- 33,155
- Hammerhead Garage
I was replying to Grayfox.
VIII wasn't great. The plot took a long time to go anywhere, and objectives were unclear. There was one point where I had to speak to a particular character to open up the next section, but I didn't know that I had to speak to them, and so I lost hours searching for something that couldn't be found. And the Junction System was both extremely complex and under-explained, so it was very easy to create enormously-powerful characters or hopeless ones through trial-and-error. So you didn't miss much.Granted, I've never played FFVIII, nor do I paticularly see me doing so (I just got onto FFVII disc 2 before getting bored)
It's brutal stuff. A game where a weapon upgrade proves to be a downgrade. Avoid that stupid freakin' damn fire torch like the plague....... Twitch.PSP version was called Ultimate Ghosts n' Goblins. Original arcade version is more difficult, rated by many one of the most difficult games ever created. Apparently if you beat the final boss, it tells you that it was a trap devised by Satan, and makes you play the entire game again on a higher difficulty, in order to to get to the real final boss
Mission: Just BusinessI forget its name, but there's a mission early in Grand Theft Auto: San Andreas that caused me no end of grief. You have to fight your way through a group of Russians, then escape on the back of a motorcycle down the Los Santos River. I remember it because the checkpoints were unevenly staggered, so if you died, you had to go back and redo a pretty tough fight.