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Castlevania Belmont's Curse has become a distraction from other games in my playing order (Witcher 3 Remastered, Gears of War E-Day, etc.). It's probably a 65/35 love-hate relationship. Love: the art design, combat, voice acting and music are good. Hate: Trap-ridden platforming in some sections, and the useful moves for it like dash and double-jump take time to unlock. Bosses can be damage sponges but you can use the game config menu to cheese them., also save/travel points are few and far apart, so backtracking becomes tiring (honestly, that's a worn trope at this point with the Metroidvania games.)
Whoa, it came out of nowhere (at least for me), but Final Fantasy Resonance seems to be all I want from a Final Fantasy game that is neither the cinematic bore FF16 turned out to be, nor the 90+ hour time sink that is the FFVII Remake series. I'm playing the Steam demo.
Whoa, it came out of nowhere (at least for me), but Final Fantasy Resonance seems to be all I want from a Final Fantasy game that is neither the cinematic bore FF16 turned out to be, nor the 90+ hour time sink that is the FFVII Remake series. I'm playing the Steam demo.
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