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- Exorcet
- OE Exorcet
I was skimming the "Standards in GT6" thread, and one of the points that seems to come up is quality vs quantity. First off, I know that I have unique views on many things related to GT, but I thought this could be a topic anyway.
I don't see how there can be a quality vs quantity discussion centered on graphics alone. What defines cars for me in a sim is the physics model. We could have near infinite polygon models of 10,000 different looking cars but there would be no variety if they all drove the same. It would literally be a one car game. Of course, not even GT1 made every car feel the same, but I think that PD has put far too much importance on graphics since the beginning.
My question to GTP is, what do you consider to be more important in defining the car in GT games? Is it the 3D model and appearance or the physics model and the driving characteristics?
I feel that there is much more importance to the physics than anything else, as the way the car behaves is for the most part what defines the car itself. The standards don't bother me in the slightest and I often fail to differentiate between standard and premium. However what does bother me are cars that butchered beyond recognition like the Speed 12, Saleen S7, and Viper ACR that are basically shells trying and failing to mimic the real cars.
I don't see how there can be a quality vs quantity discussion centered on graphics alone. What defines cars for me in a sim is the physics model. We could have near infinite polygon models of 10,000 different looking cars but there would be no variety if they all drove the same. It would literally be a one car game. Of course, not even GT1 made every car feel the same, but I think that PD has put far too much importance on graphics since the beginning.
My question to GTP is, what do you consider to be more important in defining the car in GT games? Is it the 3D model and appearance or the physics model and the driving characteristics?
I feel that there is much more importance to the physics than anything else, as the way the car behaves is for the most part what defines the car itself. The standards don't bother me in the slightest and I often fail to differentiate between standard and premium. However what does bother me are cars that butchered beyond recognition like the Speed 12, Saleen S7, and Viper ACR that are basically shells trying and failing to mimic the real cars.