^Yea, but isn't iRacing only on the PC? That immediately eliminates me from joining. I'd be curious otherwise. But actually, I really haven't got the time for any additional gaming.
We're getting massively off-topic already, but to sort of put us back on, wouldn't it be nice if GT4
and GT5 had some of the features found in ToCA and iRacing? Everyone complains about how easy the Ai is in Gran Turismo (4 as well as 5).
In my opinion, making it harder would be nice, but I'd rather see a more competitive environment with cautions, penalties, cars that have issues with overheating and tire blowouts, stuff like that. Making the Ai more difficult (in GT5) would only allow the hardcore gamers to use a more powerful car. So they use the more powerful car, the race is
still easy because they're still blowing away the Ai, and they're still gonna be complaining.
Wouldn't it be better if PD implemented some of the features found in (like I said) these more hardcore racing games. The graphics in ToCA3 suck. They're so bland. But the action is incredible. GT5's action is better than GT4's, mostly because there's additional cars on the track and oversteer is much more prevalent in GT5.
But let's face it, ANY GT game can become "too easy" if the gamer is not limiting himself/herself. If PD could add some of these other features, it would make GT5 feel even less arcadey, and also force the gamer to consider other issues (other than out-cornering the Ai that is). [/parnelli on soapbox]
Damn, now I wanna fire up ToCA3!