What GT6 Needs

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liampage123
The physics, tire, suspension and aerodynamics model are great. But to totally change the driving experience, PD needs to re constuct the forcefeedback on wheels.

All we feel through the wheel is curbings, bumpy roads and dirt.

I want to feel more.

I want to feel the wheel vibrate when the ABS kicks in, I want to feel torque steer in powerful FWD cars, I want to feel when the traction control kicks in, in my car when it kicks in during hard cornering the car feels very slippery, I want to feel how hard it is to turn the wheel, at full speed, full downforce in a racecar.

PD also has to re construct pedal feel, the brake pedal vibrating, (that will will only happen if there is a new wheel.) And also brake fade.

The new physics are great, but what I mentioned is whats missing, chances are it wont be in GT6, but hopefully GT7, which is out of the question right now.

Thoughts.
 
Honestly these are one of the more lesser points you forget about tracks(old and new) A.I problems. I'm just going to leave it at those two.
 
I want to feel the wheel vibrate when the ABS kicks in, I want to feel torque steer in powerful FWD cars, I want to feel when the traction control kicks in, in my car when it kicks in during hard cornering the car feels very slippery, I want to feel how hard it is to turn the wheel, at full speed, full downforce in a racecar.

PD also has to re construct pedal feel, the brake pedal vibrating, (that will will only happen if there is a new wheel.) And also brake fade.
What kind of wheel are you using? My Fanatec Elite wheel when cranked up to full FFB and full in game can be much harder to turn than any of my real cars are.

I also use the club sport pedals and they do pulse/vibrate under hard braking.

The one thing that is really missing in GT is no vibration in the wheel when on rumble strips. It will kick a bit when you go on or off the strip at times but as far as the rumble you can hear it but not feel it in the wheel. Apparently the game does not activate the vibration motors in the wheel. Not a huge deal but going back and forth between GT and Forza it is one of the things I miss most in terms of feel when driving.

Of course the biggest thing they need is a proper leaderboard system.
 
I want to feel the wheel vibrate when the ABS kicks in, I want to feel torque steer in powerful FWD cars, I want to feel when the traction control kicks in, in my car when it kicks in during hard cornering the car feels very slippery, I want to feel how hard it is to turn the wheel, at full speed, full downforce in a racecar.

I want to feel a track that's not perfectly smooth. Racetracks are generally smoother than normal roads, but the Silverstone in the demo takes it to a whole new level.
 
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