What's the most difficult video game or part of it, mission, level, or bosses you ever finished?

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Philippines
Kalayaan Islands
Yes we all have different skill levels when it comes to video games. I'm just wondering, what video game levels/part of it or video games made you threw your controllers or punch the walls and finish it? (or not) This include Single Player, Coop and Online Multiplayer like getting a MOAB in MW3.
 
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COD2 Veteran.

Its not that this was that hard, its the fact the auto save 🤬 me. One of the worst experiences I have ever had trying to beat a game on the hardest difficulty because of the terrible auto save system.

I was on the D-Day level on veteran. Spent over 5 straight hours going from checkpoint to checkpoint dying hundreds of times. I managed to get through everything including all lettered locations. I get to the very end of the level where you are on top of the silo and the mortar strikes are coming right at you. I keep shooting as many of the guys as possible and eventually die. No big deal I have died many times. I reload the save and instantly die again. I mean instantly. I try again only to realize the game autosaved the very second the mortar was on my head. There was nothing I could do.

Easily one of the most frustrating gaming moments in my life all because of a poor autosave. There was no way I was going to redo that entire level again so I traded it in that day. Such a sad day for sure because I loved the COD2 campaign. The 2nd worst gaming slap in the face to this day. It was so frustrating that I never even attempted veteran in COD3. I finally decided to give the COD series a chance on veteran when COD4 came out. But I vowed to never ever try to finish any of those games on veteran. I just do a couple levels and thats it. I will never risk that happening to me ever again. Autosaves simply suck in the COD series. :grumpy: 👎
 
L:lol:L!!!! Sorry! That's really funny. Yeah most of the time the autosave feature 🤬 up the players instead of helping them. Also bad game design can be blamed for that. Give Veteran another chance. Here is one of the most frustrating mission I ever played. It's difficult even in normal mode.

 
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PS2 - Enter the Matrix - the driving mission.

You have to survive for 2 minutes until you get to a dead end, almost dead and the game asks you to hold up for another 2 minutes with nowhere to go.

I was young back then so maybe it's not that hard but damn, it was hell when I was playing it.
 
Stuntman (PS2), Driver (PS1) and Driver 2 (PS1) come to my mind.
Although I only finished Driver 2 from these without cheats. All games from the same developer. :lol:

I found Burnout 2 (PS2) also pretty challenging, was really proud of myself when I finished it.
 
Ghost n' Goblins on the PSP.

This game is actually Hell that had been condensed and placed on a UMD. I borrowed it from someone and I gave it back after a few hours. I damn nearly wanted to snap my PSP in half it was that difficult and pissed me off.
 
Most of the bosses in Final Fantasy X back in the day especially the ones after the Calm Lands. It was only recently that I beat the first one that gave me issues back in the day without cheats which was Seymour and that's the part of the remakes I am getting to right now. Not looking forward to fighting Yunalesca three times in a row.
 
Stuntman (PS2), Driver (PS1) and Driver 2 (PS1) come to my mind.
Although I only finished Driver 2 from these without cheats. All games from the same developer. :lol:

I found Burnout 2 (PS2) also pretty challenging, was really proud of myself when I finished it.

Driver 1 and 2 SO much!!! I can't think of any other games that have caused me to be so angry and frustrated! :mad::lol:
 
People always talk about the tutorial but forget how hard the rest of the game was. :D

It's been so long I can't quite remember much. I should slide it in sometime and actually do the story. I always did that one mini game where you have to survive the longest amount of time against the police. Good party game with friends!
 
The last boss in any of the Doom games, drove me mad as they would take hundreds of hits, whilst killing you as soon as they look at you. People mentioning driver 2 and stuntman, those were quite easy, compared to driver 1. Also, the later races in Flatout are quite amazingly frustrating!
 
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Stuntman (PS2)
Stuntman beats the first couple of Driver installments by miles. If you ever complete the original Stuntman, you will have been jaded so badly, even the most tedious game will fail to frustrate you. It really is that horrible, but it is oh so rewarding when you advance from that level you got stuck on. I struggled badly through 'The Scarab of Lost Souls' before getting stuck on this level of 'Live Twice for Tomorrow' and quitting for good.



I can guarantee you that was probably his twentieth take of that level before he got a 100 % score.

As for Driver, the only mission that I found really difficult was "The President's Run". The rest of the game can be completed rather quickly and easily, but the last mission had me stuck for months (I played it through on ePSXe over a couple of months in breaks at school :D). I completed the last mission once, but I doubt I'll ever want to do it again. Those Secret Service chase cars are nothing short of satanic.
 
Stuntman beats the first couple of Driver installments by miles. If you ever complete the original Stuntman, you will have been jaded so badly, even the most tedious game will fail to frustrate you. It really is that horrible, but it is oh so rewarding when you advance from that level you got stuck on. I struggled badly through 'The Scarab of Lost Souls' before getting stuck on this level of 'Live Twice for Tomorrow' and quitting for good.



I can guarantee you that was probably his twentieth take of that level before he got a 100 % score.

As for Driver, the only mission that I found really difficult was "The President's Run". The rest of the game can be completed rather quickly and easily, but the last mission had me stuck for months (I played it through on ePSXe over a couple of months in breaks at school :D). I completed the last mission once, but I doubt I'll ever want to do it again. Those Secret Service chase cars are nothing short of satanic.

I got stuck here:

I actually finished every single mission except for this one.
I cheated, skipped it and beat the rest of the game. :lol:
Note: I was 13 back then.
 
Stuntman was one of the hardest games to finish 100% but in the end I managed it.

Also COD: WaW's final levels in Berlin on veteran were absolutely awful! They took me months to do, when you have 4 grenades thrown at you at once, you know it's bad.
 
I actually finished every single mission except for this one.
I cheated, skipped it and beat the rest of the game. :lol:
Note: I was 13 back then.

The only sensible thing to do when playing Stuntman :lol:

I remember that police chase clearly. Oh, the nightmares! I failed it a million times before I barely finished it with a 75 % rating. So I advanced to the next level, but then it hit me I would have to go through the same painstaking process of failing and retrying to finish the game...

34WnBRG.gif


I still have unfinished business with this game. One day I'll buy a PS2 and put this age-old grudge to sleep once and for all. Maybe I should call my therapist, too.

Seriously, though, now that I'm a bit older, I should have a better chance at finishing it.
 
Yeah most of the time the autosave feature 🤬 up the players instead of helping them. Also bad game design can be blamed for that. Give Veteran another chance.
Wait what? Did you not read my entire post about the autosave? No way in heck would I ever risk doing all of that again just to have the autosave mess up again. Makes no sense at all. :dunce:

And this. I HATED THIS. I spent days just to get bronze...

See now that I find funny. One of my favorite tracks. :D

The game was so difficult I didn't even pass the tutorial that's why I didn't continue to play it.
I thought the tutorial was really fun in Stuntman. The rest of the game however was indeed insanely hard.
 
Wait what? Did you not read my entire post about the autosave? No way in heck would I ever risk doing all of that again just to have the autosave mess up again. Makes no sense at all. :dunce:


See now that I find funny. One of my favorite tracks. :D

Hahaha! Its just bad luck that you were in the line of fire when the game auto saved. And Laguna Seca + Viper = :( Why PD keep using the Viper on Laguna Seca in License Tests? :irked: :mad:
 
The Viper in GT2 was way too unbalanced... The GTS-R in future GT games certainly became more tamable and therefore, more accurate to reality.
 
The entirety of The Wonderful 101 on hard difficulty. Just requires pure skill.
 
COD2 Veteran.

Its not that this was that hard, its the fact the auto save 🤬 me. One of the worst experiences I have ever had trying to beat a game on the hardest difficulty because of the terrible auto save system.
First post nailed it. Noone should ever have to suffer through such horrible auto-save system. I remember getting stuck pretty early into the game - finding myself in a spot where no matter what I did, I kept dying repeatedly.

Activison owes me a new keyboard.
 
It must have been Driver. The last mission of getting the mafia-boss to extraction. It was crazy, the policecars were all over the place and came shooting like projectiles to try and ram you with no regard for their own life or anything. That mission was super difficult.
 
For me I would have to turn the clock way back to my early gaming days on my 8-bit wonders the Sinclair Spectrum and Commodore 64, when games were technically much shorter than they are now, but also often way way harder. Most games didn't have a save feature or even level passwords so you really had to nail it.

Examples off the top of my head on the Spectrum in particular were Jack & the Beanstalk, which needed pixel-perfect positioning of your character to achieve any success, though in fairness this was more down to lousy design than anything else. Then the awesome but so unfair Monty Mole games, with their completely random crushers that would splat away all your lives in no time (think of the random moving bits of wall in Double Dragon, but way worse).

I took a long break from regular gaming, which ended when I got a PS1, and I loved the fact that the games were suddenly relatively vast, long, had plenty of save points and could usually be finished with some persistence. I did find the final mission in Driver hard work though, eventually finished it, though was lucky to be rammed straight into the garage by a cop car when I hadn't even noticed it was there, and may have driven right past.

Minecraft is a weird exception to the norm for me as I always play games on "normal" skill level, then upgrade to hard or whatever if I play through them again. But Minecraft I switched to Easy pretty early on, as I just found it so harsh dying at the hands of yet another creeper, or losing all my stuff in lava again, when I was just building or looking for resources. It still gets pretty hectic at times though I should really turn it up again now, as my Steve is pretty well kitted out. Also I installed Mineback, no more single save, no more losing everything :)
 
I can't really remember the hardest game but the most recent game that I found ridiculously hard was Strider on hard.
 
Most Metal Gear Solids on the harder difficulties are actually really hard, but only really in the boss battles and other, er, 'unusual' gameplay. In MGS there were the bosses and the torture bit, in MGS2 the bosses and the bit where you're being strangled (harder than the similar bit in MGS as you have no 'quit' option at all), in MGS3... I don't know, MGS3 was ok, but in MGS4 there was the APC ride, bike chase and the final boss. Ugh, that final boss. So obnoxious.

MGS2 really makes my blood boil, though, because it's an amazing game 90% of the time (if you can get used to the controls, which I don't think I can any more), but the bits that depend on other skills - the oil fence, pretty much all of the bosses (as far as I can recall right now), the bit where you have to hammer a button super fast for ages - ruin it for me. Every time I want to play it on Hard or Extreme I end up changing my mind because I know no matter how well I do in the game, I'll get to that bit where you're being choked and I won't get past it because, oddly, the entire game up to that point doesn't prepare you for it and even if it did, it can't train you to be better at pressing a button really fast. It's literally saying 'ok, you're pretty good, but we're arbitrarily going to have to ask you to press this one button really quickly before you can fight the final boss'. Why?!
 
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