. Competitors switching cars after the season has started will automatically be starting the following race with an additional 5% success ballast for just that race, in addition to their normal success ballast.
5.1. Race lobbies will be opened at 2:00 p.m. Eastern U.S. time, beginning with a 20 minute warm up practice session.
5.2. Prior to qualifying, all competitors will be instructed to sit in pit lane and check to see how many competitors they can see. Competitors unable to see all attending competitors will be given instruction to help fix the issue.
5.2.1. First step to fixing visibility issues is to clear temporary online data. This can be done from the options menu inside the lobby.
5.2.2. If issues persist, the competitor affected will be instructed to exit the lobby, save game before exiting completely, reboot, and then rejoin the lobby.
5.2.3. If issues persist beyond the previous point, the competitor will be asked to sit the race out and let a reserve driver come in to take their place.
5.3. The 15 minute Qualifying session will begin at 2:20 p.m. Eastern U.S. time. Competitors may not leave pit lane until after the timer has been started by the race official. Once the time has elapsed, all competitors will be permitted to finish their current lap and park at the designated parc ferme location.
5.4. Competitors are required to ensure they are competing with the correct car regulations installed in their cars. Competitors found to be under illegal regulations will have their qualifying time disallowed and will start at the rear of their class.
5.5. After qualifying has concluded, the series organizer will conduct a mandatory race meeting at 2:40 p.m. Eastern U.S. time to go over any notes of interest regarding procedures for each venue.
5.5.1. All drivers competing in the championship must be in attendance for the driver's meeting.
5.5.2. Drivers that miss the scheduled start time of the meeting, with prior approval from the series organizer, will start the race from the rear of the field.
5.5.3. Drivers that miss the scheduled start time of the driver's meeting with no prior notice will not be permitted to take part in the race, and the series organizer has the authority to pull a reserve driver in to fill that space before the meeting formally begins.
5.6. Each race will start at 2:50 p.m. Eastern U.S. time, and will begin with a manual formation lap.
5.6.1. The entire field will run most of the pace lap together, running at 50 miles per hour/80 kilometers per hour.
5.6.2. Once the field enters the final sector, GT500 class will accelerate to 62 miles per hour/100 kilometers per hour, while GT300 will hold 50 miles per hour/80 kilometers per hour.
5.6.3. Each class will stay single file until they reach the final corner. At this point, they will line up double file, with pole position being on the inside lane in accordance to turn 1's direction.
5.6.4. Each class will be allowed to enter racing conditions once the class' pole sitter reaches the beginning of the pit lane wall.
5.7. Competitors are recommended to submit incidents of interest or concern to the race official immediately following the end of the race for review.
6.1. Safety car periods will be brought out for instances like mass disconnects and accidents that meet a certain criteria.
6.1.1. The criteria for accidents that bring out safety car periods are crashes in which three or more competitors sustain engine damage and/or sustain damage to three or more parts of their car. All competitors that receive these kinds of damage must type the letters "AD" for Accident-Damage. Upon which, the safety car driver will type either "SCD" or "Safety Car deployed".
6.1.2. In the case of a mass disconnection, the Safety Car driver, or the race leader, will type "SCD MD" and lead the field to a red flag stop on the pit straight. The race leader or Safety Car driver will record the order of the competitors remaining and then everyone will exit the race and wait for the disconnected competitors to return. Once those competitors have returned, the race will restart with with less laps based on how much of the scheduled race distance was remaining when the mass disconnect occured. A manual safety car formation lap will allow everyone to get into their proper grid positions, and then racing will resume.
6.1.2.1. Mass disconnections are viewed as three or more competitors dropping out of the event lobby in under 180 seconds.
6.2. When a safety car period is deployed, overtaking is immediately prohibited unless the car being overtaken is wounded by mechanical damage and off to the side of the racing surface or off track completely.
6.2.1. Cars that are wounded are to stay off of the racing line and yield to undamaged cars in tight sections with their hazard lights on.
6.2.2. All cars are to keep a reasonable pace until they pass the pit lane entrance to finish their current lap. As the pit lane is open at all times, drivers can elect to use the pit lane or proceed to catch the safety car queue.
6.2.3. The overall race leader will be the head of the safety car queue. The overall race leader will be required to maintain a speed limit of 62 miles per hour, or 100 kilometers per hour for the entire duration of the safety car period.
6.2.4. Once all of the cars still running in the race have caught up to the safety car queue, any GT300 competitors stuck between the GT500 and GT300 class leaders will be directed to pass through the queue on the right hand side on the nearest straight to catch up to the end of the queue.
6.2.5. After the stuck GT300 cars have been waved past the queue, the entire GT500 field will be directed to move to the front of the queue without passing each other.
6.2.6. Once the field is deemed to be in its correct order, the overall race leader will be directed to lead the restart of the race at the end of the current lap.
6.3. In the instance that the event integrity may be compromised due to technical failures, the race director has the ability to call the race once the GT500 class leader has completed 75% race distance.
6.4. Under a Safety Car period, all competitors must be single file, with two car lengths minimum between each car for most of the period. Once the field enters the last sector of the track, competitors may bunch up closer to allow for a decent restart.
7.1. For both GT500 and GT300, the finishing competitors will score points according to the same scale.
7.1.1. Class winners earn 10 points.
7.1.2. Second place in class earns 8 points.
7.1.3. Third place in class earns 6 points.
7.1.4. Fourth place in class earns 4 points.
7.1.5. Fifth place in class earns 2 points.
7.1.6. Sixth place in class earns 1 point.
7.1.7. Competitors that finish seventh or lower will also earn 1 point.
7.1.8. Competitors that earn pole positions in their class will earn 2 bonus points.
7.1.9. For the Suzuka 500km event, points paying positions 1-6 per class will award double the normal points amount.
7.2. For competitors to be eligible to score points, they must complete 90% race distance compared to the leader of their class.
7.3. In the instance that a race is abandoned before the halfway point has been reached by the GT500 class leader, no points will be awarded.
7.3.1. Races that are cancelled in this fashion will not be rescheduled.
7.4. In the instance that a race is stopped after the halfway mark, but before the GT500 class leader has reached the three-quarters mark of the race, only half points will be awarded.
7.5. Once the GT500 class leader completes 75% of the scheduled race distance, if the race is stopped, then full points will be awarded.
7.6. Race stoppages can occur based on repeated mass disconnections, server outages, or other serious hindrances that impede multiple competitors from being able to resume racing.
8.1. Success ballast, or weight added to keep the competitors of each class closer together for more on track action, will be added in accordance to the amount of points a driver receives.
8.2. Competitors in GT500 are required to add 1% success ballast for every 5 points they earn.
8.3. Competitors in GT300 are required to add 1% success ballast for every 6 points they earn.
8.4. Success ballast is locked to both entry and driver for the season.
8.4.1. In the instance that a car requires a substitute competitor for an event due to the original competitor being forced to miss the event, the substitute would be required to run the amount of ballast required based on points earned for that entry.
8.4.2. In the instance that a competitor moves from one class to the other during the season, the success ballast they have accrued as a competitor scoring points towards the overall championship will remain with them in their new class.
8.5. Competitors that join the series after round 3 of the championship season will be required to run success ballast equal to the amount of the lowest scored competitor in that class for their first race. Subsequent races, they will run success ballast according to their own points scored.
8.5.1. Competitors that fill in as reserve drivers for any race after the third race of the season will be required to run the success ballast of the last full time driver, regardless of how many prior starts they have made.
8.6. Success ballast remains active for all competitors until the final race, where all success ballast is removed from all competitors.
8.7. Competitors that change their PSN IDs once the season has started will score points separately from their old PSN ID. However, they will carry the combined success ballast of those aliases.
9.1. The room mode for VRR Autobacs Super GT Championship events will be set to "Practice/Race".
9.2. Lobbies will be clearly coded for understanding. Each lobby will include the round number and which lobby it is. For example, lobby one for the first round would have the room title "VRR Super GT Season 6 Race 1 - Fuji 300km".
9.3. Laps will be specifically set to include the scheduled race distance publicly displayed as well as an additional lap for formation lap. An example of this would be the event at Dragon Trail having a scheduled distance of 61 laps, while the race lobby will be scheduled for 62 laps to include the formation lap.
9.4. The starting procedure for each event will be a standing start to start the formation lap.
9.5. Grid order will be initially set to "Fastest First", unless that lobby has to abandon an attempted start. From that point on, the lobby order will be determined via "Set by Host".
9.6. Boost will not be utilized in any formal VRR championships.
9.7. Slipstream Strength will always be set to real for VRR championships.
9.8. Visible Damage will be turned on.
9.9. Mechanical Damage will always be set to "Heavy" for VRR championships.
9.10. Tire wear will be set to normal wear, or x1.
9.11. Fuel Consumption will be set to normal, or x1.
9.12. Initial Fuel will be set to 100 liters.
9.13. Grip on Wet Track/Track Edge will always be set to "Real" for VRR championships.
9.14. Race Finish Delay will be set to try matching the amount of time needed to complete a lap.

9.15. Category of cars allowed in the lobby will be preset to no limit.
9.16. In game automatic Balance of Performance will be turned off due to VRR having its own set Balance of Performance.
9.17. Maximum Tire Rating will be be the soft racing compound.
9.18. Minimum Tire Rating will be set to the same compound as the maximum.
9.19. Ghosting During Race will be set to "None".
9.20. Shortcut Penalty will be set to "None".
9.21. Wall Collision Penalty will be set to "None".
9.22. Side Contact Penalty will be set to "None".
9.23. Correct Vehicle Course After Wall Collision will be turned off.
9.24. Replace Car at Course Out will be turned off.
9.25. Flag Rules will be turned off.
9.26. Countersteer Assist will not be allowed.
9.27. Active Stability Management will not be allowed.
9.28. Driving Line will not be allowed.
9.29. Traction Control will not be limited.
9.30. ABS will not be limited.
9.31. Auto Drive will not be allowed.

Diamond Rated Drivers
  1. CWM_NoirAntares*
  2. GTP_Bambi*
  3. IPsykoZz
  4. Tassie_tiger
  5. TNR_5zigen*
Gold Rated Drivers
  1. armoredcore12
  2. Ax4xGearHead
  3. BRRT_Angel*
  4. Cobani
  5. deathcabdaniel
  6. DRR_Affliction
  7. F1FOUAD
  8. F4H_Rosso
  9. F4H_Super_GT
  10. Fred-dude
  11. GT_BOCA_MIKU
  12. GTP_Crim*
  13. GTP_GTRacer22*
  14. GTP_Ph1sh
  15. kross_24
  16. nascarfan1400
  17. Nefil33
  18. robertlm89
  19. SAMHAIN85
  20. Soullock27
  21. CFM_TetsuKobura
  22. The_Eh_Team_43*
  23. The-Flash05*
  24. TNR_FILO
  25. WeatherSystems*
Emerald Rated Drivers
  1. amcdo122
  2. cshardy62096
  3. CrazyJohn_25
  4. damon84c
  5. G_Parrilla
  6. GTP_Cimarron
  7. Leadfoot530
  8. mikey_2412
  9. P10oder
  10. RacingAtHome
  11. CWM_StormPacer
  12. trobes29
  13. weescotsman
  14. WaikeCU
Silver Rated Drivers
  1. AMG_Pr3d
  2. brown352
  3. Bulzack
  4. EATHinNZ
  5. FRS_SK8R
  6. GRM_Bandit
  7. GTP_formidable
  8. GTP_GT916
  9. GTP_RACECAR
  10. GTP_Slim
  11. GTPL_Plotnik
  12. Hunt_I24I
  13. I_NEED_MONEY_343
  14. JACKOLANTERN1
  15. Jahgee1124
  16. JakeDog23
  17. jamie-995
  18. mallucm
  19. Mclaren652
  20. Mikhail24RD
  21. MisakiMagikku
  22. motoracer50
  23. MRN3Drifter
  24. MV_United1
  25. nail-27
  26. netwarejp
  27. Petrolhead0297
  28. Pokolas-
  29. qwbufp
  30. RacingHeartGT
  31. RyokoMaruyama44
  32. SDM_RRDZ
  33. si_berian_tiger
  34. SplurgeTheSecond
  35. steviea712
  36. Street-King-07*
  37. tbwhhs
  38. TRY_HARD95
  39. TSR_Eyles
  40. WKK3
  41. Y_bearr
Bronze Rated Drivers
  1. atomicversion
  2. BaronBlitzRed
  3. BeAsT_Pk_RIPPER
  4. bgmotorsports81
  5. BGT2011
  6. bigtexlpfan97
  7. BKGlover
  8. cool_kiwi_12
  9. CSSdk
  10. paulthegreatgolf
  11. Against_Lee
  12. eDirtyTati
  13. Flash_Sweden
  14. HarskGaming96
  15. introsp3ctive541
  16. Jarnokee963
  17. Katiegan
  18. LITTLEBLACKO932
  19. littleregret526
  20. Oh_bai
  21. OnE_JoKeR_
  22. Pantaloons
  23. Pezzarinho17
  24. Pyano1132
  25. Radioactive-Goat
  26. SurelyTheEnd
  27. Time_Attack_Pro

Rulebook Version 6.05 (08 July 2019)
Follow VRR's Twitter here!
Join us on Discord here!
Support Half The Race Gone on YouTube here!
 
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Points Standings as of the French 400km (Race 5 of 10)
1st) GTP_GTRacer22/42 pts. (3 wins) (1 pole)
2nd) nascarfan1400/40 pts.
3rd) The-Flash05/37 pts. (2 wins)
4th) GTP_Crim/26 pts. (1 win) (3 poles)
5th) kross_24/20 pts. (1 pole)
6th) BRRT_Angel/16 pts.
7th) TNR_5zigen/8 pts.
8th) SDM_RRDZ/6 pts.
9th) Street-King-07/1 pt.
10th) TSR_Waike/1 pt.
11th) Fred_dude/0 pts.
1st) Okuma Motorsports/50 pts. (3 wins)
2nd) Bitter Rivals Racing/37 pts. (2 wins)
3rd) Razgriz Racing/40 pts.
4th) Black Rose Racing/40 pts.
5th) Curtis Racing Team/22 pts. (1 win)
6th) Ship Bottom Brewery with Okuma Motorsports/6 pts.
7th) Enigma Racing/1 pt.
8th) TSR Sim Racing/1 pt.
9th) Racing Roleplayers/0 pts.
10th) Starscream Enterprises/0 pts.
1st) Lexus/54 pts. (3 wins)
2nd) Honda/52 pts. (1 win)
3rd) Nissan/50 pts. (2 wins)

1st) CWM_NoirAntares/48 pts. (2 wins) (4 poles)
2nd) CrazyJohn_25/36 pts. (1 win)
3rd) The_Eh_Team_43/33 pts. (1 win) (1 pole)
4th) WeatherSystems/32 pts. (1 win)
5th) Leadfoot530/14 pts.
6th) GTP_RACECAR/11 pts.
7th) SAMHAIN85/10 pts. (1 win)
8th) GTP_formidable/10 pts.
9th) MRN3Drifter/7 pts.
10th) damon84c/6 pts.
11th) MisakiMagikku/1 pt.
12th) GRM_Bandit/1 pt.
13th) Flash_Sweden/0 pts.
14th) CFM_TetsuKobura/0 pts.
1st) Clockwork Motorsports/48 pts. (2 wins)
2nd) Virtual Endurance Racing Team/36 pts. (1 win)
3rd) CTR Black Rose Motorsports/33 pts.
4th) HSF Racing/32 pts. (1 win)
5th) Black Rose Racing/30 pts. (1 win)
6th) Cherokee GP/11 pts.
7th) GRIPSCOR Racing Team/10 pt.
8th) Allied Forces Aquors Racing/7 pts.
9th) Double M Motorsport/1 pt.
10th) Grip Runners Motorsport/1 pt.
11th) High Coast Motorsports/0 pts.
1st) BMW/48 pts. (2 wins)
2nd) Audi/40 pts. (1 win)
3rd) Lexus/34 pts. (1 win)
4th) Subaru/34 pts. (1 win)
5th) Mercedes-Benz/32 pts. (1 win)
6th) Honda/0 pts.
 
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I can’t make it to all the races, so I think I’ll join as a part timer. I’m starting to have had enough with the ramming and the POS-penalty system in Sport mode. I know I’m destined to be dead last, but there’s at least no ramming in VRR.


-PSN ID: Flash_Sweden

-Team Name: High Coast Motorsport

-Class: GT300

-Car Number: 808

-Car Choice: BMW M6

-Tire Provider: Yokohama

-Primary Sponsor: I don’t know yet
 
I can’t make it to all the races, so I think I’ll join as a part timer. I’m starting to have had enough with the ramming and the POS-penalty system in Sport mode. I know I’m destined to be dead last, but there’s at least no ramming in VRR.


-PSN ID: Flash_Sweden

-Team Name: High Coast Motorsport

-Class: GT300

-Car Number: 808

-Car Choice: BMW M6

-Tire Provider: Yokohama

-Primary Sponsor: I don’t know yet
Welcome back! I think you'll find the success ballast this season to be a lot more favorable.
 
VRR used for coping with problems? To be frank, VRRs been the source of half my problems the last few months!

Good type of problems, if such a thing exists.

Can't wait to hop back in a GT again. Never thought I'd miss it.
 
Currently 2 full time GT300 spaces remaining. Reserve entries for both classes still wide open.
 
I can’t make it to all the races, so I think I’ll join as a part timer. I’m starting to have had enough with the ramming and the POS-penalty system in Sport mode. I know I’m destined to be dead last, but there’s at least no ramming in VRR.


-PSN ID: Flash_Sweden

-Team Name: High Coast Motorsport

-Class: GT300

-Car Number: 808

-Car Choice: BMW M6

-Tire Provider: Yokohama

-Primary Sponsor: Monster
After long negotiations, the team and Rockstar agreed on cancelling our contract, due to lack of results. But we managed to trick Monster into believing that the team is a contender for the title:lol:

Please don’t tell them the truth :lol:;)
 
After long negotiations, the team and Rockstar agreed on cancelling our contract, due to lack of results. But we managed to trick Monster into believing that the team is a contender for the title:lol:

Please don’t tell them the truth :lol:;)
It's okay. They sponsor NASCAR. Surely they have some money laying around if they're throwing it away on that.
 
I’m sitting here, trying to throw together a livery (a nice livery is as important as winning;)), but I was using the link posted on Discord a while back. There are some differences, even though the ones on Discord is supposedly for SGT season 6. Which set of rules are we going by? The Discord ones, or the ones posted here?:confused: @Eva
 
Presenting the half-season Castrol NSX.
6EC8A4FB-7CD2-4604-9541-0EECA2670666.jpeg

D00974CD-3831-46ED-AD4E-1F6649FE7F3B.jpeg
 
I’m sitting here, trying to throw together a livery (a nice livery is as important as winning;)), but I was using the link posted on Discord a while back. There are some differences, even though the ones on Discord is supposedly for SGT season 6. Which set of rules are we going by? The Discord ones, or the ones posted here?:confused: @Eva
The rules on here are the official ones.
 
Figured i go for the full season this time after all i hope to make all of the races despite being the only aussie on the grid that has to get up early

PSN ID: MRN3Drifter

Team Name: Allied Forces Aqours Racing

Class: GT300

Car Number: 4 (will change number if it has been taken, let me know pls if it has been taken)

Car Choice: Audi R8

Tire Provider: Yokohama

Primary Sponsor: Aqours
 
I’ll be a part-time Entry, as I won’t be able to make every race of the season.

-PSN ID: SDM_RRDZ
-Team Name: Lexus Team BAHN Simsport
-Class: GT500
-Car Number: 17
-Car Choice: Lexus RC-F GT500
-Tire Provider: Yokohama
-Primary Sponsor: BAHN Simsport
 
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@Eva already added me, but here is my entry so i can get thread notifications.

-PSN ID: damon84c
-Team Name: Black Rose Racing
-Class: GT300
-Car Number: 84
-Car Choice: Mercedes AGM GT3
-Tire Provider: Dunlop
-Primary Sponsor: Tissot
 
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i’d like to put in my entry for GT500 as part-time

-PSN ID: Fred_dude
-Team Name: Starscream Enterprises
-Class: GT500
-Car Number: 11
-Car Choice: Nissan GT-R GT500
-Tire Provider: Michelln
-Primary Sponsor: TBA
 
i’d like to put in my entry for GT500 as part-time

-PSN ID: Fred_dude
-Team Name: Starscream Enterprises
-Class: GT500
-Car Number: 11
-Car Choice: Nissan GT-R GT500
-Tire Provider: Michelln
-Primary Sponsor: TBA
Available tire suppliers in GT500 are Bridgestone, Dunlop, and Yokohama.
I’ll be a part-time Entry, as I won’t be able to make every race of the season.

-PSN ID: SDM_RRDZ
-Team Name: TBD
-Class: GT500
-Car Number: 17
-Car Choice: Either Nissan or Lexus, yet TBD
-Tire Provider: Michelin
-Primary Sponsor: TBD
Fred_dude just took the last Nissan slot, so you have Honda or Lexus to choose from.
 
i’d like to put in my entry for GT500 as part-time

-PSN ID: Fred_dude
-Team Name: Starscream Enterprises
-Class: GT500
-Car Number: 11
-Car Choice: Nissan GT-R GT500
-Tire Provider: Yokohoma
-Primary Sponsor: TBA

Fixed
 
Eva
Available tire suppliers in GT500 are Bridgestone, Dunlop, and Yokohama.

Fred_dude just took the last Nissan slot, so you have Honda or Lexus to choose from.

Why are Michelin’s in GT500 banned?

Edit: Switched to Yokohama’s.
 
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Presenting the Lexus Team BAHN Simsport:

F07F47B8-E2C0-4D2E-91DC-52DBD4A87521.jpeg
0528CE9E-6543-41B6-AE18-AA8584E51253.jpeg
1F57CF24-35B9-4622-BCB0-C560C7B925B1.jpeg
8F958AE4-F937-4BE9-BDF9-3F1C75AD8F85.jpeg
B4802691-1A40-4DFC-A2C2-514A57FCF1E2.jpeg


Yokohama’s are on the new livery, despite Michelin’s being shown
 

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Announcement has been made today that Half The Race Gone will be broadcasting 9 of our 10 races this season, with exception to the French 300km as it conflicts with another commitment they set up first. I think having Dirten and HTRG broadcasting our races will be a significant boost to us here in VRR, and it's a boost for them as we'll be their first organization from North America that they'll be broadcasting with. I encourage everyone to give them a subscribe and join us, even if you aren't racing, when our season starts in less than three weeks.

https://www.youtube.com/channel/UCagKBcZxhT9Im-_I2_wMUIg/featured
 
Hello all! I've heard good things about VRR and want to get my foot into the door. Short introduction; I'm GRM_Bandit (PSN) and I have been league racing for about a year. You can find some of my racing on Endureon (IMSA, Blancpain, and BTCC), Half The Race Gone (Nukeshot Endurance Series), and Dynamic Racing League (DRL DTM and DRL Super Formula). I will admit that I am a flawed driver, but I do my best to continue improving as much as I can.

With that out of the way, I would like to join as a reserve driver (currently committed to DRL DTM which runs during the VRR race time).

-PSN ID: GRM_Bandit
-Team Name: Grip Runners Motorsport
-Class: GT300
-Car Number: 35 (if available)
-Car Choice: BMW M6 GT3 (if available)
-Tire Provider: Yokohama
-Primary Sponsor: Vans
 
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