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That's what the recent Hot Pursuit was dude...
I mean a remaster. Same tracks, cars, etc.. The C5 Corvette is in HP2, in the remaster make it a C6-C7. Ferrari 360 to, say, the 458 (might be hard to get Ferrari, but just an example.)
That's what the recent Hot Pursuit was dude...
Yeah, High Stakes pay to repair thing made me drive much much better. Also Most Wanted 1 was UG3 & Carbon was UG4 since they follow the story of the first two.
What I miss most is MCo, originally titled Need for Speed: Motor City.
Now, I know they did NFS:World, but it's lame in comparison.
So, what I'd like to see is a remake of MCo, with all the bells and whistles to customize your ride with, except with the added features of Free Roam & voice chat.
Man, I miss my chopped '66 GTO...
The problem started with console porting, when they did HP2.
I have both PS2 version & PC version. They are diffidently not a port PS2 > other platforms. They are far far FAR too different to be considered a port. Every source can confirm they were made by different devs.I was actually pretty close friends with EA-Cadillac & a couple other people over at EA at the time, and HP2 was indeed a port from console to PC. The development for console was done by Black Box, and EA's own devs in Seattle did the porting. It was, at the time, a grand experiment. Inside info ftw.
Different versions of the game were produced for each game platform; the Xbox, GameCube and PC versions were developed in EA Seattle, a subsidiary of EA Canada, while the PS2 version was developed by EA Black Box in Vancouver, B.C. Canada.
I don't know what the next one should be. But I'd like it alot more if they were more like the old ones. The oldest I've played more than a few times is Pro Street, and I enjoy this far more than the new games. The older ones sound even better than Pro Street.
Need for Speed became famous for how much you could customize your cars, and then be the street racing king, outrunning the cops and generally being a force to be reckon with.
But these days, they've moved into a more "sim" style, which just doesn't work for them. The customization aspect is nothing like what it used to be, and the street maniac aspect is gone.
For this sim style to work, they'll have to improve alot of things. But personally I'd be much happier to play more old school Need for Speed games with new cars, better physics, and HD graphics. I'd choose this 1000 times over the "Shift" series and somewhat poor remakes of "Most Wanted" and "Hot Pursuit."
Forza's Horizon makes their recent open world games look like child's play, and games like GT, the regular Forza series, and more hardcore sims such as iRacing make their Shift series seem lacking as well.
But what NFS used to have was so original and special, I wish they'd go back to this. So badly. Especially because I've never even gotten the chance to play these older ones much, but the few times I have, I've loved them like crazy.