Was GT6 Needed?

  • Thread starter galaia2004
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All,

There is a lot of (understandable) frustration with GT6 as it lacks features in GT5 and it is possibly going to be a while before they get added in or issues fixed. I wondered then, should GT6 have been released in the first place?? Is it merely there to fill a gap, perhaps with sales of GT5 peaking, and the game rushed out prior to Xmas to bring in some sales?

Would the majority of users preferred more updates and continued support for the online services of GT5 instead of getting a new game with GT6. Would the development work instead be better spent on the next generation PS4 version of GT?

Or does GT6 offer some real significant improvements over GT5 that it is worth picking up a copy of GT6 and waiting for the promised content to be added over time?
 
Yes.

GT6 has gotten me to play GT again. Granted, it's missing some things GT5 had but at the same time, it got rid of some major problems I had with GT5 like the UCD, the level system, etc. Really, if everything in GT6 was just a big update to GT5, it would only keep me entertained for two weeks and then it would go back to being forgotten without a second thought. GT5 just left a very bad taste in my mouth and nothing can fix that.
 
All,

There is a lot of (understandable) frustration with GT6 as it lacks features in GT5 and it is possibly going to be a while before they get added in or issues fixed. I wondered then, should GT6 have been released in the first place?? Is it merely there to fill a gap, perhaps with sales of GT5 peaking, and the game rushed out prior to Xmas to bring in some sales?

Would the majority of users preferred more updates and continued support for the online services of GT5 instead of getting a new game with GT6. Would the development work instead be better spent on the next generation PS4 version of GT?

Or does GT6 offer some real significant improvements over GT5 that it is worth picking up a copy of GT6 and waiting for the promised content to be added over time?

Great question, and my answer would be no. When you think about it, all the new content in GT6 could have been added via DLC and updates so no, this was entirely needless. GT6 could have been the lead-off title for the PS4 and likely they would have had a more solid sales base than what they face now.
 
I'd say yes. There is quite a bit of evidence that below the surface, the game is built on an entirely new codebase. This is a necessary advance into the future. While I suppose in this regard you could say GT6 is a bit of a testbed, this has been the case with every single installment of the series in my opinion. For examples, GT5 had the XP/level system for instance, GT2 experimented with random race generation and GT4 introduced B-spec.

Some results from this new codebase are the much improved menu system and the new physics. There's clues that the entire graphics engine has been reworked as well. Perhaps most significant heading into the feature, is the apparent (and by now proven) modularity of the whole. PD is obviously having a much easier time patching in new components to the game.

Personally, I have gotten plenty of driving time in the game already, and I truly enjoy the much improved physics. Honestly, if PD just adds a function a la event creator, I could keep driving on in this game for many, many years.
 
I'll admit I'm starting to see it a as a production budget boost for GT7.... a PS3 platform Prologue of sorts, to showcase some of their intentions for the PS4 version. I didn't want to be cynical but the 1.05 update after 2 months of waiting is baffling.

Its one extreme or the other, I think; either great things are afoot, or we'll get a trickle feed of non-committal 'tweaks' and a few assets here and there until GT7 is announced officially.

[/wild conjecture]

(No I don't know anything you don't, we're all in the dark)
 
I'll admit I'm starting to see it a as a production budget boost for GT7.... a PS3 platform Prologue of sorts, to showcase some of their intentions for the PS4 version. I didn't want to be cynical but the 1.05 update after 2 months of waiting is baffling.

Its one extreme or the other, I think; either great things are afoot, or we'll get a trickle feed of non-committal 'tweaks' and a few assets here and there until GT7 is announced officially.

[/wild conjecture]

(No I don't know anything you don't, we're all in the dark)

I think it is exactly that. I would not be surprised if the rumored track and VGT cars amount to nothing. Any thoughts of getting B-Spec and Course maker may be evaporating quickly, especially if the rumored GT7 release date of Christmas this year is accurate. Maybe once GT7 is released then GT6 content will follow that, a-la GT5, but I don't think we will be that fortunate. So I have the same thought as you, hero or zero, great things to come, or nada.
 
I'm not so sure it was necessary. I would have indeed preferred PD to have made better use of their time focusing on a GT for PS4, all the while slowly updating 5 with the likes of Goodwood and the Lunar missions as well as the new cars, tracks and menu system that we have in 6. Saving the new physics model for the next game. But they didn't, and so I own GT6.

I'd like to think it was worth getting though. The improvement of the physics alone are what enhances the fundamental aspect of Gran Turismo; driving simulation. In that respect I think it succeeds and is worth getting as a progression towards realism and as an improvement upon GT5 in that area. What else are you going to buy for PS3 at the moment that is as realistic as GT6?

I think @Vagabond hit the nail on the head. Perhaps GT6 is indeed some sort of fundraising device facilitating the creation and betterment of GT7. At least that would justify* what seems to have happened with GT6 in regards to it's apparent unfinished state.

EDIT: *explain would probably be a better word.
 
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Thread title: WAS GT6 NEEDED? Seems to me that we STILL need GT6 to come out! By putting out this table coaster with most new cars being made up fantasy rigs and Eurotrash cone-and-tire tracks with no career to speak of and laughable seasonals, all PD and the egomaniacal KAZ have managed to do is insult and thus eliminate a HUGE share of their market. It'll cost SCE also; as the owner (currently) of 3 PS3s, 3 PS2s, 2 PS1s, 2 Wiis and an XBox1 and three laptops with a PC thrown in for S's and G's, I will NEVER spend another dime on SCE merchandise. Hope KAZ chokes on his fortune, that bit'll be mine.
 
I feel like GT6 was made for Testing and extra pocket change. I feel like all the new car models and tweaks were originally for the game being on the new consoles, but they figured out some of these new changes can still fit on the ps3 so why not shoehorn a new game in there for an extra buck. Which makes think GT7 will only be a 30 - 50% improvement from GT6.
 
Honest answer? No, I don't think it was needed.

Further to what Vagabond and several others are onto, this has crossed my mind on more than one occasion. :confused:
Could it be, that the whole "push" to get GT6 on shelves and in homes by last Holiday season was 100% Sony?

I mean, yes, Kaz and PD are part of Sony, but maybe, just maybe, Sony asked of them to "be ready to launch" on said date. Ready or NOT! :eek: You know, "get it out there, you can update it anytime...."
Kaz (if I can bring myself to defend him for a moment...), probably said something back like, "but, we're really not ready."

The above is purely conjecture, and I have NOTHING up my sleeve to support it, but it does sound kinda plausible given that it DID arrive UN-finished, and ON time.

Get it out, sell what we can......then onto Seven..........................:confused:
My apologies, not intended as spam. :(
 
Honest answer? No, I don't think it was needed.

Further to what Vagabond and several others are onto, this has crossed my mind on more than one occasion. :confused:
Could it be, that the whole "push" to get GT6 on shelves and in homes by last Holiday season was 100% Sony?

I mean, yes, Kaz and PD are part of Sony, but maybe, just maybe, Sony asked of them to "be ready to launch" on said date. Ready or NOT! :eek: You know, "get it out there, you can update it anytime...."
Kaz (if I can bring myself to defend him for a moment...), probably said something back like, "but, we're really not ready."

The above is purely conjecture, and I have NOTHING up my sleeve to support it, but it does sound kinda plausible given that it DID arrive UN-finished, and ON time.

Get it out, sell what we can......then onto Seven..........................:confused:
My apologies, not intended as spam. :(

I believe that it was the case. And in no way do I blame Sony for it. Over three years development for a game is generous enough for a developer. If Sony left PD to its own devices, how many more years of delays would GT5 have had?

Now as to whether it was needed, GT5 with updates could've replaced the current state of GT6. But then PD would've made comparatively little money off of it.
 
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Great hypothesis gentlemen,you all are probably right.Gt6 was and still is the last game by PD for the PS3,and as such is the end of the line for development for this console better to make a profit on this and use it for GT7 on PS4 makes a lot of sense no? Did PD rush out this game before Ps4 was released?it certainly looks that way doesn't it,look back at the past releases......2 games on ps1 2 games on ps2 and now 2 games on ps3,plus now the servers for on line gaming for Gt5 are going to be shut down!!!!!!!!better save your pennies for a playstation4 cause that's the road PD is taking,no way will Gt6 get any more development,that is being reserved for Gt7.Sony a PD want to promote the new console and thus that's where the money goes,Don't have to be Sherlock Holmes to figure that one out now do you.
 
Not for the consumer. But yes for Kaz and his greedy group of swine

Hilarious... if a little distasteful. But still - lol anyway.

On topic:
I feel that yes - GT6 was rushed out. Was/is it needed? Well it's a video game... are video games needed in the grand scheme of things? Probably not. But they keep many people occupied.

I've actually decided to try and platinum the game now, as the online portion is, for me - with the lack of bug fixes in the 1.05 update - hardly worth playing, unless I'm with some of my PSN buddies in a decent lobby. I'll continue to race in the league races I've committed to though.

I think GT6 has made some steps forward, but it does in some respects feel like 'GT5 Deluxe' or whatever. If the more serious bugs get fixed then it's probably one of the best racers out there, but to release something in an unfinished state is unexcusable, imo, unless there is serious work being done to quickly remedy the issues at hand. However, after five updates my patience is waning. I really thought 1.05 would be a fat juicy bratwurst of an update, with DLC and more new content, and an end to most - if not all - the main issues... but nm.

I'd say that yes - it may have been a better idea to continue to develop and support GT5 instead of working on an entirely new game for PS3, that way it would be likely that more funds would avail themselves for development of what would hopefully be a smash-hit GT7. But I'm unaware of exact sales figures and profit margins for GT6, so maybe PD have benefited from it's release... I personally (in hindsight, though) would have preferred ongoing support for GT5 (more tracks, more cars, more community features, improved track editor etc), more communication from PD about what their plans were for PS3 & PS4 titles and also improved servers for online players like myself.

As for picking up a copy of GT6 now... My advice to any newcomers is that it might be best to wait until the game is actually 'fixed' before making the purchase, as there is no guarantee that PD will sort out all the issues anyway.
 
Although I can't really see the new stuff GT6 offers updated into GT5 at all.
 
Sony can ask for whatever they want, it's Kaz and PD's job to put out the best product possible. If they were forced to put out GT6 on PS3 against their wishes, they still should have planned and organized better and released a smaller, less ambitious, but more complete and bug-free product and let the chips fall where they may. The team is split between 6 and 7 I have little doubt of that, but even still, it's up to Kaz to make it work and the ultimate responsibility lies with him.
 
Definitely wasn't nessesary,everything could've been added as an update or DLC,bt if they were to continue with there tradition of 2 games per console which tbh 2013 would've been 3 including Prolouge,I believe they should've just waited till summer, I would've happily waited,unfortunately no one agreed with me at the time and now look where we are,smh.
 
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Good question.

The physics, menu, new tracks and the greater number of nice premium cars = YES!

However, there are not enough features to allow users to have creativity - event creator, track creator, livery creator etc here's still hoping to see some amazing updates
 
i think it is largely about money. Track DLC attracts $10? less?

where I am the game is up around $60-$80 and it was as silly as USD$100 near release.

For much less content than GT5? On the promise of Vision and monthly dlc?
 
Absolutely not. It is nothing more than a knock-off GT5 with a couple new cars, tracks, and update menus.
Personal opinions about its viability or state of completion notwithstanding, that is not an accurate statement by any stretch. GT6 is superior to GT5 in many fundamental ways but I think impatience about the yet-to-arrive advertised features is allowing opinion to supersede fact in too many cases.
 
Personal opinions about its viability or state of completion notwithstanding, that is not an accurate statement by any stretch. GT6 is superior to GT5 in many fundamental ways but I think impatience about the yet-to-arrive advertised features is allowing opinion to supersede fact in too many cases.
You may be right about that.
 
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