What is the point of having a lot of A-spec points?

1. The point is...well, actaully there is no point having them.
2. You can't do anything with your a-spec points.

Happy now? :)
 
Eaglesfan0536
I dont understand what a-spec points do. Can you do anything with a lot of them ??


They're a high score system. That's what they *do*.

Having a lot provides you with the satisfaction that you've had a lot of competitive races. 👍

And if you don't have very many, it could mean that you didn't try very hard and were satisfied to just blow away your competition 👎
 
route_66
jdw was writing it last I heard 👍 ..........I offered to help though...........


Yup, I'm getting there. I'm just slow and I was vacating for a coupla days :rolleyes:

Will certainly need your help.
 
The "point" of a-spec points is to give you a reason to try lots of different cars with different modifications in order to win those points.

As an example, try getting 200 aspec points at the TVR manufacturer's races. Suzuka east is a walk in the park, but the other two are going to take some serious driving to win, and you'll learn to really respect that speed 12. When you finally manage to win that last race, you'll be given a speed 12 of your own to play with.

I did that about a week ago, and it took everything I had to win with my V8S. Lotsa fun, and lotsa dinkering with the settings to get the most out of my car.

Or you can blast your way through those races with a fully modified car that is so fast that the speed 12 won't even be able to catch you on the straights. Not nearly as much fun because it takes whatever aspects of racing the game has to offer completely out of the picture. You're not racing. You're just running laps with a bunch of slow cars that are in your way.
 
PD added A-Spec points to add replay value to the game.
First time you do the race you are happy to get 10 points and win by 5 seconds.
The replay value comes when you try for closer finishes / racing and get more points for a closer win.
However some 200 point races can be won by huge margins, Test track races would be the easiest. Get a heavy car with equal power to the AI and add racing transmission, set the gears for top speed, and you will kill the AI.
 
Admittedly there are lots of races that are much too easy to win 200 points, while others are impossible. I think this is because there are too many variables involved. The AI lineup, the power/weight ratio, the tyres, NOS...

It's not perfect by any stretch of the imagination. If it was, I'd suspect that PD farmed the code of the a-spec point rating system to somebody else.
 
I too have won races with 200 points but most with from 7-20. Point levels may encourage more competitive racing if they were displayed prior to race entry. I usually enter race planning for a tough battle but somtimes find the point level too low and reset performance. I have to admit I don't like being in first place untill the final laps.

btw, Very impressed with the level of knowledge the members have.
 
4.2W/GEARS
I too have won races with 200 points but most with from 7-20. Point levels may encourage more competitive racing if they were displayed prior to race entry. I usually enter race planning for a tough battle but somtimes find the point level too low and reset performance. I have to admit I don't like being in first place untill the final laps.

btw, Very impressed with the level of knowledge the members have.


Yup... finding a car+setup that can get you that elusive 200p is a MAJOR PAIN! :grumpy:

That's why pooling our resources with some of the lists (hispeed's Stock Car list and route's 200p list) help cut down some of the nonsense.

Since I'm always looking for new cars, I have to do it the hard way. Preview races, then pick about a dozen cars to try out, check their points against the same lineup and see how competitive they are. Adjust from there. :yuck:

There are SO many ways that PD could've made this easier. :irked:

Oh well...


If you're looking for competitive races and decent points, but don't necessarily care about getting to 200p you can do the following:

1) PREVIEW the race to determine how much HP a typical competitor has and whether it's modded or stock. It'll also tell you what tires the computer is using.

At least half of the races have mixed lineups. The computer has an HP "line" in each race. If a car picked from the "pool" starts off with less HP, the computer will soup it up until it's close. If a car picked from the "pool" starts off with more HP (rare), the computer will leave it alone. So Clubman has a 300hp line and Tuning Cup has a 400hp line, yet if the HPA shows up in the Tuning Cup it will start with it's stock 532hp.

2) Pick a couple cars at about 75% of the listed HP and try them out. (Just a rule of thumb)

3) If you've got one that's pretty close but you don't feel it's quite enough:
a) upgrade the drivetrain and suspension first (don't forget racing brakes!).
b) try softer tires before playing with power upgrades (fewer points taken off)

There are some other strategies, but that's a good place to start.
 
And even if you do manage to get your car modified to perfection for a 200 point race, there's always the possibility that one car in the lineup is a little weak and you'll be sitting there at the start of a race looking at the dreaded "199 A-Spec Point Race" screen.

199 ain't the magic number!!!!
 
Bilgewater
And even if you do manage to get your car modified to perfection for a 200 point race, there's always the possibility that one car in the lineup is a little weak and you'll be sitting there at the start of a race looking at the dreaded "199 A-Spec Point Race" screen.

199 ain't the magic number!!!!


There's a trick to that too...

The lineups for a given car, for a given race are static from console reset, so they can be repeated. The first lineup (and oftentimes most of the lineups) appears to be the same from console reset despite the car.

Other than that, if you get the 199p screen... well, you could always drop your tires down a notch, or take off a racing chip or add 5kg of ballast.
 
There was a time that I thought I had figured something neat out.

I thought A-spec points might affect your drivers outfits.

Turns out it's just a hidden prize for 30%-60% and probably 100%...
 
Onikaze
There was a time that I thought I had figured something neat out.

I thought A-spec points might affect your drivers outfits.

Turns out it's just a hidden prize for 30%-60% and probably 100%...

What colour? I don't really get that......mine seems to depend on how old the car he's driving is. In a modern car my Drivers harness is blue, his clothes are orange/red and black also he must be some kind of super-psychic because he has no eyes!

A-spec points affect nothing - although as a result of my total someone on here called me a demi-god and y'know that kind of thing makes it all seem worthwhile. lol. 👍 👍 👍
 

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jdw
Other than that, if you get the 199p screen... well, you could always drop your tires down a notch, or take off a racing chip or add 5kg of ballast.

I'd rather add 200 ballast rather than drop the tires "down a notch". I can drive heavy cars fairly well, but if I have to drive on N1 tires, I tend to drive like I've been on a two week drinking binge.

Yeah, you're right that you can always duck out of the race, and do some slight tinkering to get that extra point added without risking a changing of the AI guard, but it's a pain in the ass. :mad:
 
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