Weekly Challenge Discussion Thread

  • Thread starter GlockPants
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Not at top driver, but I get silver on 95% of the two-week races, so I never have issues with the weekly's. But this F1 race got the better of me. I tried it on hard, normal, and easy and lost every time. I tried FM3 + RH + no pit, and FM1 + RS trying to pit on lap 7 like the AI does, and still no success. It's also just terrible how the AI will outrun you no matter what time you get. I'd run a 1:28 and the AI would run a 1:27. Same race if I run a 1:27 they'll run a 1:26. Insane really. As I usually do in this situation, I cheated for the win, and will go back to it when the perfect tune/strategy is figured out. No earthly reason a weekly race should be this hard.

At least give me a chance, let me qualify. But no, GT sucks. For a game that touts how much of a racing simulator it is that won't give you the chance to qualify with an F1 car, I'm just LMFAO. Simulator my arse.
 
So the next special challenge - 205 or Unimog?
I know which one I'd rather have. I'd even drive it round the evil Nord.

titulka-9.jpg
 
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Horse Thief Mile, Unimog, 20-car grid, Rolling Start, 25 laps.
Horse Thief Mile mentioned.

I know it's kind of a meme circuit in this game, but for a lot of the slower cars in this game the track is very fitting.

It also has a very unique way of destroying your shoulders for wheel users :lol:
 
the "easy" solution to the F3500 race @ monza:

1. Learn to cut the first corner with full speed(maybe lift off when wheel on grass a bit), avoid those cones, could make your fly if hit, dangerous. Should be easy to avoid hitting AIs at that speed.
2. You'll get a 4.5-5.0s penalty by cutting the corner, but clean track to race with, and should be easy to do 1:28-1:30, good enough to win.
3. During penalty time, stay to the right side of the track, keep off the racing line. You don't want to loose time being hit by overtaking AI, let them go, we will win.
4. Tire, use RM, soft will wear out during last lap, regardless of taking less corners.
5. Fuel Map 2-3, mostly 2 should be just okay, 3 will give you some punch (turn to 1) in the last 3 real laps.
4. NOW, strategy, cut first corner from lap 1, you'll be ahead and behind the leading group, with +/- 5s interval. Until they pit on lap 7, we don't pit, and that will give you a easy 5s+ lead, stop cutting the track. Hold your lead for 3 laps, and it'll be a relatively easy win.
 
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Should have gone with Brands Hatch, but I can do that myself. :) I might recreate those PD liveries. Was cool to see…. and hear all those racing exhaust-ed 205s. ;)
 

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